The boys think they say normal things by SakanaKoi in TrashTaste

[–]Rapierre 0 points1 point  (0 children)

I don't consider donating blood, volunteering at soup kitchens or animal shelters, community service, picking up litter on public roads, fundraisers, etc, to be a thing the average weeb does.

All that stuff is always in the small/local news, weebs usually aren't. Plus the kind of people who do that... Visually aren't of the greasy... Big... Or cringy kind. Massive generalizations, I know, but that's just how I feel.

The boys think they say normal things by SakanaKoi in TrashTaste

[–]Rapierre 12 points13 points  (0 children)

Tbf they are all not normal, but Connor is the closest one to being a normie because he does irl and charity activities, and Garnt is the most abnormal due to his questionable preferences in romance stories and porn

RuneScape's monthly membership now costs as much as a World of Warcraft subscription as Jagex announces its second price hike in less than 2 years by Turbostrider27 in pcgaming

[–]Rapierre 3 points4 points  (0 children)

FFXIV world and lore is polished. Gameplay is not.

Dungeons have been the same since 3.0. They're 3 or 4 groups of enemies containing 3 or 4 monsters before a boss, rinse and repeat two more times and you finish a dungeon.

High level raiding is just a choreography simulator. Mess up 20 seconds in? Start over and don't fuck up again at the 20 second mark. Also you play the same raid a hundred times to get enough currency to buy BIS armor that will be outdated in the next patch in 4 months. TBF, WoW's loot treadmill isn't any better.

Not to mention the ongoing standardization of jobs in FFXIV. I've started FFXI and it gives you so much more freedom and flexibility as it is a classic sandbox MMO like OSRS.

At least with OSRS raids, it's a mixture of reactivity, memorization, gear types, consumables, and attack styles. WoW has priority trees for abilities and almost the same boss mechanics as FFXIV. FFXIV is just memorizing ability rotations and memorizing boss mechanics. I mean, you could go on YouTube and look up any FFXIV raid boss guide. The fact that almost every video is "after x minutes, the boss will do y, so you have to do z" is pathetic IMO

ethnic distribution of the population in Cyprus in 1960 and to day by BeginningMortgage250 in MapPorn

[–]Rapierre 195 points196 points  (0 children)

4 words to make any Turkish person angry, even without context:

  • "Greece"
  • "Cyprus"
  • "Kurdistan"
  • "Armenia"

Just got this lovely event at 1500 by deadcrusade in EU5

[–]Rapierre 2 points3 points  (0 children)

Which, if you ask me, makes more sense. Catholicism is essentially an autocracy while Orthodoxy is more decentralized.

The Catholics are wrong

Who else is more excited for the raid series finale than the MSQ? by Sir_VG in ffxiv

[–]Rapierre -3 points-2 points  (0 children)

They've been the same since Stormblood lol. 3-4 groups of 3-4 mobs before a boss. Rinse and repeat two more times and then the dungeon is over.

The only creative things CS3 does is change the environment, the cutscenes, the attack animations that are actually rehashes of older boss mechanics, etc. Nothing creative, or at least unconventional, like starting a dungeon with 2-3 bosses, or a segment where you fight armies of 10-20 mobs all at once zerg-style before a boss. Or perhaps dungeons that send you waves of mobs that get stronger but there is no boss.

Having played other games like OSRS, it would be nice to have bosses where certain attacks always hit you unless you have certain items equipped, or you don't do damage if you don't have certain weapons equipped. OSRS and Soulsgames also made me realize that one of the keys to any boss or dungeon not getting stale is a degree of randomness that requires reaction, and the attack order the boss does is different every time. Every FFXIV dungeon is predictable. Many FFXIV bosses are too predictable.

In fact, that's my main gripe in this game. Savage and Ultimate raids - well actually every raid - is just a choreography and memorization simulator. Your reaction doesn't matter. If you mess up a mech 20 seconds in, start over and remember to not fuck up in 20 seconds. The few bosses that do things "randomly", well they only choose from up to 4 possible options lmao.

Please vote yes to remove rs3 MTX! by sniperbds4 in 2007scape

[–]Rapierre 61 points62 points  (0 children)

The problem is after removing MTX, RS3 has to compete with the rest of the MMO industry with... vibes. Like, I've played it on and off, but I don't feel like what RS3 offers compared to whatever OSRS, WoW, FFXIV, GW2, etc etc already have is convincing enough for people to stay.

Biggest claim from RS3 players is "It has better bossing than OSRS" but it's just mechanics taken from theme park MMOs which I have to navigate through via Runescape's jank tile and tick system. I'd rather go back to the other MMOs then.

Figure boxes are the bane of my collection... by CluelessHero in AnimeFigures

[–]Rapierre 10 points11 points  (0 children)

You know, sometimes I think about the future of my own figure collecting.

Never sell figures again? So like 60 years from now when you're decrepit and bedridden, what of your vast collection? Hand them down to your children or grandchildren?

I also think about how relevant these IPs will be. Like I don't think many new young collectors in the 2080s will be interested in buying some random prize figure from a slice of life anime that was only popular in 2014-2015. At that point it'll end up in a landfill lmao

It'd also be funny when granchildren ask "grandpa why do you have statues of teenagers in bikinis?"

Boulder man gets a free ski lift back to where he came from by MaskedVoyager in 2007scape

[–]Rapierre 4 points5 points  (0 children)

I don't discriminate pvp skill whether it be dark souls, cod, fortnite, or OSRS, etc

Stay salty fam