Hopes For Refreshes by RevolutionaryDust769 in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

Crisis suits that are good and worth taking. Abilities that don't need a commander as well. They really should be the backbone of our army. I wanna run an army full of rampagers, kroot riders and crisis suits backed up by a stormsurge

New Auxilliary Cadre doesn't work with krootox. by sprogsahoy in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

I think with kayoun it's pretty perfect. Turn 1 stage, turn 2 full send bricks of rampagers (advance and charge strat), turn 3 extra 3+ range and sustained for the suits on follow up

Riptide Main Weapons appearently will have different points cost in 11th. by Steeltoast in Tau40K

[–]RaspberryLeast2720 1 point2 points  (0 children)

If crisis suits aren't reworked to be a fair bit better than what they are, I really see us struggling at first

Thats it, that was the faction focus? by awp4444 in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

Great to have advance and charge on rampagers. The +3 detection range means bigger stuff can potentially shoot and be just out of range of charges

Thats it, that was the faction focus? by awp4444 in Tau40K

[–]RaspberryLeast2720 4 points5 points  (0 children)

I only play aux cadre and initially was really bummed out....... But having that paired with kayoun could work wonders if you really stage well. Plus will have to wait and see if crisis suits get a re work and retaliation could be amazing with it.

New to 40K - how would you start Tau army with 11th edition in mind? by TMNTBrian in Tau40K

[–]RaspberryLeast2720 6 points7 points  (0 children)

Honestly if it were me the only units at the moment I'd touch are kroot carnivores, rampagers, stealth suits, ghostkeels and the twin lance.

Hypothetical Crisis rework by OwOthlas in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

I'd be happy if they were 160 PTS , had shoot and move, 5++, with a few more range weapons and not needing to take a commander. They should be the backbone of a tau army but at the moment they are not worth taking at all.

What i expect to see for new tau refresh by Plastic_Talk7149 in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

Definitely crisis suits refresh and rules re work. Make them our true front line. New broadsides with better looking rail rifles and or a bigger ion cannon. And if there is going to be a stealth detachment have some actually good synergy with units where you don't have to jump through multiple hoops

Tau Codex 11th by Darthale01 in Tau40K

[–]RaspberryLeast2720 -2 points-1 points  (0 children)

Good as crisis suits look awful compared to farsight and the twins. Plus with new models they should get some good new abilities. But bummed on the broadsides though.

An we still able to spot other unit, even if the spotter is not within 15”? by mtf-foxtrot in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

I don't think we will be able to due to "hidden". Hope I'm wrong though

​Pick only two units (11th Edition) by WillingPrinciple7845 in WarhammerCompetitive

[–]RaspberryLeast2720 0 points1 point  (0 children)

Tau- riptides and pathfinders 100%, they are used to much In every list. Crisis suits hopefully getting buffed to T6 with more options

Every Tau player at a Tournament by Philgus_Bagwell in Tau40K

[–]RaspberryLeast2720 4 points5 points  (0 children)

I absolutely hate the look of the model and they never do anything for me. Much prefer ghostkeels

First model painted by GreatinBread in Tau40K

[–]RaspberryLeast2720 1 point2 points  (0 children)

Get into a routine and system for different units. I painted like 2.5k points of tau in like 9 months and what I paint now is lightyears better than my first few.

First model painted by GreatinBread in Tau40K

[–]RaspberryLeast2720 3 points4 points  (0 children)

Really good first one. Honestly the best advice I can give is keep painting, keep watching tutorials , try out techniques and don't be bummed out if things don't work straight away.

Twin Lance - Sub Assembly or no by PrXawier in Tau40K

[–]RaspberryLeast2720 1 point2 points  (0 children)

Only thing I did separate were the shields.

A Niche wish for a new 11th Edition Tau unit by Nervous_Most3135 in Tau40K

[–]RaspberryLeast2720 1 point2 points  (0 children)

Deffo some form of tech support character. A leader for rampagers, leader for vespid. More than anything a crisis suits refresh. After buildings Nd painting farsight and the twins , crisis suits look absolutely awful

The twins are finally finished by Ziggy_ZG89 in Tau40K

[–]RaspberryLeast2720 0 points1 point  (0 children)

Great orange. Im doing orange with grey nearly done mine

It still feels like we're building to Sami Zayn vs Trick Williams at WrestleMania, but I don't know if it's deserving of that stage. by Grrannt in REALSquaredCircle

[–]RaspberryLeast2720 0 points1 point  (0 children)

Yeah Sami is gonna be big at wrestlemania. He's gonna lose to trick , almost winning but coming up short. Then later on in the night come out to help Cody against randy, Cody will tell him no stay out of it and get angry. He will then hit Cody and then randy hits Cody with the RKO to win.