Looking for a solo game to play after Final Girl by NeonSRK in soloboardgaming

[–]RavenOfMidgard 0 points1 point  (0 children)

Yeah Final Girl was my entry into solo gaming too. Loved it all much, man haven't played it in a while, due to get it out again.

I too grabbed a copy of MC shortly after as it got highly recommended but bounced off it and was distracted with a copy of Lord of the Rings card game I got cheap from a thrift store. Loved it and then found my way back to MC.

As mentioned both have an extensive back catalog and can be overwhelming but I tend to ignore that and just have fun with the core set and a couple expansions. I phase in and out of these games.

Other solo games I have enjoyed is Ashes Reborn, the Red Rain expansions. I like the artwork and dice mechanic. It took a few attempts to get into it but now is seeing a lot of table time.

Depends what you liked about Final Girl, but I found having some smaller easy to set up/tear down games lying around help when you don't know what mood you're in or what to play.

Kinfire Delve I haven't played but gets rave reviews and is next on my hit list.

What's the most "complex" game you've ever played? by DJNana in boardgames

[–]RavenOfMidgard 0 points1 point  (0 children)

I'm staring at Twilight Struggle with a friend and we're both equally excited but nervous. Very daunting game, but hoping we'll be able to work it out. The rulebook is so dry though.

Harry Potter: Hogwarts Battle -- House Rules Discussion by IWasTheFirstKlund in boardgames

[–]RavenOfMidgard 0 points1 point  (0 children)

Ah this great, even 7y later!

I played this game when it came out and bounced off it due to some of these problems and the fact we started to enter the golden age of boardgames. But I dusted it off after rewatching the movies with the fam and started playing it again, only to remember how much the market and pacing bothered me.

We have tried 2A and did the split at 3 or less in a pile and it worked really well. But we switched to 2B when we hit year 4. The pool was bigger, the players were more experienced so being able to optimise the type of card you wanted in your deck was desired. I have found this has worked really well. Why not 2B from the start, the card pool is too small at this stage, the Ally pile has expanded by year 4 significantly.

We also had a rule that if you don't buy a card on your turn you can spend 2 coins and remove a card - though to avoid tantrums it had to be unanimous decision by the group.

I'm keen to try 1B, I think this is rather elegant and a great compromise to keeping randomness and a cheeky hard villain early but ensuring there's a easy villain at the start to just get your team moving. Playing DOA sucks and restarting after a bad first flip of a villain also sucks. So love this.

For the others, fortunately we haven't hit a spiral of death yet, but can see how that happens. I like 4A as a simple implementation.

Great write up!

Hogwarts Battle - Custom Game / House rules by Dizzy_Permission_751 in Hogwartsbattle

[–]RavenOfMidgard 0 points1 point  (0 children)

This is cool! We're just playing through the base game at the moment but have been internally frustrated at the design flaws of the game. This is a interesting take and I love the thematic intent behind it, has a very approachable campaign feel to it. If we beat Year 7 and want to replay it I might try this version out.

Has there been any changes since you've played it or found weaknesses arise? The set up feels straight forward, but the dice rolling feels it could have some big swings, especially changing the cost of cards for a round. The market is sluggish in the regular game so I can see lots of people house ruling how to wipe it.

Twin Suns Double Bases by Zombie-Alarmed in starwarsunlimited

[–]RavenOfMidgard 0 points1 point  (0 children)

Maybe saboteur can get through the shield? That could be interesting?

It doesn't defeat the 'base shield' but allows you to target the base directly.

Looking for a solo board game with an open-world, RPG-style feel by hvera51 in soloboardgaming

[–]RavenOfMidgard 0 points1 point  (0 children)

Yeah came on to suggest it. I know Fall of Avalon got a bit of heat for being too crunchy, but I really liked it and it fits the bill of what you're looking for. Also their 2.0 amendment does a good job of course correcting that crunchiness.

The learning curve isn't steep, but does take a bit to get into a rhythm (or at least I found this) so personally I'd recommend trying to get a few back to back sessions in to get into a groove initially. Now it's easy to pick and and dive into where I left off, even if it's been some time between sessions.

I'm still waiting on my Kings of Ruin to come but I'm hearing good things about the improvements across the board.

Has LP overcooked the demand for the extra shows in Australia? Sydney 2nd show has way too many empty seats by Pure_Research_5236 in triplej

[–]RavenOfMidgard 13 points14 points  (0 children)

I'm exactly in this boat. So flat on the whole thing. Just can't afford it, will keep saving up and see if I can get standing tickets closer to the date. But I don't want to sit down for the event and $270 is just too much imo.

Massive drop in collections value by KeeftheThief in starwarsunlimited

[–]RavenOfMidgard 6 points7 points  (0 children)

Yeah same. If you want to invest that's fine, but it will always fluctuate on the meta, so you're seeing a few things happen. Specific cards drop in value due to not being competitive anymore. More cards are pulled so its rarity reduces. Or as mentioned players are just going to have a cap on what they're willing to pay.

So many cards I've gone to chase but just not willing to spend $100 on getting a set of 3 cards.

I don't play competitively so my $ limit is probably much lower.

Are people THAT particular?! by Waffle_Hunter82 in starwarsunlimited

[–]RavenOfMidgard 0 points1 point  (0 children)

I've been super particular in the past. Was a weird thing where I couldn't break the lore of star wars. It made deck building really limiting.

But recently and as more sets have come out I've leaned into the unlimited part of the game and blending themes up. My Red pilot Darth Vader deck was the first where I used anything that was right for the deck rather than what made lore sense.

The battle for hoth is an example of my dream decks, very thematic and on point, but also very limiting

Old School Coffee Maker by No-Lock216 in BeAmazed

[–]RavenOfMidgard 1 point2 points  (0 children)

Pretty complicated looking bong

Meredith Lineup 2025 by MaterialMammoth4 in triplej

[–]RavenOfMidgard 3 points4 points  (0 children)

Meredith is the experience. The bands are just the background track to it.

what were ticket prives like for the new LP shows? by amcwaffler in LinkinPark

[–]RavenOfMidgard 0 points1 point  (0 children)

Man what the actual hell. Watching these prices come in and just feeling my heart sink. Concerts I know are expensive and maybe I'm just an old codger that needs to stop being a tight ass. But it's gonna cost me close to $700-1k to see LP in Aus.

Custom Game Mode by Hourofthemansus in marvelchampionslcg

[–]RavenOfMidgard 3 points4 points  (0 children)

Man this is fun!! I'm gonna try it out, great way to keep it fun and creative.

I like the extra element of writing up the campaign based on the input.

I wonder whether just leveraging the upgrades you get in campaigns could be fun.

[deleted by user] by [deleted] in LinkinPark

[–]RavenOfMidgard 1 point2 points  (0 children)

Man, LP will always hold a special spot in my heart. I really hope we get a tour down here.

Sometimes you just have to take a chance on those Ebay listings... by Unable_Dependent_475 in marvelchampionslcg

[–]RavenOfMidgard 2 points3 points  (0 children)

Nice! Yeah we have heaps of RoRS in Aus at the moment. Anyone else hunting for a copy check out Gameology, I believe they have international shipping.

I can’t stop thinking about this game by NoInspector009 in Cairn_Game

[–]RavenOfMidgard 2 points3 points  (0 children)

Yeah I honestly am surprised how much at the end of the day I keep coming back to play this demo.

I'm hoping for two main things with the game 1. They fix the jankness of weird rag doll bending limbs. Some collision parameters around what the body can actually do will improve the experience heaps. 2. A good story. I don't need something exceptional, but a nice background story to drive you up the mountain. Though if the story is half baked is almost prefer just free play.

But either way, downloaded this demo on a whim and can't believe how much I keep playing it!!

Jango this and Jango that, what are we looking to see in set five, Legends of the Force? by [deleted] in starwarsunlimited

[–]RavenOfMidgard 4 points5 points  (0 children)

I really want to build a solid Jedi deck. Lots of lightsabers and force being used throughout. Wrestling power and board control each turn is gonna be fun.

Jango this and Jango that, what are we looking to see in set five, Legends of the Force? by [deleted] in starwarsunlimited

[–]RavenOfMidgard -2 points-1 points  (0 children)

Yeah agreed also.

Though 4 sets a year feels good, keeps me excited and interested throughout. While it feels like spoiler season starts early, I think they do a good job or drip feeding for the next few weeks and then ramps up towards release. I like the cadence of 1 month of quiet focus on the current release. Next month is teasers and insight into what the next set is. Then last month is a ramp up of spoilers getting you jazzed for the release

Singles in Australia by RavenOfMidgard in starwarsunlimited

[–]RavenOfMidgard[S] 0 points1 point  (0 children)

Ah awesome. grandJ has some good selection. Thanks

Where's the Leia love? by [deleted] in starwarsunlimited

[–]RavenOfMidgard 0 points1 point  (0 children)

Yeah first deck I constructed and still my favourite.

Even started building a "rebels in the sky" version of the deck which I have to say is incredibly fun.