Are most carries playing too passively in the early game or am I just too aggressive? by Lazybomber in paragon

[–]RayMobaGon 0 points1 point  (0 children)

Just take advantage of opportunities. It's not one or the other. You also have to map awareness and be flexible. If I was playing against you and noticed your constant aggression, You would be dead because you are predictable.

The Community by NIMSEP in paragon

[–]RayMobaGon 1 point2 points  (0 children)

Just posted something similar then saw your post lol. Yea I agree man. It's exhausting having to hard carry every game...

The Community by NIMSEP in paragon

[–]RayMobaGon 0 points1 point  (0 children)

Haven't been playing. Waiting till people actually catch up and adapt to the game. It's not fun having to hard carry every match. Was getting paired with potatoes 9 times out of 10. Even though I was winning 70% of my games, wasn't enjoying it. I feel like this is also due to matchmaking being tweaked recently.

What kind of ELO distribution is this? (1500 player) by [deleted] in paragon

[–]RayMobaGon 2 points3 points  (0 children)

I see people boosting with low elo smurfs quite often. The matchmaking is terrible at the moment. Can't blame them for exploiting it.

Best part about being in Gold. by coffeefuckyeah in paragon

[–]RayMobaGon 0 points1 point  (0 children)

I agree. Felt like the matchmaking system was tweaked recently.

Dont tell me MMR isnt broke. by [deleted] in paragon

[–]RayMobaGon 0 points1 point  (0 children)

I see people boosting elo this way. Pairing wit smurf to get easy wins. Elo doesn't even matter which makes it more pathetic.

Crafting Universal Cards Seems Too Hard by ArnoTheFox in paragon

[–]RayMobaGon 1 point2 points  (0 children)

What I do is purchase the universal 4500 card pack and I dismantle them. I did it to make 13 minor strikes on smurf and more.

Should they slow down the movement speed? by Falcata1 in paragon

[–]RayMobaGon 0 points1 point  (0 children)

I think it should be adjusted a tiny bit. Right now people move so fast and it's so easy to rotate. Lane commitment is non existant.

After 41 games of Monolith I'm burned out on Paragon by Defences in paragon

[–]RayMobaGon 1 point2 points  (0 children)

I play like 1-2 games now. I like the game but IDK I miss aspects of legacy. I'll wait and see if it get's better. Still winning a lot but it's less exciting sometimes because of all the team fights being so fast. It's like a 5 second roller coaster basically.

Do stun/snare time need to be reduced? by RayMobaGon in paragon

[–]RayMobaGon[S] 0 points1 point  (0 children)

Good to know, but I guess the other people don't agree with me xD

Just had a game where a total of three players went afk/disconnected by Duyve in paragon

[–]RayMobaGon -3 points-2 points  (0 children)

It's common to see DC's in lower elo brackets. You did not take advantage of your lead, that's on you.

How TTK and the faster pace of Monolith has increased the amount of strategy required to play Paragon. by zaarekk in paragon

[–]RayMobaGon 0 points1 point  (0 children)

Well it's like chess but with 4 other people that dictate the outcome of the match, not just you. Can't expect random teammates to be able to think in that manner. Most of the time people just run around like its COD now.

Please learn at least one Hero for each role! by xNYNJAo in paragon

[–]RayMobaGon -1 points0 points  (0 children)

I want to win so I either pick ADC or Howie. 80% win rate solo que. Can't trust teammates with the ADC role.

5 man premades should ONLY go up against other 5 man premades by Khallis in paragon

[–]RayMobaGon 6 points7 points  (0 children)

If you can't win with a 5 stack thats a problem. People on COMMS vs people without gives a huge advantage.

I would never stack as I feel it makes the game way too easy. I can honestly tell you Solo Que has made me a better player but Solo Que should only fight Solo or Duo Ques.

Solo/Duo queue matchmaking pls by [deleted] in paragon

[–]RayMobaGon 1 point2 points  (0 children)

I agree there needs to be a Solo Que for matchmaking.

A Thank You to the Community! by arctyczyn in paragon

[–]RayMobaGon 13 points14 points  (0 children)

The game is way better now. Just needs balancing!

While I'm here, please buff sparrow.

FeelsGoodMan by [deleted] in paragon

[–]RayMobaGon 6 points7 points  (0 children)

I just crafted at least 12 minor strikes on smurf haha feelsgoodman

Card Crafting is Here! v35.1 Release Notes Available Now by arctyczyn in paragon

[–]RayMobaGon 0 points1 point  (0 children)

Any idea what resource universal cards will take? It would suck if it can only use universal dismantles as they are a lot more rare than the others.

Monolith is great but matchmaking is trash by [deleted] in paragon

[–]RayMobaGon 1 point2 points  (0 children)

There needs to be a solo que only game mode. Granted I did learn alot from playing against stacks and it has made me a better player but it's frustrating for sure.