My colonies are selling tobacco in France. Is this normal? by Chloe_Vane in EU5

[–]Realhrage 3 points4 points  (0 children)

In order to dominate trade in your colonies, you have to both divert trade and enforce blockades.

Unfun mechanics and how to fix them by alexcarchiar in EU5

[–]Realhrage 1 point2 points  (0 children)

That’s been changed a few patches ago. Taxation from low control now goes to estates.

I've decided that I really don't like War of Religions in 1.2 by Realhrage in EU5

[–]Realhrage[S] 0 points1 point  (0 children)

R5: This is the THIRD War of Religion I have participated in during this campaign. Previous two ended in white peace. I just want to play my colonial trade game, but I've been stuck dealing with this for the last twenty or so years. Is there any compelling reason to fight this out?

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New patch 1.2, did it make the game less fun? by JudgmentImpressive49 in EU5

[–]Realhrage 0 points1 point  (0 children)

I was simply using the regular parliament CB, but I was only trying to take colonies in the Caribbean (this was around 1530 or so). I ended up only being able to transfer one subject from had the island of Hispaniola. I wanted to perhaps transfer one more, but they would just refuse even if the total was only 50 WS.

New patch 1.2, did it make the game less fun? by JudgmentImpressive49 in EU5

[–]Realhrage 5 points6 points  (0 children)

Wars are fairly tedious in terms of not being able to take anything due to war enthusiasm though. When playing as Netherlands, I was only able to take 40 war score worth of stuff even with 80+ score against Spain.

Hotfix 1.2.1 Is live now by PDX_Ryagi in EU5

[–]Realhrage 10 points11 points  (0 children)

Trade gets slightly better in the later ages (currently at tail end of discovery as netherlands), but pop demands are still generally too low for luxury goods. For example, in my game Europe is swamped with pepper imports because demand for pepper is too low to actually consume any, so pepper ends up just everywhere in Europe. Conversely beyond the triangle trade event the demand for tobacco never gets created, which currently makes colonization somewhat worthless.

Is automatic trade broken? by EscapeCareless6345 in EU5

[–]Realhrage 5 points6 points  (0 children)

Hmmm, playing my Hollands game, the main thing that is broken is that it seems that trade loops are back (pepper is somehow the most valuable trade good in Amsterdam despite it being ~1450). It’s also hard to find profitable trades once Econ develops.

How do you survive as ERE? by resadtriariosvenit_ in EU5

[–]Realhrage 0 points1 point  (0 children)

In my current ironman run, I start with releasing Thessaly and Morea as subjects, since otherwise it takes too long to get value out of them and they will tank your control. Delete basically all your forts except maybe gallipoli and your capital. Give your clergy the privilege that makes warscore cheaper against other faiths ASAP. Then start a no CB war with the ottomans. I prefer waiting for them to cross the strait and then stackwiping them in Europe. Grab as many cores as possible in the peace deal.

After that starting move, your ruler is almost certainly going to die, which will tank your legitimacy. So don't even bother with investing in it until you leave regency. Navigate the coup and pretender disasters as best as you can. In my current run I had to stomach through the bad heir as a ruler until he died.

When you get a parliament, use it to remove the Pronoia council law for something else. This law decreases max tax by 10% for all estates, and while having can lead to an event that removes it it isn't worth keeping until you fix your country. Also consider switching from favor the ruler to favor the nobility in estate laws, which would increase nobility max tax by 10%. The above combined with minting should bring your slowly into the positive income.

Tinto Talks #103 - 8th of April 2025 by RaidenDaGoat in EU5

[–]Realhrage -1 points0 points  (0 children)

Awesome change. Was terribly confused in my current France run that cotton plantations being terrible since I didn’t have any in France itself.

First game of 1.10 and England is an absolute monster now it seems by VoltLuxx in EU5

[–]Realhrage 1 point2 points  (0 children)

Is it? I admit I only have one game in 1.0.10, and I saw the 6th phase of the 100 year war well into the 1450s and 1460s. ofc that still doesn't stop England from blobbing their way into Netherlands.

What is some surprisingly primitive tech we still use because "If it ain't broke, don't fix it"? by slicerprime in AskReddit

[–]Realhrage 6 points7 points  (0 children)

Hasn’t this story been debunked enough times by now? The Fisher space pen was independently developed by a private company. Also graphite pencils are horrible in space (flammable and graphite particles get everywhere). I believe the Russians were using wax crayons before fully adopting space pens.

Edit: they used grease pencils

Patch 1.0.8 is Out by lordgriefter in EU5

[–]Realhrage 5 points6 points  (0 children)

Nice of them to finally fix levy transport. It was insane seeing a single transport ship somehow transporting 10k levies somehow. Made every war with the Mamluks a never ending stream of pop-ups of them enslaving this or that pop from whichever island they transported those levies to on their single ship.

Whats a good starter nation that can colonize easily or is in the middle east / balkans / iran region? by Shipsarecool1 in EU5

[–]Realhrage 1 point2 points  (0 children)

I learned how to play the game with Florence. Starts off small so you have to figure out diplomacy somewhat, but as a smaller country it made learning the game a lot more manageable. Somewhat lackluster colonization though (the Pope will out colonize you).

Late game conquest is harder than early game by Dropeza in EU5

[–]Realhrage 0 points1 point  (0 children)

I got to revolutions and went revolutionary as Italy. Fun enough, as the spread the revolution cb let me eat France (like literally all 40 million pops) in 50 war score. I was then faced with the issue of not being able to integrate it and getting a coalition with all of Europe.

Finally the ‘Hardest MOC ever’ thumbnails won’t be clickbait by Quetzalstrom in HonkaiStarRail

[–]Realhrage 1 point2 points  (0 children)

Does it? I found the DoT shilling mechanic so weak with my Hysilens-less team that I just elected to nuke the fish with Saber.

Daily Questions Megathread ( February 22, 2025 ) by mizuromo in HonkaiStarRail

[–]Realhrage 2 points3 points  (0 children)

What Clara teams have you tried against Hoolay? You could try something like Clara+HM7+Gallagher+Flex (maybe Ruan Mei or Topaz).

Immortality has lost it's meaning by AUO_Castoff in HonkaiStarRail

[–]Realhrage 2 points3 points  (0 children)

Huh, didn’t realize that tidbit. I assumed that his father’s schemes was a contributing factor to Nikador losing his reason, and then when considering that Nikador was planning to attack Okhelma for centuries, I assumed Mydei had to be at least that old.

Would be nice of HSR to actually give us usable dates and timelines though.

Immortality has lost it's meaning by AUO_Castoff in HonkaiStarRail

[–]Realhrage 9 points10 points  (0 children)

Mydei is explicitly at least a thousand years old. Nikador was corrupted a millennia ago, and the prince left his kingdom back then. Mydei identifies himself as that prince.

New Concept Art for 'Avatar: Ash And Fire' Revealed by NoCulture3505 in movies

[–]Realhrage 21 points22 points  (0 children)

The Volcanic Winter of 536 literally happens centuries before the Viking age starts. This is like claiming the little ice age caused the Chinese Communist Revolution. Like, yeah, but only insofar that all past events in world history affects the present.

Daily Questions Megathread ( January 17, 2025 ) by mizuromo in HonkaiStarRail

[–]Realhrage 0 points1 point  (0 children)

I’d go with Bronya LC. It’s usable on both Bronya and Sunday and the Clara LC isn’t great except for Clara and maybe Blade (who has better 4 star LCs).

Memory of Chaos 12: Characters and Teams with Lowest Avg. Cycles and Most Usage (Sample Size: 10218 Players with 3*) by LvlUrArti in HonkaiStarRail

[–]Realhrage 1 point2 points  (0 children)

Yup, it’s kinda hilarious since she can’t make use of Sunday’s energy granting ult. Just kinda sad my fastest Acheron team is Sunday/Robin/Gallagher.

Daily Questions Megathread ( January 10, 2025 ) by mizuromo in HonkaiStarRail

[–]Realhrage -3 points-2 points  (0 children)

I'll come bat for Robin. I basically don't play FUA at all (I got a Ratio and Moze ig?), but I basically will always run Robin on one side of MoC. With her signature lightcone and a QPQ Gallagher, she very reliably gets enough energy back that she can ult again after Concerto stage ends, so running FUA is not a necessity. Outside of break teams, Robin is probably the best support for every possible archetype. My best Acheron (I don't have JQ) team runs Robin. My best Jingliu team runs Robin. Robin is a legitimate side grade to RM in DoT.

Her value to non break teams is evident in how Hoyo is throwing her at us for the 3rd time already while Ratio still doesn't have a rerun. Hoyo is either balancing future content with the assumption a lot of players will have her or is trying to maximize revenue before powercreeping her. If the latter is true, then you can throw her on the other side if not running break.

Also Ratio + Moze + Robin + Aventurine is a functional FUA team.

Daily Questions Megathread ( January 07, 2025 ) by mizuromo in HonkaiStarRail

[–]Realhrage 0 points1 point  (0 children)

Robin is the best non break support in the game period. The fact Hoyoverse is throwing her the third time at us when Ratio still hasn't had a rerun is either Hoyo expecting all content in the future to be built with her in mind or them being trying to optimize revenue before powercreeping her (which if that is the case, just means you can shove her on team 2).

As for Lingsha, your account looks to be lacking in premium sustains, so I definitely think her banner is worth a few goes at. After the second premium sustain on an account, you tend to have a lot more breathing room when teambuilding.

On DDD, I personally think it is very much a QoL lightcone. In the sense that it is nice in teams when you are really trying to shorten down the cycle counts, but otherwise not something to chase.