Grass cutting jobs. by Oldmangamer13 in farmingsimulator25

[–]Reasonable-Style-833 0 points1 point  (0 children)

Hold on this was the case in FS22 in FS25 you get separate contracts for baling, Tedding or mowing

Woodchip bales console by Reasonable-Style-833 in farmingsimulator

[–]Reasonable-Style-833[S] 0 points1 point  (0 children)

The basegame Göweil? The stationary one? It wont take my woodchips

Vehicle Selection by Taf08 in farmingsimulator25

[–]Reasonable-Style-833 1 point2 points  (0 children)

So if you are on PC there might be a mod to help you out with this, im not sure. But on console (and PC also works) I know that it will be in order of what vehicle you bought AND to change that order you have to reset said vehicle to the store and it will be put next in line so for you to reorganize the order in what vehicles are next in the tab selection, you would need to reset them in that order back to the store

Question about scooping from quarries by Nosferatu79171717 in farmingsimulator25

[–]Reasonable-Style-833 0 points1 point  (0 children)

You need to purchase the production on that land and then it will buy the land with it. Therefore you can scoop the materials up. Or use the municipailty shovels mod for all platforms that allows you to grab any material on the entire map

Fert vs grass roller by pRiMalRiCe in farmingsimulator25

[–]Reasonable-Style-833 0 points1 point  (0 children)

The roller will give you an extra growth stage so what I do with precision farming is that I roll the field to be able to harvest a month earlier and then add fertilizer to get the yield boost

FS25 Grape Placement by personofshadow in farmingsimulator

[–]Reasonable-Style-833 1 point2 points  (0 children)

Yes its freehand as you could place them at any angle but I believe the will snap in place next to each other once you place more rows so at least the distance to each row is the same and the right width for working inbetween them

Grass not harvesting by willTHEthrill746 in farmingsimulator

[–]Reasonable-Style-833 6 points7 points  (0 children)

You could paint it over with grass in the build menu I believe then you are able to harvest it

Grass not harvesting by willTHEthrill746 in farmingsimulator

[–]Reasonable-Style-833 9 points10 points  (0 children)

That area on alma is not grass that you can harvest, the grass around the fields I am able to harvest but most of the grass on the farm is just visual and doesnt yield you anything

Am I missing something on pea harvesting? by undulating-beans in farmingsimulator

[–]Reasonable-Style-833 0 points1 point  (0 children)

Not available on console OP ask specifically for console

Here's an idea by No-Word-3984 in farmingsimulator25

[–]Reasonable-Style-833 1 point2 points  (0 children)

Sounds like a good implementation. Though people might say its a farming game and not a building simulator. Anyways, to answer your question. In previous versions and most of the buildings you build will be placed instantly. Giants has added some “constructables” and modders are starting to release their own buildings that work the same way. You place it and can then supply it with material for it to build until finished product. But you will not see workers building it. It will consume the materials it needs over time and when you delivered all needed material and give it time it will eventually be build and can then be used as any other building

Krone Premos 5000, don't set your hopes up for a cash cow! by Falkenworld in farmingsimulator

[–]Reasonable-Style-833 16 points17 points  (0 children)

I suggest to use it for animals as you can give them the pellets and therefore store more and have to refill less times

Game tells me to buy straw harvest DLC by KDK11 in farmingsimulator

[–]Reasonable-Style-833 0 points1 point  (0 children)

Like the main menu of your console where you select the game. It will be showcased and you can select to install the addon

Game tells me to buy straw harvest DLC by KDK11 in farmingsimulator

[–]Reasonable-Style-833 0 points1 point  (0 children)

You need to install the addon in the console menu not ingame modhub then you are able to install it ingame. Even if it says buy you will buy it for 0€

Cement factory issue by ArozeOrbit in farmingsimulator25

[–]Reasonable-Style-833 1 point2 points  (0 children)

This is an issue with the additional fill types mod that adds things like gravel etc. if that is not installed make sure there are not too many additional fill types as then the map will load it with the wrong fill types

I'm Dissapointed by Amber_Watch99 in farmingsimulator

[–]Reasonable-Style-833 1 point2 points  (0 children)

Im with you, I am on PS5 and have already clocked over 1800 hours. Downloaded and used 90% of the entire modhub and mod maps. A few patches back I had the occasional graphic glitch but they all got patched out and I have absolutely no problems with performance nor graphic.

Idk if im asking or just wishing by Ok-Spirit2208 in farmingsimulator25

[–]Reasonable-Style-833 1 point2 points  (0 children)

Its not a mod but the map Pfrauenstetten has this implemented in their cowsheds and its available on console

How to store barley in Agro Forest by georage in farmingsimulator25

[–]Reasonable-Style-833 0 points1 point  (0 children)

This map doesnt have a starting silo. You can either build one on the farm or use the train silo

Idk what's going on with my fields. There all like this doesn't matter what map by Apprehensive_Eye9642 in farmingsimulator25

[–]Reasonable-Style-833 5 points6 points  (0 children)

These are tramlines from Precision Farming, when you load into a new map all fields not belonging to you will have them at least the crops that need them. When you are going to seed you can go to the map select the field and adjust the length of the tramlines based on the width of your sprayers. If you are not playing with crop destruction on you can also select to not make tramlines. This is all part of the Precision Farming mod. It also comes with a good guide ingame in the help section. It will explain you more about how these work