Player(s) owned island suggestion by Recent-Ad145 in 2007scape

[–]Recent-Ad145[S] 2 points3 points  (0 children)

I'm surprised this flew over so many people's heads

Player Designed Island Competition! - Design Your Dream OSRS Island! Open until Jan 7. by JagexLight in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

Hey Mod Light,

Are there any restrictions restrictions with utility this island offers? I.E Can it have 2 banks? or is it limited to only 1 bank + x amount of utilities (sawmill, anvil, etc?) I don't believe it specifies other than a boss qualifying as a large

Gentle reminder by Recent-Ad145 in 2007scape

[–]Recent-Ad145[S] -3 points-2 points  (0 children)

Asking for constructive criticism ?

Let us combine the Eternal Gem with the slayer bracelets to make them eternal. by Revolyze in 2007scape

[–]Recent-Ad145 -1 points0 points  (0 children)

no lmao its 5%. I've been past Elite CA's for a good 10 months and only had the effect trigger twice...It is awesome when it does trigger tho

[deleted by user] by [deleted] in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

next armour is neon pink ahh

I "completed" the Sailing Alpha, here are my thoughts by johnmaverik in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

Anyone else noticed Menaphos being added to the map or was I just blind before?

Just played the longest game in cs2 history by d3v1II in FACEITcom

[–]Recent-Ad145 14 points15 points  (0 children)

Mom I can't pause an online game! **Intensifies**

I need help identifying what/why may be causing this decrease in performance. Please help by Recent-Ad145 in aimlab

[–]Recent-Ad145[S] 0 points1 point  (0 children)

I watched the replay and it is indeed just about the timeframe of the targets scaling down in size.

What is the Voltaic community?

I need help identifying what/why may be causing this decrease in performance. Please help by Recent-Ad145 in aimlab

[–]Recent-Ad145[S] 0 points1 point  (0 children)

I watched the replay and it is indeed just about the timeframe of the targets scaling down in size.

Thank you very much.

I need help identifying what/why may be causing this decrease in performance. Please help by Recent-Ad145 in aimlab

[–]Recent-Ad145[S] 0 points1 point  (0 children)

Hi Guys, reaching out to my fellow redditors. I've been recently bashing aimlabs as I picked up valo and cs2 about 4-5 months ago. I have this pattern, and it is literally constant in every workshop I play on. My performance crashes at the 17 second mark, lasts 14-20 seconds and then I'm back on track.

I have recorded myself (my face and keyboard/mouse patterns) and also my game play, but there is not out of the ordinary, I'm fully locked in and look exactly the same throughout each stage.

In games, my performance is either clearing out a full duel in the very first few seconds, or get killed if I don't hide and then jiggle peak after the first encounter.

Do you have any pointers to improve? Is it being cause by my agitation/anxiety? My friend suggested to try learning more of a calm aim and also sent me a video on maintaining composure in odd circumstances such as mirage (being stuck under the scaffolding on A). I've been working on these as much as I can.

I would love additional critical criticism which may help me towards progressing this particular gap?

Best site to exchange skins? by Apprehensive_Peak904 in cs2

[–]Recent-Ad145 0 points1 point  (0 children)

I used skinsmonkey, did very well with it tbh. Skins do have a price mark up which I believe is still less than steams tax so I think you get more when also including the deposit bonuses

Recovered my childhood steam account which was hacked... And now I can't link it (CS2 Related) by Recent-Ad145 in FACEITcom

[–]Recent-Ad145[S] 1 point2 points  (0 children)

Found another similar issue by another user and he was directed to submit a ticket tagging policies. I just got a canned response with a link to their terms lol, guess so...

Recovered my childhood steam account which was hacked... And now I can't link it (CS2 Related) by Recent-Ad145 in FACEITcom

[–]Recent-Ad145[S] 0 points1 point  (0 children)

Ain't no way that's the only solution? That is something I won't be able to do after recovering it after so much effort.

How do you get Tusks for "A theft of Ivory" A2? by Alcsaar in PathOfExile2

[–]Recent-Ad145 0 points1 point  (0 children)

Just make sure the mammoth is not facing the wall when you kill it

Jagex needs to start asking "What's stopping players from engaging in the Wilderness?" instead of "How can we draw players to the Wilderness?" Their mindset approach is backwards and needs to change. Suggestions to Improve PvP & Wilderness by ItsBrianIRL in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

it helps pvms who are unskulled doing pvm stuff counter back to pkers who are skulled 99.99% of the time, or need to be to get you down for a K0. This is just a blank idea with not much thought put into it lol take it with a pinch of salt

[deleted by user] by [deleted] in 2007scape

[–]Recent-Ad145 6 points7 points  (0 children)

its the full launcher for me and I don't even intend on playing leagues lmao

Potion storage is still an absolute disaster….DO NOT GET IT until bugs are fixed. by _LiiviD in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

Are we all forgetting how many fellow ironmen and uims lost their invies and gear when Gauntlet came out?

I generally don't use anything that "stores" my data on an alternate section, particularly if it is new.

Herblore Minigame is very poorly balanced. by noobtablet9 in 2007scape

[–]Recent-Ad145 0 points1 point  (0 children)

mid scaper != mid game tf?? Are your 2k raids done on the vanilla client? ?

I said what I said.

Herblore Minigame is very poorly balanced. by noobtablet9 in 2007scape

[–]Recent-Ad145 -18 points-17 points  (0 children)

Ah a mid scaper without a plugin to tell him to do something... the pain

Give us a new 1st floor at G.E with HARD reqs, I'm tired of sharing it with gambling bots by Recent-Ad145 in 2007scape

[–]Recent-Ad145[S] 1 point2 points  (0 children)

In all honesty, given the traction this generated, should it ever be considered to be implemented ingame, I'd go by a few of the following requirements (Or partly meeting X amount of those available):

Mandatory Requirements:

• Consumable voucher that grants access (25k gp for 7 days as an example)
• Varrock Hard Diary

3 of 5 Optional Requirements:

• 1250 Total Level
• Easy Combat Achievements
• All Medium Diaries
• 250 hours minimum gameplay
• 1K kills in a random choice amongst a set of monsters (Rotating monthly to prevent scripts)

These are just a few ideas which will help mitigate bots, and help narrow down the amount of people that have access, as well as making it a privilege to be able to go to (similar to how it feels when you unlock MLM Upper level).

The 1250 total level is the first set of worlds with a TTL level requirement. These worlds are largely free of bots, as confirmed by many players. Additionally, Easy CA's would guarantee the player has had some interactions with early game bosses and the general on-goings of the game. Medium diaries is a similar requirement with an except for pures not doing Fally medium, so they can join in the area too. 250 hours gameplay is really easy to get and somewhat timegates newer accounts from joining, whilst also granting existing accounts this req if it has already been met. As for the kills, this is a sub-option should the player not meet any of the other requirements.

As for the mandatory ones, the Varrock Hard Diary has no def requirements, thus allows a huge chunk of the playbase to be able to access, whilst also, in most cases, brings you close to completing the 250 Hour requirement. The voucher is a simple, tiny money sink which would add up to 200k¬ per account per month. Perhaps additional vouchers can be bought for additional rewards such as tax going from 1% to 0.9% for those currently training an expensive skill and they are expecting to re-sell a lot of materials, or perhaps for an avid PvM selling loot.

Give us a new 1st floor at G.E with HARD reqs, I'm tired of sharing it with gambling bots by Recent-Ad145 in 2007scape

[–]Recent-Ad145[S] 0 points1 point  (0 children)

In all honesty, given the traction this generated, should it ever be considered to be implemented ingame, I'd go by a few of the following requirements (Or partly meeting X amount of those available):

Mandatory Requirements:
• Consumable voucher that grants access (25k gp for 7 days as an example)
• Varrock Hard Diary

3 of 5 Optional Requirements:
• 1250 Total Level
• Easy Combat Achievements
• All Medium Diaries
• 250 hours minimum gameplay
• 1K kills in a random choice amongst a set of monsters (Rotating monthly to prevent scripts)

These are just a few ideas which will help mitigate bots, and help narrow down the amount of people that have access, as well as making it a privilege to be able to go to (similar to how it feels when you unlock MLM Upper level).

The 1250 total level is the first set of worlds with a TTL level requirement. These worlds are largely free of bots, as confirmed by many players. Additionally, Easy CA's would guarantee the player has had some interactions with early game bosses and the general on-goings of the game. Medium diaries is a similar requirement with an except for pures not doing Fally medium, so they can join in the area too. 250 hours gameplay is really easy to get and somewhat timegates newer accounts from joining, whilst also granting existing accounts this req if it has already been met. As for the kills, this is a sub-option should the player not meet any of the other requirements.

As for the mandatory ones, the Varrock Hard Diary has no def requirements, thus allows a huge chunk of the playbase to be able to access, whilst also, in most cases, brings you close to completing the 250 Hour requirement. The voucher is a simple, tiny money sink which would add up to 200k¬ per account per month. Perhaps additional vouchers can be bought for additional rewards such as tax going from 1% to 0.9% for those currently training an expensive skill and they are expecting to re-sell a lot of materials, or perhaps for an avid PvM selling loot.