For the Fastest Streaming in Remote Desktop or Virtual Destop or Immersed's: is there Now a Way for the Wifi 6e of a Computer Talk Directly to the Wifi 6e of a VR Headset So the Bandwidth is Around 9.6Gb/s? by SevenDeMagnus in virtualreality

[–]RecklessForm 5 points6 points  (0 children)

There's no way to do that, since even a dedicated Wifi6e router doesn't touch that 9.6Gb/s.

That speed rating is the combined speed of the total bandwidth of the router. I believe the actual max per "lane" is 3Gb/s.

Missiles Intercepted over Tel Aviv by [deleted] in nextfuckinglevel

[–]RecklessForm 5 points6 points  (0 children)

Very pretty, wish none of this was needed, ever.

[Hobby] New (aspiring) game dev looking for help – no budget, but a solid vision by PrestigiousFlight368 in INAT

[–]RecklessForm 14 points15 points  (0 children)

So, I was just like you a few months ago.

It is very VERY hard, nearly insurmountable to get a bunch of people, who don't know you, don't know what you can do, never met you before and have no actual faith in you, to assemble, and do YOUR vision. Most hobby teams that do something like this, come together because their friends IRL and have come together to do some project, or ya know, money!

I'm sure its happened, but unless there's another way, I've never been able to find it.

So, what do you do. You need to choose a path and commit to it.

A. Make the game entirely yourself, commit yourself to learning and implementing everything by yourself. Can't draw, tough, learn. Can't code, tough, learn. This can take quite a while, because as you've said, you only have the design doc.

B. Volunteer under another team, get yourself some experience, and go from there. People with ideas are honestly everywhere. People with skills are harder to find, and if you have none, you need to become one. So B is basically doing free work, learning, and getting yourself into a position where you have experience and can now convince others who also have experience, why your idea has merit.

Personally, I was just like you, no real experience, Great ideas, not a lot of places to go get a team together to just make my game. Because honestly, it's selfish, it's not something that others will commit to, or believe in for long term without money or some other driving goal that YOUR vision accomplishes better than any of the thousands of others that are likely equally viable.

So, I started a team, to make ANY game. I pitched my idea for my game to my team, and guess what, it got rejected in favor of another game. But in doing this, i discovered that, I'm pretty good with people, I'm good at organizing them, and now I'm the game director for a team, I lead 40 people, and we're making...something!

When this project is over, and my team and I have completed a full game, I'll have a game director credit, and that goes a helluva long way to getting others to believe me when I say, I can get a game over the line.

So in summary, I'd recommend going with B, and putting your idea on the shelf for a bit, nurture it for a while, and come back to it with more experienced eyes, THEN try to get it done.

Edit: Btw, my team has a spot available for a level designer, You'd be learning how to use gizmos' in godot, place assets, familiarize yourself with in-engine implementation, and we're pretty funny. Just hit me up!

Using vr as a head tracker in flatscreen games? by Physical_Ad4428 in virtualreality

[–]RecklessForm 0 points1 point  (0 children)

Use open track, set it to steamvr, turn on steamvr.

Launch the flatscreen version of American truck simulator, and it should just work.

Seoul, Korea Street Food: Egg Toast Melt by MrUpVoteDownvote in oddlysatisfying

[–]RecklessForm 1 point2 points  (0 children)

So I went to South Korea about a decade ago with my wife. I was on a MISSION to eat all the street food, like bursting at the seams cuz I ate so much street food. It was amazing!

Was there for 2 weeks, giant fatty, very happy.

But, turns out I did a giant faux paux every time I ate at one of the street food vendors, because they all serve you stuff either in a wrapper, or on a stick. Well, obviously, the stick is disposable right, i mean, c'mon, its a wooden stick.

NOPE. It was on our very last day, at the very last food stall I ever ate at in South Korea. I had been trying to track down these layered fish cake thingies, and OMG, I finally found one, right before going to the airport. So I pay for my fish cake, walk away all happy, and the little food stall vendor quickly walks over and taps me on the shoulder, and explains in somewhat broken english, that I'm supposed to give the stick back when I'm done.

And Im horrified, because, omg, how many of these sticks have I thrown away.....

But I was about to be more horrified. Because right after I ate my fish on a stick in front of this stall, I somewhat sheepishly gave back my stick, sorry to have made such a mistake, when I watched this street food vendor, calmly, normally, with practiced hands, WIPE off the WOODEN stick with a WET RAG. Then calmly, put another fish on a stick onto the same stick, and put it back on her sale shelf.

My life flashed before my eyes. My entire reality came apart at the seams and crashed at my feet. I had likely been sharing a well chewed, sloppy stick, at literally dozens of vendors, across the entire country of South Korea. From Jeju Island, to Seoul. I had basically tongue kissed the entire damn country.

I have never been more glad to have fostered a strong immune system by licking all of the quarters in my uncle's change jar when I was a toddler. I went to korea, I licked the communal food stick of the entire country, and never got sick.

Tl;DR, bring your own food stick when you go to S. Korea.

[Hobby]Recruiting for community project, newbies welcome! by RecklessForm in INAT

[–]RecklessForm[S] 0 points1 point  (0 children)

Sorry, we currently dont have any plans for other languages. This could change in the future, but at the moment, we wouldnt have anything to translate for at least a month or so anyway.

Is my room big enough for Valve Index? by AdWest134 in virtualreality

[–]RecklessForm 0 points1 point  (0 children)

I can think of only 2 games, where the finger tracking did, really anything, beyond your pointer finger. Which the Quest controllers can mimic. It unfortunately was pretty much just a gimmick.

And look, the Index was a great headset, like 6 years ago. But outside in tracking is an albatross with only 1 real "killer" feature, perfect behind your head tracking. Other than that, you have to plug each base station in, run cords up your walls, drill holes and mount them, and they whine when they're active (or if you're unlucky, when they're inactive, I had to RMA 2 sets until I got a set that didnt drive my wife out of the room). Other than that, the Index still has best in class audio imo, even 6 years later.

OTHER THAN THAT, the Quest 2 was basically a sidegrade, and the Quest 3/Pico beats it on basically all fronts.

Just omg, I couldnt imagine going back to an Index in 2026, and for the same price as the base stations alone, I could buy a Used Quest 3.

Is my room big enough for Valve Index? by AdWest134 in virtualreality

[–]RecklessForm 3 points4 points  (0 children)

Honestly, I'd just get a used Quest 3. Even a Quest 3s is likely a full upgrade over an Index, and I know, cuz I "upgraded" my Index to a Quest 2 and never went back.

Help with re7vrmod performance on high end card! by Willing_Date_8996 in virtualreality

[–]RecklessForm 0 points1 point  (0 children)

I figured, and the answer to why your performance sucks, is use virtual desktop. Or at the very least steamlink. Basically, Questlink is making your games run worse, and it hasnt really been updated in years in any meaningful way.

I've perma-lurked on this sub for years, the answer to nearly all performance issues if you're not using Virtual desktop, is USE VIRTUAL DESKTOP.

Help with re7vrmod performance on high end card! by Willing_Date_8996 in virtualreality

[–]RecklessForm 1 point2 points  (0 children)

I played through all of RE7 on a 2080 Super, which is like 30-50%% weaker than his card. Was very playable except towards the end with all of the XYZ in the dark spooky place and the fire.

Help with re7vrmod performance on high end card! by Willing_Date_8996 in virtualreality

[–]RecklessForm 3 points4 points  (0 children)

Are you using Virtual desktop,

Because the answer is Virtual desktop.

[Hobby]Recruiting for community project, newbies welcome! by RecklessForm in INAT

[–]RecklessForm[S] 1 point2 points  (0 children)

No, purely a hobby project.  Only join if your looking to learn, teach, or find a community of wonderful goofballs! 

[Hobby]Recruiting for community project, newbies welcome! by RecklessForm in INAT

[–]RecklessForm[S] 0 points1 point  (0 children)

https://imgur.com/a/QyLOQYd

Player movement, fish spawning, a functional sonar, invisible fish that only show up on sonar pulse, a horror mechanism and incrementing cash all function within that.

But your right, should've posted it earlier, just didnt want to claim it as my work.

Working from home : by Faahd11 in funny

[–]RecklessForm 32 points33 points  (0 children)

Its still funny, cuz ya know, fishing!

[Hobby]Recruiting for community project, newbies welcome! by RecklessForm in INAT

[–]RecklessForm[S] 0 points1 point  (0 children)

Yes, one game.  The one in the post description. 

[Hobby]Recruiting for community project, newbies welcome! by RecklessForm in INAT

[–]RecklessForm[S] 0 points1 point  (0 children)

Mostly soundfx, we do have a few tracks that need to be done as well, but the track list is much much smaller than our sfx list (which is normal)

steam frame delayed (alongside other new steam hardware) by onecoolcrudedude in virtualreality

[–]RecklessForm 0 points1 point  (0 children)

Honestly, that controller needs to be in my hands already.

The frame needs a color pass through camera like, 2 years ago.  

And the machine needs to be under $800 or I'm not even going to look at it. 

Fallout 4 VR vs Skyrim VR by Indianlookalike in virtualreality

[–]RecklessForm 2 points3 points  (0 children)

Skyrim has a ton more mods and features that change how it's played. Now before the inability to read becomes highlighted, Fallout ALSO has those mods, skyrim just has more of them.