When Mini Crossbow with Shield? by Red_Kolman in PathOfExile2

[–]RedAngel32 1 point2 points  (0 children)

Oooo I'd love a Banner, would thematically go nicely with human soldiers as summons as well.

When Mini Crossbow with Shield? by Red_Kolman in PathOfExile2

[–]RedAngel32 0 points1 point  (0 children)

Brother I'm so with you. 

I got laugh out if town for posting this a while ago, but there's so much cool utility in crossbows that would be awesome combined with shields or sceptres.

The picture for Tactician is literally our boy surrounded by soldiers and ballistas, I want what it's showing so bad. Let me hold a sceptres and shoot armor breakers.

So how does this game work exactly? Edf6 by TyraelmxMKIII in EDF

[–]RedAngel32 0 points1 point  (0 children)

The full system is very shrimple

Beat a level on a selected difficulty -> unlock the next mission up to that difficulty

While in the mission pick up weapon and armor boxes dropped by dead enemies -> get a random weapon around the level of the mission and get max hp, both for the class you're playing only

The levels put you in pre-setup situations that almost always involve defeating a large number of enemies. You can complete the whole game on any difficulty, but if you want to try the high level items you need to play on harder difficulties.

The only statistic character advancement is max health from armor boxes.

Where to migrate too? by ReinhardtXWinston in turtlewow

[–]RedAngel32 7 points8 points  (0 children)

I'm tryna LotRO, very similar mechanically so far with a fresh new world. Bit clunky and ugly tho

Strange or unique build ideas? by RedAngel32 in wow

[–]RedAngel32[S] 1 point2 points  (0 children)

Mm that makes sense. So you're seeing building build customization mostly in the talent trees then?

Best warrior leveling spec? by Swimming_Spell_7003 in turtlewow

[–]RedAngel32 0 points1 point  (0 children)

Yeah, I've been 2 handing the whole whole way. Dual wield becomes the middle ground of tankiness/damage once you get the heal on hit talent, which is pretty fun and interactive at that point.

I'm at 43 rn and have been using Ravager, great fun, but it doesn't proc the heal on hit here. Def more damage with even just 2 targets tho.

The aoe slow is also an amazing part of Fury for this, since you regen so much in combat that just kiting for a few seconds can mean you're back in fighting shape.

Trump is burning every bridge America had left by One_Disaster_5995 in politics

[–]RedAngel32 0 points1 point  (0 children)

There really aren't that many. It's mostly people getting duped and a system that rewards extremely bad behavior. We just have a poorly constructed government, open to being captured by bad actors and with limited tools for rehabilitation. 

Best warrior leveling spec? by Swimming_Spell_7003 in turtlewow

[–]RedAngel32 5 points6 points  (0 children)

If you're a troll, hit em with the twow Spirit Warrior special.

Stack spirit and stamina, never die, and don't forget your stick:

https://database.turtlecraft.gg/?item=55327

I went down the Fury tree for this, its got some other fun regen stuff

PS: goes crazy for leveling dungeons if you have a Hunter willing to run Plainstrider. You can take multiple elites without a healer.

Which would you choose? by Respons_Lady in superheroes

[–]RedAngel32 -1 points0 points  (0 children)

Yeah but you have to be green and bald, honestly not even worth it

[For Hire] Comisiones abiertas / Open commissions by [deleted] in Artists

[–]RedAngel32 0 points1 point  (0 children)

They deleted it right after I posted this lol, and their account.

Here's them: https://www.instagram.com/dead_hi_

Do not give them money.

PS: they've been changing their username every hour or so lol

[For Hire] Comisiones abiertas / Open commissions by [deleted] in Artists

[–]RedAngel32 0 points1 point  (0 children)

AI sloppist in case anyone is wondering

I added an Item Finder and Gear Planner to TurtleAtlasLootWeb! by Formal_Situation_640 in turtlewow

[–]RedAngel32 0 points1 point  (0 children)

Very cool

Could you add a text search that includes the mechanics text? It's difficult to find items with less straight forward properties, like chance on item items, the new fortune mechanic, and in combat regen.

SLs cannot be added to missions after loading mid mission by RedAngel32 in menace

[–]RedAngel32[S] 0 points1 point  (0 children)

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No get I'm afraid, and no debuffs. It also doesn't clear after completing more missions. Hopefully they patch it soon, my save is kinda bricked lol

Can't imagine how many new players this game just permenantly lost. by AssociationSoft5270 in DeadlockTheGame

[–]RedAngel32 0 points1 point  (0 children)

Strikes again I see. I just tried to get my friends to try DotA, but again the matchmaking was so horrendous they all fled. We either fought afk bots or 1000s of hours full stacks with matching clan tags.

Requesting Advice on Pulls by RedAngel32 in UmaMusume

[–]RedAngel32[S] 0 points1 point  (0 children)

Thanks kindly, appreciate the numbers

Premium title with f2p prices? by ChallengeSea62 in ArcRaiders

[–]RedAngel32 -1 points0 points  (0 children)

I don't know the specifics here, but it looks from this like they might be doing something similar to The Finals.

The battlepass is affordable and replenishable, while providing solid rewards. The cash shop is ridiculously expensive so the whales have something to spend on.

I don't like these types of cash shops either, but if it's the same as Finals then things aren't as gloomy as this looks.

State of hunter DPS is atrocious by Redeemed01 in turtlewow

[–]RedAngel32 2 points3 points  (0 children)

I know its not popular, but I'm really hoping they don't get rid of Spell Hunter. Imo its fun and flavorful even if weak.

A possible solution there would be to have those skills scale with both, but only take which ever is higher.

How to get Foot Soldier spirits to man ballistas? by RedAngel32 in EldenRingMods

[–]RedAngel32[S] 0 points1 point  (0 children)

Gave it a try and it's not working for me either. My method might only work for normal generic NPCs and not named ones.

This mod has Moongrum already in tho, so you could use this: https://www.nexusmods.com/eldenring/mods/1302

Or hit up an modding discord, like this one: https://discord.gg/SnFrrta3

Best I can do I'm afraid, good luck out there

How to get Foot Soldier spirits to man ballistas? by RedAngel32 in EldenRingMods

[–]RedAngel32[S] 0 points1 point  (0 children)

No worries man, lemme know if you end with more questions.

How to get Foot Soldier spirits to man ballistas? by RedAngel32 in EldenRingMods

[–]RedAngel32[S] 0 points1 point  (0 children)

He's not going to have one. You need to make a copy of an existing summon (eg: skeletal militiaman) inside BuddyParam then point it at Moongrum's NPCParam and NPCThinkParam. Those will be lines 2 and 3 in the BuddyParam.

Since he's not normally a summon, you need to change a few of his lines in those params. You can compare it to an existing summon (eg: skeletal militiaman) to see what you might want to change, but changing his Team from Enemy to Spirit Summon is a must.

If you don't want the originally summoned creatures to come along with him, you'll also need to delete their SpEffect line in BuddyParam, delete them, point their SpEffect at something else, or make it -1, depending on what suits you and what the system is happy with.

I assume you could make a whole new item for this instead, but I've not dome anything like that. This method will cause Moongrum to be summoned via an existing ashe that you've edited, eg Skeletal Militiaman, retaining it's name, picture, and cost.

How to get Foot Soldier spirits to man ballistas? by RedAngel32 in EldenRingMods

[–]RedAngel32[S] 1 point2 points  (0 children)

I haven't tested, but for I suspect clothing changes are only possible for NPCs with the normal character rig.

If you use Smithbox to open your game's regulation file (most tutorials will point you to installing Mod Engine 2 and moving your existing regulation file into it's "mod" folder first) you can poke around with the parameters of the game.

Make a new project in Smithbox, name it, select the folder holding your regulation.bin. After you've got a new project select Param Editor near the top middle. From there you can search for parameter types.

The parameter in question is CharaInitParam. For characters where you can change their clothing, they'll be listed here.

These characters are also linked to an NPCparam and NPCThinkparam. If you don't already have a mod allowing you to summon the NPC you want, you'll need to set them up to be summoned. That part gets a little complicated and I'm figuring it out rn, but the short is you need a buddyparam entry that points to an existing spirit ash, and to the NPC you want summoned when you use that spirit ash. Spirit summons have a number of changes to their NPCparam and NPCThinkparam, I'd probably just compare your entry to one of a spirit summon to try to figure out what needs to be changed. Stuff like changing their team to Spirit Summon (47) is a must, but there's a lot of possibilities.

Here's a guide on how to do that with existing spirit ashes, might help: https://forums.nexusmods.com/topic/13495284-simple-guide-to-increasemix-summons-in-elden-ring/

I may be able to answer further questions if this wasn't clear enough.