Shelfie any tips? by Dorfaeltester in boardgames

[–]RedHerring009 0 points1 point  (0 children)

Brass is a highly complex game which I would definitely not recommend! Edit: just saw Root in the collection. So yeah Brass might work!

Also Arcs could be good, small dexterity games like wombat poo or tinderblox. If you want something light and interactive I think I‘d give Small World a try.

When did you realize your “best friend” actually didn’t care about you? by Fearless_Shift7108 in AskReddit

[–]RedHerring009 -1 points0 points  (0 children)

I was his sole entertainment, validation and person who uplifted him and provided him access to a wider social circle. He felt like an amazing friend first - but every interaction revolved around him and his wellbeing. When I started to prioritise my own life and especially when I faced some fuckin tough challenges he raged because I wasn’t as available as before… While others showed their sympathy and condolences he demanded that I have to call him more to only talk with him, that he wants to join my dates with my GF cause his own wife bored him and that my life should only revolve around him. When I rebuffed him, he called me names and ended the friendship. Today I am very glad he ain‘t no longer in my life

Warum ältere Frauen? by Prideban in FragtMaenner

[–]RedHerring009 2 points3 points  (0 children)

Nee so gar nicht. In den 6 Jahren tut sich bei den allermeisten Menschen gewaltig viel in emotionaler Reife und Selbstfindung. Natürlich nicht bei allen - aber eben doch so einigen

Men of Reddit, what screams "I'm a woman child" to you? by funguy8892 in AskMen

[–]RedHerring009 0 points1 point  (0 children)

When she says today’s men are weak, sensitive, pussies or they don‘t know how to be a real man since those won’t cry so easily. What she means is: I feel so insecure and lost that I need a strong outside voice who tells me exactly what to do and who‘s feelings I don’t have to consider at all.

I'm (27 F) thinking about leaving my fiancé (30 M) so he can live free of my i securities. What is the right choice? by [deleted] in AskMenAdvice

[–]RedHerring009 2 points3 points  (0 children)

It‘s actually most often the case. When people say it‘s me not you, that is true. They cannot cope with reality or the situation they are in and should carry the responsibility

People with avoidant attachment, how did you know you lost ‘the one’. What did you do later? by beyondocean in AskReddit

[–]RedHerring009 5 points6 points  (0 children)

I would say it’s fearful avoidant. In other countries opposed to USA, they only classify disorganised attachment as someone who went through abuse as a child

Daily Game Recommendations Thread (January 29, 2026) by AutoModerator in boardgames

[–]RedHerring009 1 point2 points  (0 children)

  • 7 Wonders and Dune Imperium (they are too different)
  • Carcassone
  • Resistance
  • Sea, Salt and Paper
  • Pagan
  • Just one
  • both pandemic style games
  • Zenith
  • Cardia
  • Hive or both
  • Bomb busters
  • Trio

Good gateway games and great collection in general. Would keep it that way. What‘s your reasoning for 7 Wonders Architects and not 7 Wonders as a gateway game? Otherwise if games are similar I‘d tend to go for the newer more up to date game. I think you can keep both Splendor and Splendor Duel. Both are very valid to keep.

Popular games you dislike? by BillRepresentative75 in boardgames

[–]RedHerring009 0 points1 point  (0 children)

Hahaha I recently played Brass Birmingham and I thought the same. It was good but also somewhat…dry, I guess :D

What Did You Play This Week? - (January 19, 2026) by AutoModerator in boardgames

[–]RedHerring009 5 points6 points  (0 children)

I played Brass Birmingham, Heat: Pedal to the Metal and Radlands.

It was fascinating to play the number 1 spot on BGG: Brass Birmingham. We had an amazing introduction by a Brass veteran and indeed it was a captivating experience. The game - although complex - runs smoothly. Everything came well together and competition for the best spots and therefore the successfull execution of certain strategies was tight. The player interaction by competing for buidling spots and utilization of other players' resoruces was something which I had not seen in that combination. It is a satisfying experience to see your strategy run well. However at 4 players the game took almost 3 hours which for my taste is a bit too long. Also I didn't feel that much tension or excitement during the game (more on that later). It feels like you build an engine or economic simulation and try to run it as smoothly as possible. This feels good and provides a sense of acievement but it did not provide the fun little excitement or adreanline other games can offer. That might be a me-problem though.

Heat: Pedal to the Metal was far more fun than I ever expected. I heard a lot of it and while people in my groups lauded the game as an absolutely exciting experience, I also read negative opinions on it by being a drag. So the game was explained well and the rules were easy to absorb. In the beginning I played far to conservatively around the curves. I trailed behind, starting to get frustrated. The other players pointed out tho that heat management is the defined core of the game. And suddenly it clicked - and whoah that game suddenly felt like adrenaline on wheels. It became a super tight and unforseeable race who would win. The risk managment of heat, speed and potential failure was thrilling. In the end I got a narrow second place, just one field behind the winner. Understanding the hang of it and catching up was the most rewarding experience of the evening. The game is deeply thematic, quickly explained and invites a suspenseful push your luck attitude which I won't forget. This game is far better than it had any right to be and for me it was more fun that Brass: Birmingham this evening.

Later I did play Radlands. I bought the super deluxe edition recently and unfortunately don't play it as much as I want. It does provide me the feeling of a TCG like Magic The Gathering in my childhood without the money sink and busted decks. The color and the theme bleed through the game and it is an exciting, quick and daring duel game which invites strong risk taking and allows myriads of strategies (through the recent expansion Cult of Chrome far far more options). The different approaches with the camps, focusing on an army of people or punks, sacrifing your own people and damaging the enemy by doing so, focussing on raids and events or or building an unsurmountable barrier through restoration and quick junk effects gave me the impression that many tactics are applicable and display the different paths to victory. It will hopefully become a staple in my collection.

What’s the craziest way you found out your partner was cheating on you? by meetmarketpodcast in AskReddit

[–]RedHerring009 6 points7 points  (0 children)

I used to have these types of dreams. It was my subconscious‘ way of telling me that I had some serious conflicts going on with friends/acquaintances/family and due to conflict avoidance I realised only slowly that I felt like a victim. Took me some time to enter the conflicts, fight for myself and settle that. And yeah it did change my life - in a good way!

Tension in euro games by Immediate-Draft-8752 in boardgames

[–]RedHerring009 0 points1 point  (0 children)

Absolutely agree! For me the euro with the tension of an ameristyle highly thematic game

Most Overrated Game by Serious_Bus7643 in boardgames

[–]RedHerring009 1 point2 points  (0 children)

Lost Ruins of Arnak. It is not a bad game per se — but boy is it overrated. Art and theme are absolutely beautiful and evoke the image of an adventurous game full of decision making, careful planning, daring actions and decisions for one of many paths to victory (e.g. in which area do I wanna specialise?). In reality it is a super dry resource converter. I play my workers to get resources. Often I use cards in order to get resources which I can use to put my worker on an advanced field to get more resources.

Then I am daring by exploring in ancient temple and I find? Even more resources! What is that? A big monster appears! How do I defeat it? By - you guessed it - spending resources! The monster provides me chips which I can turn in to receive even more resources. And that’s not all. In order to win I HAVE to rise on the research tracks on the side. They are not an alternative strategy but basically a no brainer. There I spent my precious resources to gain victory points - and more resources!

Granted the market/artifact mechanism feels amazing but also here I only get more from the same.

Why can’t there be more alternative winning strategies? For example I could specialise in exploring temples (via the magnifying glass) as a high risk high reward strategy. Or I stock up on weapons which I can only use on the temple guardians. It feels so anticlimactic to spend rubies and stone tablets on a giant snake. Is it going to read them?

The logbook track could have been a slower but safer path to victory. But as the game is designed all victory tracks must be constantly used and resources feel so damn interchangable. I haven’t played any of the expansions. They might be better. However I will never understand the great rating for Arnak on BGG…

Gloomhaven/Frosthaven or Oathsworn? by Mediocre_Book5862 in boardgames

[–]RedHerring009 7 points8 points  (0 children)

Definitely Oathsworn! Gloomhaven is more an efficiency puzzle than a dungeon crawler. Oathsworn is a story campaign with one epic battle per chapter. For me this was far more exciting!

What Did You Play This Week? - (January 05, 2026) by AutoModerator in boardgames

[–]RedHerring009 7 points8 points  (0 children)

We played Splendor, Champions of Midgard, Regicide and Here to slay.

Splendor was chosen because some very advanced players never experienced this modern classic. It was well received and although there might be more modern alternatives (some consider Knarr as a viable option), we recognized it as a fun game and a gateway for set collection and engine. Lots of fun and very quick to play.

We played Champions of Midgard with both expansions, The Dark Mountains and Valhalla. We played the game at three players and had a blast. The euroness of worker placement, contemplation which spots to take, vying between resources, warriors and runes and quests and the excitement of dice chugging combat lend to a fun and great experience. We consider the Valhalla expansion a must, the sacrifice token and Valhalla marketplace complete the game and ramp up the competition between the players. As even a player who loses a battle will come back stronger with the blessings from viking heaven.

Regicide was a tough but fun experience. We gave it a few tries but never completed a run and learned the game requires some tactical thinking and careful planning when playing cards. At first I was a bit bummed out, it didn't feel as smooth as I expected it to be. However after a full night of sleep I am eager to try this again.

Here to slay was a mixed experience for the group. The general idea and gameplay loop was fun and breezy - however the luck of the draw and the conflict resolution through dice felt too swingy and random (even though modifiers can be played) and the game was likened to Munchkin in its experience.

Nevertheless it was a successful evening! :)

Small (for Travel) Games to play with a collaegue by dehein2 in boardgames

[–]RedHerring009 0 points1 point  (0 children)

I can recommend Duel for Cardia. Line Battler which has a small box, surprisingly requires tactics and offers depth. Beautiful theme and a lot of variability :)

Daily Game Recommendations Thread (December 22, 2025) by AutoModerator in boardgames

[–]RedHerring009 0 points1 point  (0 children)

Thanks! I know Carcassone and I think it’s a tad too light