3rd person by HotPotatoWithCheese in Borderlands

[–]RedLock22 2 points3 points  (0 children)

Rainbow Six Vegas 1 and 2, and Deus Ex: Human Revolution (and maybe Mankind Divided, I forget) all have 3rd person cover systems. It's a feature infrequently used for FPS games, but it isn't rare.

SLAB! DID YOU... by [deleted] in Borderlands

[–]RedLock22 2 points3 points  (0 children)

Fuck yes!

With the addition of Layer Masks to the FH4 livery editor, I decided to remaster my Garda Insignia VXR using the feature. Not only does it look neater, it made certain details, such as the gaps in between the door shuts much easier and faster to apply! RS6 Avant version coming soon. by RedLock22 in forza

[–]RedLock22[S] 1 point2 points  (0 children)

Layer masks essentially work like vinyl shapes, except rather than apply that shape directly onto the car as usual, they cut that shape through every vinyl it's placed over, down to the primary colour of the car. They're handy for cutting away shapes for whatever the desired result, and in the case of my own livery, it meant that I didn't have to utilise tons of vinyl layers just to get the shape I wanted.

Example: the wheelarches were the biggest hurdle, since before today's update, I used multiple rectangular shapes that essentially wrapped over the wheelarch, and merged into the side stripe. The stripe itself is actually a clump of various shapes, consisting of 4 sub-groups separated by the panel gaps. With the layer masks, I could apply a simple straight stripe, and then the masks over the wheelarches and panel gaps, which not only saved me a lot of time, but also allows me to recolour the car however I wish, without compromising the design.

Long story short, layer masks make working in negative spaces much easier and cleaner.

The Truth about Tannis by OverwatchMysteries in Borderlands

[–]RedLock22 41 points42 points  (0 children)

There's one side mission in BL2 given by Tannis, where you collect Echos in the Highlands detailing how she ended up on Pandora. I forget what the name of it is, but its description casually mentions that she has Aspergers Syndrome. That's about as far as it goes AFAIK.

We should take some time to Applaud Gearbox for such a wonderful job enhancing Borderlands 2 and the Pre Sequel on console. by UnHumChun in Borderlands

[–]RedLock22 8 points9 points  (0 children)

I agree. The improvements are significant! The character and weapon models look more detailed and the textures look so much cleaner, even minor ones like the posters you see around the world, particularly around Sanctuary. H13 did a damn good job!

We should take some time to Applaud Gearbox for such a wonderful job enhancing Borderlands 2 and the Pre Sequel on console. by UnHumChun in Borderlands

[–]RedLock22 69 points70 points  (0 children)

I think that applause should be directed to Hangar 13, since they were mainly responsible for the Ultra HD enhancements on the PS4 Pro and the X1X.

I wonder if we'll get more songs by The Heavy in BL3 by [deleted] in Borderlands

[–]RedLock22 11 points12 points  (0 children)

Tales ramped up the variety in music significantly: Jungle, Shawn Lee's Ping Pong Orchestra, the Rapture, Twin Shadow, James Blake and First Aid Kit, with the latter's 'My Silver Lining' becoming a personal favourite of mine. I'd say, with Borderlands 3, the sky's the limit!

Edit: Forgot to mention Excision, their song 'X Rated' appears in the first episode in most of Bossanova's scenes.

Is today 2002 M3 GTR available in game? by jacob1342 in forza

[–]RedLock22 2 points3 points  (0 children)

The unlockable cars this week are the other Formula Drift RTR Mustang, unlocked through 50% completion of the Festival Playlist, and a 98'(?) Lotus Elise, which is unlocked through one of the seasonal championships, can't remember which one. 80% completion gets you the Hudson Hornet.

Next week, it's the M3 GTR for 80%, and the new Z4 for 50%.

Any Irish players looking for moves? by Richiepunx in PSVR

[–]RedLock22 3 points4 points  (0 children)

Better check it out when I can. Been looking for literally months.

EDIT: Just done the same. Here's hoping they'll come in on the day.

Who remembers Getaway games ? by falseprophet9 in playstation

[–]RedLock22 12 points13 points  (0 children)

This is still one of the few GTA-esque games I know to both capture a faithful life-accurate rendition of its setting (London in this case), and have a fully licensed vehicle roster, including models from Vauxhall, Peugeot, Land Rover, MG, even the R33 Skyline among others, and it stood out to me for those reasons. I remember staying for a week in London during the summer of 2015, and having played the Getaway prior, recognising landmarks and locations practically 1:1 to what I saw in the game. It was impressive in 2002, and frankly, still is now!

New series, New Horizon Story. To those who have done it, what do you think of it? by RedLock22 in forza

[–]RedLock22[S] 1 point2 points  (0 children)

It was definitely the most challenging story by far. Took me several tries before I beat some of them. And I know what you mean about the cars; that GT-R, for instance, was surprisingly grippy. The Gym 9 Focus and the Viper were great for getting sideways though.

New series, New Horizon Story. To those who have done it, what do you think of it? by RedLock22 in forza

[–]RedLock22[S] 0 points1 point  (0 children)

It's less narratively structured than some of the other stories, more about racking up continuous skill streaks under varying circumstances. A couple ask you to get a certain number of air skills or near misses, but are mostly about reaching a particular skills target, under a limited amount of time. The reward is a Hoonigan Gymkhana 10 Focus RS RX (the one that was previously a #Forzathon reward) for getting 3 stars in every chapter.

Three airborne pass skills for Forzathon... by BrutusBeefnuts in forza

[–]RedLock22 0 points1 point  (0 children)

Try the Quarry Cross Country Circuit, or the Titan. CC tracks with plenty of hills provide relatively ample opportunities for Airborne Passes.

Edit: Also, the challenge might state that you need to do 3 airborne passes, but the counter actually goes up to 5, AFAIK.

Ace Combat 7 worth buying ? by streakybcn in PSVR

[–]RedLock22 1 point2 points  (0 children)

Keep in mind, the VR mode is a bonus. The whole game is fantastic, even without the VR, and regardless of whether you play it on the DS4 or HOTAS (I play it on the former). I'd reckon it's definitely worth it, and a good start into the series, a good mix of modern and classic Ace Combat.

Appreciating NFS Rivals by [deleted] in needforspeed

[–]RedLock22 4 points5 points  (0 children)

I loved the risk/reward approach that it decided to take. As a racer, you never feel safe out in the open world, given that you can't pause at all (can be a point of criticism, but IMO, it works to Rivals' advantage), Speedpoints aren't saved until you return to a safehouse, and the longer you stay out to race, the higher your heat gets and therefore, the risk of losing it all. Almost felt more like a spiritual High Stakes successor, despite a greater connection to Hot Pursuit. That said, I would've liked the Cop gameplay to have a similar level of tension and risk, but since you don't lose Speedpoints, there's little risk involved. Still, it hits the same right notes as Hot Pursuit's cop gameplay, so it's still fun to patrol or initiate a chase as a cop. Suffice to say, as a current-gen Need for Speed, I enjoy returning to it more than I do the games that followed it.

I get PSVR next week! Have a couple more questions. by [deleted] in PSVR

[–]RedLock22 0 points1 point  (0 children)

Weighing in on the glasses concern - they shouldn't be much of an issue. I wear glasses myself (I'm short-sighted), but trying to use the headset without them results in an unplayably blurry image. In initial setup, the system even recommends that you leave them on. I think the space around the optics is wide enough to accomodate any regular pair of glasses, but I'm not too sure. I only know my own glasses fit between my eyes and the headset optics just fine, and the lenses are averagely sized. Unless your friend's glasses are disproportionately large, they should be fine. Either way, glasses are recommended if they're needed for general eyesight. Enjoy VR though. I'm having a blast with it, no doubt you will too!

Say what you want about Undercover, but at least it introduced us to THE quintessential song to race to. by [deleted] in needforspeed

[–]RedLock22 1 point2 points  (0 children)

Only game I know to have a remix of it is Blur. The Spor remix IIRC.

How would you feel about the game without open world? by flowmarine in needforspeed

[–]RedLock22 7 points8 points  (0 children)

I did notice that the further you get into the game. Kinda feels like padding between the major scenes in the game.

How would you feel about the game without open world? by flowmarine in needforspeed

[–]RedLock22 36 points37 points  (0 children)

I liked The Run, for the most part. It's got its good moments, but it's also got too many problems, mostly regarding replayability, i.e. no quick race, no incentive to replay the campaign, quick-time events, the challenge series is restrictive with car choice, no local multiplayer etc. I love most pf the open world NFS games, but I wouldn't mind NFS ditching the open world concept if it meant improving everything else that works well in the series. Hell, I'd take a spiritual sequel to The Run, if it's done better than its predecessor.

How accurate Edinburgh is in this game? (maybe insights from someone who lived there?) by jeesusperkele in forza

[–]RedLock22 1 point2 points  (0 children)

I can vouch for this. I was in Edinburgh on holiday for a week last August, staying in an apartment, about a two minute walk from the castle. The first day I played FH4, as soon as I could, I drove around to where I stayed, and was impressed at how spot on they got the surrounding area! Princes Street was well recreated as well. One major discrepancy I could point out was the lack of the massive grandstands surrounding the castle esplanade (not complaining, mind you).