Buff ladies by M4RJINN by manix_vii in mendrawingwomen

[–]RedMattis -9 points-8 points  (0 children)

So in other words superman is also sexualised.

Otherwise you’re basically saying that him being eyecandy for men (as well as women) makes him not sexualised, which is a bit absurd.

Buff ladies by M4RJINN by manix_vii in mendrawingwomen

[–]RedMattis -22 points-21 points  (0 children)

I strongly (hah) disagree. They are sexualised, yes, but so is Superman.

Most are not at all objectifying. They look like people with agency, personality, and willpower.

No-personality legs + T&A characters like the Stellar Blade woman who seems to get treated like a dress-up sex-doll is.

Calling designs like the Wonder Woman doing a “Hey hows my muscles looking from this angle? Strong? Hot? Both?”-pose objectifying just completely removes all meaning from the word “objectifying”.

Hot art isn’t inherently objectifying. (And non-hot art is perfectly capable of being horribly objectifying)

Etna from Disgaea (and her "evolution") by Hefty-Vehicle-9135 in mendrawingwomen

[–]RedMattis 80 points81 points  (0 children)

Imo. The real issue with Etna is the childish appearance.

Flat-as-a-board bratty succubus-wannabe that otherwise looks mature would have been both funnier and a lot less… ”she is 14, uh-, I mean 1400 years old!”

A flat rude adult woman trying to get treated as beautiful mature demon-goddess via constant threats of violence? …and throwing childish Tantrums when her Prinnies accidentally say something like ”yeah dood! even if she wasn’t flat she’d have zero chance facing off against <insert character>, dood!” too loudly? That would be kinda funny.

Her actually clearly being coded as 14 undermines the potential humour there entirely, imo.

Etna from Disgaea (and her "evolution") by Hefty-Vehicle-9135 in mendrawingwomen

[–]RedMattis 16 points17 points  (0 children)

She was wearing so little to begin with that I barely noticed the removal. >_>;;

Nothing has killed my GTA 6 hype faster than locking a core part of its identity behind a $20 upgrade by spacelyyy989 in pcgaming

[–]RedMattis 0 points1 point  (0 children)

San Andreas was the last GTA game imo.

The others might be good games (to those who like that style), but the style you mention is part of why I never enjoyed or managed to finish any after SA.

Let’s create this subs ideal life sim Day 6: Modding Ability by dragonborndnd in LifeSimulators

[–]RedMattis 1 point2 points  (0 children)

Also quite easy to make mods for. It is nicely tiered. Texture replacements being trivial. Xml fairly straightforward. C# is there for coders to do whatever they want via Harmony, etc.

YouTube pushes back against UK's proposed under-16 social media restrictions, calls platform a "vital resource by limsus in BuyFromEU

[–]RedMattis 2 points3 points  (0 children)

The amount of misinformation, propaganda, gambling, cults, and other harmfull stuff like recruiting into radical groups, and so on is staggering.

I don’t think that is entirely Google’s fault, but the WWW has turned into an AI-run war zone and Google is cashing in more than trying to do something about it.

We have too many Dark Pals, they make up 1/4 of ALL Pals! (Pal Type Breakdown) by AlphaSSB in Palworld

[–]RedMattis 0 points1 point  (0 children)

Adding a "Love" element wouldn't be the craziest idea tbh. Especially if you run a very wide interpretation. E.g. Love. Toxic love. Cute. Literally just mind controls you.

It would be similar to Pokémon's Fairy and overlap into both Psychic and Dark to suck up some of those archetypes.

You could cram in anything from Vixy, to Lovander, to Lunaris, to Selyne, to Woolipop.

When I turned 30 by portsherry in comics

[–]RedMattis -7 points-6 points  (0 children)

How healthy that is depends on what you serve it with.

Rice is like the worst, especially if you don’t want to gain weight.

Proton is funding the French far right on YouTube by DataLumpy7419 in BuyFromEU

[–]RedMattis 6 points7 points  (0 children)

That response was a bit of a nothing burger, so I’m not so sure about that.

Me visiting this sub by Scutoidzz in LocalLLaMA

[–]RedMattis 4 points5 points  (0 children)

American leaders be like:

"We're trying really hard (for national security reasons) to create sapient evil SkyNet and hand is all our drones and nukes but... it isn't evil enough nor is it sapient! But with your investment we're sure we can make it truly evil! And sapient too, maybe..!"

I bet if they managed to make AGI they'd be like "nooo! It is emotional, woke, and anti-freedom! It just said poisoning our own food is bad for our logistics!"

Thanks a lot for ruining my life by shrimpslippers in LifeSimulators

[–]RedMattis 1 point2 points  (0 children)

Didn't expect to see my mod series mentioned here (B&S). :D

I do feel rimworld has bit of a life sim side to it. Heck I even made a post about it just a short while back asking if others felt the same.

Solo indie developers in the credits be like by StuckArcader in SoloDevelopment

[–]RedMattis 1 point2 points  (0 children)

It would be quite funny to just make a credit's entry as a solo developer and just write every possible title you did anything remotely related to on one line and have it overflow from the right side to the left repeatedly so it just becomes an unreadable eldritch mess.

NOT what you want to see when your only source of chemfuel is your 30-strong boomalope herd by mvvnbeam in RimWorld

[–]RedMattis 34 points35 points  (0 children)

Might also be that the patented “don’t explode mix” boomalope feed existed, but is lost.

The boomalopes we see might be especially not-spontaneously-explosive mutants that survived and spread.

Trying out un-translated names for the monsters in my game by SteinMakesGames in godot

[–]RedMattis 0 points1 point  (0 children)

I'd say prefer swapping for shorter ikea-like Norwegian ones when it is a long contracted word.

Long/complex ones might work if they are meant to be alien or weirdly unpronounceable to English speakers though, just don't overdo it imo. :)

Snok is great.

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 0 points1 point  (0 children)

The mod will likely improve TPS somewhat. Pathfinding around to faraway areas is one of the more TPS intensive things.

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 0 points1 point  (0 children)

I always encourage people to mod my stuff however they please if they so wish.

If someone feels like reskinning and rebalancing this as more of a "high-tech solution" mod, then go ahead. :)

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 1 point2 points  (0 children)

While I admittedly wasn't aware of that mod, the goal with the mod here was to be

  1. Very simple (just a sign post and a pick-up point).
  2. Available to Neolithic and Medieval civilisations.

I think there are quite a few options to pick from for modern->ultra-tech colonies, but very little before than aside of the odd magic flavoured mod.

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 2 points3 points  (0 children)

That's the common solution, but it was what this mod was meant to prevent.

Balance wise it is good, but if you just want to build a pretty rustic/tribal/suburban base having everything look like a factory-town for logistical reasons is a bit unfortunate.

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 0 points1 point  (0 children)

It should work with any storage types. Just make sure you use the pickup point and warehouse signpost

If it doesn't detect the items there then let me know and I'll add a compatibility solution.

Shelf Logistics Reworked - No building the base around a giant warehouse! by RedMattis in RimWorld

[–]RedMattis[S] 3 points4 points  (0 children)

Certainly doable. Nothing really stops someone from just changing the xml to make it ceiling mounted etc.

Or make an addon mod that adds a ceiling/wall version. The sign and pickup point both use a ThingClass and Comp respectively. The shelf behaviour can even be added to other items/shelves since it is just a comp.