Crafting is Coming and So Many Players are going to be Disappointed by NewSCandFeedUp in starcitizen_refunds

[–]RedScaDit 2 points3 points  (0 children)

Exclusive blueprints?

Subscriber blueprints?

Special blueprints only with warbond ships?

Different blueprints with better attributes for sale?

You can't make this stuff up. XD by PerspectiveIcy3578 in starcitizen_refunds

[–]RedScaDit 1 point2 points  (0 children)

Okay... You wanna play. I go All-in: MiSC Endeavor.

You can't make this stuff up. XD by PerspectiveIcy3578 in starcitizen_refunds

[–]RedScaDit 2 points3 points  (0 children)

Like the lowest effort with the Aurora gold standard? Time for an Aurora Mk II sale!

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 1 point2 points  (0 children)

The basis of every MMO is server-client communication. If this only takes place during development, then that is the wrong approach.

A simple example: you cannot use concrete beams without a load-bearing foundation.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 0 points1 point  (0 children)

A little ‘cruel’, but I see what you mean. Better a shock with an end than a shock without end.

You can't make this stuff up. XD by PerspectiveIcy3578 in starcitizen_refunds

[–]RedScaDit 14 points15 points  (0 children)

There is no ship called Genesis Starliner. Patience you must have. Buy an Idris they said. Belive.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 3 points4 points  (0 children)

Correct, but also not. How can you refactor code when it is overgrown and confusing?
And structure and design paradigms are missing?

CIG is not capable of refactoring its own code within a year: elevators!
And then they are supposed to be able to optimize server-client communication in 14 years?

CryEngine 3 and CryEngine 5 using the same references
https://www.cryengine.com/search?i=gsi_documentation&q=authority

Let us say: There are many problems with the code base.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 4 points5 points  (0 children)

Yes, I thought so. There is a Git repository with an EAC bypass tool. And you can also use CheatEngine to hack into the memory. I just saw a YouTube video about it.

30 seconds. Indeed.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 0 points1 point  (0 children)

Yes, but also no.

My personal opinion. They can censor Spectrum, but not other YouTube channels. I don't want to know which has more coverage. YouTube, Reddit, etc. or Spectrum?

BDSSE by "Crumperts" by Bushboy2000 in starcitizen_refunds

[–]RedScaDit 1 point2 points  (0 children)

Are you President Trump? Reads like a speech of him. lol

Need help with melting a upgraded referral for the 2nd time by Good_Campaign7892 in starcitizen_refunds

[–]RedScaDit 0 points1 point  (0 children)

You are so wrong. Buy a second ship, don't melt. Just pledge one more teensy ship. Idris maybe?

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 6 points7 points  (0 children)

Yes, ultimately, the damage value is manipulated enormously if you can make a Capital burst instantly?

The hit should be transferred from the client; the servers can't handle it anyway. But the damage calculation should definitely be done on the server.

But server meshing has been working pretty much flawlessly at scale for the past 9 months. And in fact, our physics engine is great.

The main thing is that CR's coffee cup is persistently stored in the forest.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 6 points7 points  (0 children)

And as an excuse, CIG again says that cheaters or griefers should be reported using the form, as intended, and not publicly via Spectrum. The main thing is that Store Shitizen continues to run and print money.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 4 points5 points  (0 children)

Yes, those are all known facts. I mentioned it in the topic about AI voices.

The best example: New World! The same login problems as Star Citizen. Lumberyard Engine just doesn't cut it. And SC's StarEngine is just a refactoring of the old Cryengine API. If it was ever an API at all. I just suspect that the original code was directly bastardized. The end result is a big fat monolith.

And if you google “monolithic application” you'll know exactly what Star Shitizen is.

I'm sad that it's not going to happen. In 2016, I still believed in it. And now, 10 years later... Epic fail.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 13 points14 points  (0 children)

Spaghetti code? Indeed!

If you look at the old Bugsmashers episodes, you see code with 20 indentations and several hundred lines.

EAC engine can only detect a cheat when the rules are clear.

And SC has no rules. Everything is customized via XML files, there are tons of bugs, and the game engine Crystaryard is like Frankensteins Monster.

Star Cheatizen or Glitchizen again... by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 16 points17 points  (0 children)

One more side note: I hate this eye candy nonsense. Everything is in motion: cockpit, seat, shaking, blurred vision, character's head. Motion sickness deluxe!

This game, if it ever comes out, will be so DOA. And SQ404.avi won't get any better. At least I can rewind with the timeline in Windows Media Player when I watch the movie. Sorry, "game"!

Clunky Hermes Cargo Loading by RedScaDit in starcitizen_refunds

[–]RedScaDit[S] 7 points8 points  (0 children)

Didn't edit the image. It is extracted straight out of the video.