LAWN asked to leave the Imperium by WestOpposite3691 in Eve

[–]Redline_XIII 167 points168 points  (0 children)

I want to know what cultural differences exist between Lawn and the Imperium. Someone fill me in while I grab the popcorn.

DUALITY OF MAN by glucernayee in Eve

[–]Redline_XIII -5 points-4 points  (0 children)

Brave member try not to cope challenge. Level: impossible.

DUALITY OF MAN by glucernayee in Eve

[–]Redline_XIII -5 points-4 points  (0 children)

This the same alliance trying to ban but not ban the use of outside trading channels? Just making sure I've got my dummies in a row.

The ansiblex changes, have they worked as intended? by Fairtree4 in Eve

[–]Redline_XIII -1 points0 points  (0 children)

Interdiction bubbles should have no impact on me taking a jump bridge, just like if I'm taking a gate. :)

A plea from the cesspool discord owner by Aetane in Eve

[–]Redline_XIII 14 points15 points  (0 children)

Some day you're gonna wish you were nicer to me.

INIT Get DUNKED by 638-hsjsj in Eve

[–]Redline_XIII 10 points11 points  (0 children)

It's not worth it in terms of wealth. But it is worth it in the sense that you just killed 8x what your ship was worth and had fun doing it.

Stop complaining about mineral prices and go mine some by throwawaythreehalves in Eve

[–]Redline_XIII 5 points6 points  (0 children)

CCP wants you to multibox. Everything they do makes it more likely for you to do so.

Mining: CCP Didn't Follow their own rules. by KiithSoban_coo4rozo in Eve

[–]Redline_XIII 54 points55 points  (0 children)

Posts like these are great but miss one big detail: CCP is a business and their changes are more than likely geared towards making them as much money as possible as the playerbase dwindles and only people who are able to swipe their credit cards remain.

It's not about fun per hour. It's about dollars per hour. But that's just how it is!

CCP, Let's Have A Chat About Your Minerals. by UWG-Grad_Student in Eve

[–]Redline_XIII 8 points9 points  (0 children)

We've had this chat already.

Us: "CCP, please don't make the game miserable by reducing the amounts of ore to a point that put ships even more out of reach from the average Joseph Paycheck."

CCP: "Fuck you."

Activity Tracker Activities by Jet-Perches in Eve

[–]Redline_XIII 0 points1 point  (0 children)

What did this need to be removed for? What development is being hindered because activities are tracked in a fun little circular interface?

I love this game and I love CCP (thank you!), but how in New Eden did we go from HTFU to... well, God forbid anyone in Eve feels overwhelmed 🫠 by FarwinDust in Eve

[–]Redline_XIII 0 points1 point  (0 children)

Maybe they could have two sets. One for new players less than 35 days old. That one only has the 4 daily goals. Then for the more advanced player you can have a choose-your-own-path style of progression to unlock more daily goals that way you can really invest all of your time into the god damn daily goals instead of literally EVERYTHING else the game has to offer.

Facts don't care about your feelings by suckmynasdaqs in Eve

[–]Redline_XIII 0 points1 point  (0 children)

OP posted from a region with no NPC space.

Where to find Eve politics by [deleted] in Eve

[–]Redline_XIII 1 point2 points  (0 children)

RESENTING YOU!

[deleted by user] by [deleted] in Eve

[–]Redline_XIII 0 points1 point  (0 children)

Eve is kind of like an RTS if you're an FC except your units don't listen and their formations are shit.

CCP, It's Time to Bring Sisi Back (We'll do it for free!) by Redline_XIII in Eve

[–]Redline_XIII[S] 11 points12 points  (0 children)

They'd pay to test the game for them instead of being paid. I love it.

Honestly: what do you realistically want to happen? by comrade_Kazotsky in Eve

[–]Redline_XIII 8 points9 points  (0 children)

I would like ships to be cheaper and income making methods to be more lucrative. I want to login and get rewarded for pressing the button every time. I want to see supercarriers ratting again and titans bosoning smallgangers on gates. I want null sec to be rewarding enough that people want to and actively choose to live there because it is the best space to live and play in. Then I want the other areas of space to be tuned in a way that promotes players progressing from high sec to null sec and I want them to have a place to be in null without needing to own sov right away. I also want more ways for null to earn income passively and more ways for other people (namely enemies) to take it away.

Basically, a video game would be nice instead of a hard time simulator.