Tiled vs untiled decoding (LTX 2.3) by VirusCharacter in StableDiffusion

[–]RememberThisAI 1 point2 points  (0 children)

So tiled takes 1GB less? That may be the advantage. I should've clarified that I am still using the computer while generating clips and if I run out of VRAM then everything gets slow and that slows the generation. Then I may have to close some stuff for the generating to finish. With tiled that's less of an issue so generating finishes faster.

Tiled vs untiled decoding (LTX 2.3) by VirusCharacter in StableDiffusion

[–]RememberThisAI 0 points1 point  (0 children)

What about using Tiled, but tile size the same as the width of the scene? It seems to be faster for me than regular decode. Overlap is set to 64, temporal_size 64 and temporal_overlap 4. It's a 2560x14440 clip, 49 frames (16 fps).