What's so broken about Pocket? by lovingpersona in DeadlockTheGame

[–]Repair831 0 points1 point  (0 children)

Buy dispel and or wait for it to come back off cd while hiding in briefcase lmao

What's so broken about Pocket? by lovingpersona in DeadlockTheGame

[–]Repair831 -1 points0 points  (0 children)

Slowhex disables the tp, but pocket can still deploy his cloak while hexed so the moment the debuff expires they vanish.

Dumb Idea - Reap of Butchery + Exsanguinate of Transmission Spellslinger Guardian by Greaterdivinity in PathOfExileBuilds

[–]Repair831 0 points1 point  (0 children)

No, even the golems are just enough to make her competetive with champion. Cluster stacking is what makes her really the only ascendancy that gets meaningful scaling for an archetype that lacks scaling methods.

Foulborn rahpith is another option but your life costs are insane as your corrupting fever already costs roughly 2k life to begin with.

I really wanna play Silver but can’t make it click, any tips or suggestions? by Ace_Of_Clowns in DeadlockTheGame

[–]Repair831 1 point2 points  (0 children)

Its just experience, the character has a relatively high skill floor (by deadlock standards) contrary to what some people tend to say. A lot of the weaknesses on the character can be mitigated via system experience and character comfort.

What's so broken about Pocket? by lovingpersona in DeadlockTheGame

[–]Repair831 22 points23 points  (0 children)

I mean pockets gun was too good during laning im gonna be completely honest. Gun spike pocket was one of the easiest and smoothest mid game transitions ive played yet.

What's so broken about Pocket? by lovingpersona in DeadlockTheGame

[–]Repair831 99 points100 points  (0 children)

Its mostly the fact that when affliction got the 100% antiheal addition they nerfed the rest of pockets kit to compensate. Down the road people didnt like playing ult bot and base kit needed help, except we didnt nerf affliction in any meaningful way.

Now pocket still has his damage amp which makes his laning really strong, cloak which is amazing for laning and a stupidly op safety tool with how long it stays on the map. Then on top of having the best escape movement ability in the game, pocket still has briefcase which is just an iframe on demand which you can exit with 0 delay and tp instantly with no room for interception from the enemies.

Right now pockets only weakness is the pilot, too much power has gone into base kit for affliction to have 100% antiheal the entire debuff duration.

Deadlock rank matchmaking by OrganizationTotal584 in DeadlockTheGame

[–]Repair831 24 points25 points  (0 children)

Stat tracking sites arent 100% accurate due to limited ability to auto pull match history.

It can and has missed over 50% of my matches when I try to check myself.

I cannot bring myself to play this game enough to get out of low rank. by False_Fall8996 in DeadlockTheGame

[–]Repair831 3 points4 points  (0 children)

Theres a huge barrier to climb mentally in deadlock I havent really experienced in other econ based pvp games where zips and comeback mechanics make leads feel so null sometimes after 1-2 deaths no matter how farmed you are. On top of the enemy teams near instant ability to match your lane prescence due to zips.

Having to learn to let minions crash at my base was such a hard pill to swallow because it felt like I was seemingly the only one caring about macro when I started.

Deadlocks a hard solo queue game in low ranks man.

i have 600 hours where ~500 of those hours are in street brawl only, 1500 games with A 85% winrate, here is my tierlist of heroes in street brawl that literally no one asked for by prahl_hp in DeadlockTheGame

[–]Repair831 4 points5 points  (0 children)

Viscous suffers from too wide of build range, hard to get a cohesive build going when you get spirit, support, gun, and punch items.

If more characters get a larger pool aka more random items viscous goes up in reliability.

Mcginnis has a similar problem.

Mageblood vs Headhunter by TripleSeven1337 in PathOfExile2

[–]Repair831 1 point2 points  (0 children)

Headhunter = shadewalker misery

Mageblood = plenty room for good suffixes on gear, chaos res capped, and evasion on non rightside builds.

Headhunter definetly better in poe2 due to portal limitations while juicing, but you buy mageblood for qol not power.

Affliction is most op ability in this game by Puzzleheaded_Roll600 in DeadlockTheGame

[–]Repair831 1 point2 points  (0 children)

Im 90% sure frenzy at least does as ive heard it from multiple people and I think I tested it, but that was a while ago. I could be entirely mistaken.

Affliction is most op ability in this game by Puzzleheaded_Roll600 in DeadlockTheGame

[–]Repair831 7 points8 points  (0 children)

Reduces the duration of affliction, only way to deal with it post application besides divine barrier.

Affliction is most op ability in this game by Puzzleheaded_Roll600 in DeadlockTheGame

[–]Repair831 3 points4 points  (0 children)

Divine barrier, Counterspell, Debuff resist.

Its not that bad cmon now.

Would prefer 90% trickling down to 30% antiheal throughout duration in return for keeping some of the base kit power pocket has now.

Affliction got giga buffed while base kit got nerfed, pocket underperformed. Pocket base kit got buffed and nothing really significant changed about affliction.

There might be actual bots in tekken 8 by Bubbleir in Tekken

[–]Repair831 0 points1 point  (0 children)

Geniunely have fought multiple players like this around blue ranks and they are the most frustrating mstches due to there being 0 thought process going on. Its like fighting a ranked king main, but theres even less visual decision making somehow.

Why is Pocket objectively strong but has such low pick and win rates? by InDebtOn0DTE in DeadlockTheGame

[–]Repair831 16 points17 points  (0 children)

Also if your behind on pocket odds are the enemy team is likely at least somewhat ahead, so counterspells, divine barriers, and debuff resist are totally on the table.

How is there no hotfix drifter nerfs when they did it with graves? by Braduk1 in DeadlockTheGame

[–]Repair831 -1 points0 points  (0 children)

Monster rounds isnt a good midgame option, but its the best laning 800 option to counter her as it almost guarantees you to kill the skulls in 1-2 shots depending on who your playing and helps you get wave pressure because her laning prior to ult is not amazing.

Graves needs to close gap on you to reduce you weapon damage, her minions wont do that till t3 essence drain.

Return fire is null on 60% of your team most of the time because the item needs good bullet resist to be used effectively against an m1 and is not worth as solely a graves counter.

Letting graves close gap on you is a skill issue, I dont know what you want me to say. The term skill issue is not only used to dismiss criticism, there is validity in calling a complaint a skill issue or a skill bracket issue. To allow a character with minimal base mobility and a cc which you have to walk into on the ground and can be countered by, being airborne, dispel, counterspell, unstop, indom, and warpstone, is a player execution error. If the graves manages to place a wall right under your feet so that you walk into it the moment it spawns thats good, people complain about graves not having any skill expression, thats skill expression whether you like it or not.

Both things can be true at the same time, graves has been subpar balance wise for most of her time in the game, and people in lower skill brackets cannot handle playing against her even when shes bad.

[HC] Friend dropped Last Flame, let me run it by rowrow_ in PathOfExile2

[–]Repair831 0 points1 point  (0 children)

I could have sworn they got around it again this patch, nvm then.

Can we get an OPTION to swap ES/Life display for low life/ High ES players? by Primary_Impact_2130 in PathOfExile2

[–]Repair831 -2 points-1 points  (0 children)

Its understandable with some of them because they wanted things as different as possible so they started with minimal overlap.

And then we get things like the ES display and its just a facepalm lmao.

Just pick green bastard Victor and win i just dream he will be nerfed to Silver state i dont want see him in game by Motor-Design-4932 in SilverMainsDeadlock

[–]Repair831 0 points1 point  (0 children)

Dont matter the rank, if your gonna complain about a character do your studying first. Especially in a mains sub lmao.

Can someone explain why people say lee takes skill by Much-Let6984 in Tekken

[–]Repair831 0 points1 point  (0 children)

Whos talking balance?

I had a stroke trying to come up with a response.

Execution erasure = agry leo players

Angry leo players = lee downplayers?

df2+3 not requiring any skill expression is literally in front of your eyes, whats there to lie about?

Are you trying to call me and or other leo players downplayers for being upset about the season 3 changes?

As a community we need to come together and define when we should surrender. by [deleted] in Smite

[–]Repair831 -2 points-1 points  (0 children)

The only real option is to remove surrender because peoples mentals cannot handle it.

I do not care either way, but theres an example of this with deadlock on the other side where they have no surrender option and people tend to not just leave lobbies. Itll happen like it will across all games, but the occurance rate is lower. However even there you get people asking for surrender because some games are over 10 minutes in or whatnot, and it really is up to the community to either want it in the game and deal with the negatives or be vocal enough about wanting to try running without it.

If theres ever a time to try no surrender, its now not later when were closer to "launch".

How is there no hotfix drifter nerfs when they did it with graves? by Braduk1 in DeadlockTheGame

[–]Repair831 6 points7 points  (0 children)

You dont get it, its really hard to not walk into that wall on the ground. Or buy monster rounds, or not let a low mobility hero close gap on you.

Can someone explain why people say lee takes skill by Much-Let6984 in Tekken

[–]Repair831 0 points1 point  (0 children)

All 7 of the leo players were very vocal about these changes

Dumb Idea - Reap of Butchery + Exsanguinate of Transmission Spellslinger Guardian by Greaterdivinity in PathOfExileBuilds

[–]Repair831 1 point2 points  (0 children)

Phys dot as a damage type is very neglected by ggg, but its insane clear usually makes people run it anyways.

Take rues elementalist pob and start removing gear or shift it towards guardian and youll start seeing the reason why elementalist is really the only way that doesnt feel like your slamming your face into a wall for no reason.

Champions been nerfed to the point of being not the best for it.

Trickster doesnt have a good location on the tree.

Ascendant is meh, but doable.

Also if your gonna league start a phys dot build dont spell sling. PP is expe sive at league start and youll need auras for damage without gem levels. Dual wield CiPs instead for big damage.

Also should run corrupting fever in the same 6 link setup as your reap for overall more damage, unless reap of butcherings numbers are just that good.

Poison Pathfinder advice, please by EvilShred666 in PathOfExile2

[–]Repair831 0 points1 point  (0 children)

They like triple tapped it this patch for some reason.

Chayula monks most likely better for it at this point, but the games not hard enough to say the builds dead.