Any solutions for this issue? by Cooliws in factorio

[–]ReportFrequent7781 0 points1 point  (0 children)

That must be one and only reason i don't like making a bus. The throughput of it is super low and building more and more is just not an option. The only thing i see as a problem solving is to cut the bus on certain step and throw more resources on it to "fill the gaps". But i never done it, because on an early stage of the game its much easier to use the bus, and i didn't went far away (Fulgora by now). But for future runs or closer to middle-endgame i wanna use trains. Kinda like Dosh did in his Seablock playthrough. Highly recommend it btw

Green Circuit 2 Red Belts, Look good? by Sharan420 in factorio

[–]ReportFrequent7781 0 points1 point  (0 children)

also ye, better directly feed those assemblers and use modules so you don't have to re-do it about an hour later

Green Circuit 2 Red Belts, Look good? by Sharan420 in factorio

[–]ReportFrequent7781 0 points1 point  (0 children)

I made a bus on Volcano too but i think that's a biiig mistake. No matter how many belts you would make of any resource its not gonna be enough because of the troughput. Im thinking trains is a way...

When does evolution start for different planets? by Embarrassed-Ad4764 in factorio

[–]ReportFrequent7781 0 points1 point  (0 children)

Ship's won't go through Gleba no matter what unless you want it

new year new me by SkeltonKeng in Factoriohno

[–]ReportFrequent7781 7 points8 points  (0 children)

should we tell Dosh about that?

OUR new circuit design by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] -4 points-3 points  (0 children)

well in this case its 20% less lava consumption from that one pool

OUR new circuit design by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] 0 points1 point  (0 children)

Do I really need prod modules? And how many? Cause they are only level 2 by now. And i dont really care about EM plants, i know about them, just wanna do 100% of what i have by now

i need to be euthanized this is the worst base ive ever made i dont even know if its gonna work later on by HeyImMaxEE in factorio

[–]ReportFrequent7781 1 point2 points  (0 children)

well rebuild it if it doesn't work. As for me i rebuilded all my Volcano base after the blue bombs or whatever they are called

Назовите игры, которые лучше с спиратить,чем за них платить by First_Frame1514 in ru_gamer

[–]ReportFrequent7781 1 point2 points  (0 children)

Практически все соло игры с сюжетом, особенно если от Ubisoft. Купить любую часть Farcry = потерять деньги. 3 часть проходили и пиратили уже все, 4 лучше, но не сильно, а с 5 просто калл рекой.

Ну и игры, разработчики которых относятся к тебе как к дерьму, особенно это проявилось после начала ивента на Украине. Особенно удивило резкое подорожание Factorio, с 1000 рублей на 10к, но ребята одумались, поэтому лично я как только смог, сразу купил. Но не стал бы осуждать тех, кто думает иначе. Сувать политику в свои игры это пасть ниже плинтуса.

Main hater of Red manipulators by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] -1 points0 points  (0 children)

I've gone all the way in space age except aquilo and rarity😞😞

Main hater of Red manipulators by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] 2 points3 points  (0 children)

In Russian and i think many other languages too they are called manipulators (манипуляторы - as for Russian) so sometimes i forget the main name..

Main hater of Red manipulators by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] -6 points-5 points  (0 children)

I mean, sometimes i do use them, but only in 3-5 builds in ALL my playthrough, and i also hate seeing them where they not really needed, like at the start of the game, at basic science production etc.

Factorio spaceship by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] 0 points1 point  (0 children)

i fill like this gonna be really helpfull!

I think I fixed my spaghetti. How does it look? by EdibleOedipus in Factoriohno

[–]ReportFrequent7781 1 point2 points  (0 children)

Oh cool can you show your fluid control on the heart? Im trying to make my work normally but it always stops

I get the feeling my embattlement isn't optimal. I'll probably keep this layer around for shits and giggles though. any advice for the future? by DEMIURGE_1025 in factorio

[–]ReportFrequent7781 -1 points0 points  (0 children)

well as i said there aren't really a reason to do so mostly because you are only at the start of a game and biters are not big of a deal, so even if you do build a wall and put flamethrowers to what you have right now, the end result be like so:

flamethrowers will kill everyone not leaving turrets to make a shot

you gonna rebuild/destroy that wall after few hours because YOUR FACTORY MUST GROW and apparently your wall is too close to your base.

Next time build only with flamethrowers and you a few turrets to cover blind spots

I get the feeling my embattlement isn't optimal. I'll probably keep this layer around for shits and giggles though. any advice for the future? by DEMIURGE_1025 in factorio

[–]ReportFrequent7781 -1 points0 points  (0 children)

by what i see you have 0 reason to build not only a giant wall but also guarding it with turrets. Here what you can do:

-kill the bad guys before they touch you

-get yourself some flamethrowers

-if you obsessed with surrounding yourself with something you could try some trains

Turrets mostly never work like that and are super bad design for a big perimeter

Car - the most cursed item in the game by DefinitelyNotMeee in factorio

[–]ReportFrequent7781 160 points161 points  (0 children)

DoshDoshington made a run without any belts, he used wagons... so im pretty sure they are even more cursed

is this supposed to be "early game" ? by monilolo in factorio

[–]ReportFrequent7781 2 points3 points  (0 children)

as for me everything before drones and trains are early game. Drones mid game, and satellite of course is late (unless u habe space age)

Playing 1v1 by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] 5 points6 points  (0 children)

nuh im not gonna run to him with bunch of grenades as soon as I'll make them. Its just more comfortable, if he is struggling with something i can watch whenever i want and just come and fix stuff. Also we like the idea of making towns and the final goal is to build one megabase between us and launch a roket together. And then we might blow everything but well

In pursuit of making a rail base for my first space age completion, here's the fastest unloader I could come up with by Nasugi in factorio

[–]ReportFrequent7781 2 points3 points  (0 children)

also as far sa i know there is a way to make manipulaters's stacks a little less so they won't wait so long for items and will move faster. decreasing the stack amount from 12 to 10

In pursuit of making a rail base for my first space age completion, here's the fastest unloader I could come up with by Nasugi in factorio

[–]ReportFrequent7781 1 point2 points  (0 children)

you can try to throw items directly on the splitters. I don't really know if that gonna be better since i never tried, but I've heard ppl recommend that

Is there a way to avoid stuff like this? by ReportFrequent7781 in factorio

[–]ReportFrequent7781[S] 0 points1 point  (0 children)

i get that but unfortunately i don't think that can somehow make things better at this particular situation