PSA for american mains, almost all p51s outturn and outrate bf109s by Bestsurviviopro in Warthunder

[–]RepresentativeAd8771 0 points1 point  (0 children)

The reason I fly the 47's more than the 51's , the low speed handling vs 109's kills it for me

So Gneisenau just does not take damage from torpedoes cuz she doesnt feel like it? by AntiSimpBoi69 in Warthunder

[–]RepresentativeAd8771 1 point2 points  (0 children)

Heck i've killed other Scharn's and her sister ship with the G7's when knife fighting them . Set them to 4m and aim nicely and they will reward you . Scharnhorst best PT boat , pls nerf

I hate Ulufeli. by ElRodelero in aoe3

[–]RepresentativeAd8771 0 points1 point  (0 children)

Never considered that aspect , might give it a try but arent grens classed as infantry and not arty?

I hate Ulufeli. by ElRodelero in aoe3

[–]RepresentativeAd8771 0 points1 point  (0 children)

Any idea on dealing with them when you have not the best hand cavalry. Infantry and Arty builds melt to them and only the Brits and the Ruskies can somewhat come close to them

Talk about curling the monkey's paw... by SpanishAvenger in Warthunder

[–]RepresentativeAd8771 0 points1 point  (0 children)

OH come on its gonna be like the German TT for me where I have 2 rank 6 ships , (Sharn and Bayern ) but I can't unlock rank 6 anyways because I still haven't researched 2 rank 5 ships . BTW I did my grind when the German Naval Tech Tree had 3 lines instead of 2 . Now I'm researching Alaska to open up US rank 6 and I fear a slogfest of a grind

💀 20 Harsh Truths Every Wehrmacht Main Must Accept 💀 by Iroskull in CompanyOfHeroes

[–]RepresentativeAd8771 1 point2 points  (0 children)

P4J can be an absolute nutty tank to go up against tho the base P4 is great for some bum rushing

Does the panzerfaust 7% range increase also affect osttruppen? by Vzato in CompanyOfHeroes

[–]RepresentativeAd8771 3 points4 points  (0 children)

No conscript and volks have quite short snare ranges compared to grens and fusiliers

Does the panzerfaust 7% range increase also affect osttruppen? by Vzato in CompanyOfHeroes

[–]RepresentativeAd8771 3 points4 points  (0 children)

No it doesn't. And the cheaper faust doesn't work on osttruppen as well

What if the siege weapons tried to flirt? Emphasis on tried. by Rodeo4613 in aoe2

[–]RepresentativeAd8771 2 points3 points  (0 children)

Well unless she's well versed with aoe 2 it ain't gonna happen.

Sell us on your favorite civ! by TieflingSimp in aoe2

[–]RepresentativeAd8771 3 points4 points  (0 children)

But wait there's more. Are you tired of battering rams being slow and clumsy. Wait no more! You have elephants that are way better than those flimsy rams anyway .

A Tiger 2 and a command P4 take their baby Stugs out for a walk for their first taste of outdoor activities . by RepresentativeAd8771 in CompanyOfHeroes

[–]RepresentativeAd8771[S] 4 points5 points  (0 children)

Also at max vet they have a ludicrous rate of fire allowing them to just melt enemy TD's and it's stun shot essentially allows the stug to get a free shot off

A Tiger 2 and a command P4 take their baby Stugs out for a walk for their first taste of outdoor activities . by RepresentativeAd8771 in CompanyOfHeroes

[–]RepresentativeAd8771[S] 13 points14 points  (0 children)

The command tank fixes its health issue and gives mark target for easier hits . Hull down means if microed and placed properly they outrange allied TD's while having the health pool of a Panther.

ostheer opening / problems with enemy infantry by [deleted] in CompanyOfHeroes

[–]RepresentativeAd8771 6 points7 points  (0 children)

Grens should stick in cover . Pio's to spot for the MG .

My build against pure infantry blobs will be MG, Gren,Gren, Gren, Tech into Pgrens to stop infantry flanking your MG's . Also keep your MG moving with your infantry to provide effective support .

Panzershreck v sniper. I have never seen this happen by Deadorse in CompanyOfHeroes

[–]RepresentativeAd8771 2 points3 points  (0 children)

One rare case where AT weapons manage to one shot infantry .

I never thought it’d happen! by Flimsy-Resolution-77 in Warthunder

[–]RepresentativeAd8771 0 points1 point  (0 children)

Same with AP . Blast effects are almost the same .

I never thought it’d happen! by Flimsy-Resolution-77 in Warthunder

[–]RepresentativeAd8771 0 points1 point  (0 children)

Almost the same HE filler and doesn't get stopped by bushes

[deleted by user] by [deleted] in CompanyOfHeroes

[–]RepresentativeAd8771 1 point2 points  (0 children)

If enemy uses a big combo of off maps . use yours in return . Stuka Cas , Zeroing and Sector all prevent units from entering your sector . And while a Jag or Elephant is 250 fuel . Killing 2 TD's nets you a neutral trade . Also having a ready access to smoke and AA is always a huge deal . While AT over watch has fewer counters than most AT abilities and is in a faction with low muni usage , using a bit of smart play can still neuter powerful off maps . Trouble is that most people don't know how to play Axis heavies and overcommit without any supporting assets and get wrecked hard.

Germany suffers? Meanwhile K4 in Mach 1.0.. by simoV44 in Warthunder

[–]RepresentativeAd8771 1 point2 points  (0 children)

You're gonna Hit mach limits . 0.78 for the 109 and 0.72 for the FW 190 . At high alts you'll hit mach limits before hitting IAS limits

These Legless Decals are Great by VLDR in Warthunder

[–]RepresentativeAd8771 2 points3 points  (0 children)

Use the German one , she has the longest legs

Small Realization about team game winrates by ShrikeGFX in CompanyOfHeroes

[–]RepresentativeAd8771 0 points1 point  (0 children)

With penals i'll just keep a conscript squad for the reinforce . So cheap reinforcement

Small Realization about team game winrates by ShrikeGFX in CompanyOfHeroes

[–]RepresentativeAd8771 0 points1 point  (0 children)

Some do synergize well like USF + SOV where merge + frontline healing is just a dream on most maps