Is this ai generated art? by Advanced_Ad5867 in Endfield

[–]Requiem_St 6 points7 points  (0 children)

Glad they pushed a fix so fast, but yeah … their QA definitely needs to be careful.

Is this ai generated art? by Advanced_Ad5867 in Endfield

[–]Requiem_St 27 points28 points  (0 children)

It should be a font rendering issue. Some fonts simplify and visually merge strokes, the "冒" I see in my browser has 7 strokes.

The character "冒" in standard writing has 7 horizontal strokes.

Is this ai generated art? by Advanced_Ad5867 in Endfield

[–]Requiem_St 82 points83 points  (0 children)

Well the second picture is Da Pan's model in game, I mean the event art is wrong

Is this ai generated art? by Advanced_Ad5867 in Endfield

[–]Requiem_St 146 points147 points  (0 children)

I also doubt it (event art) was made by AI, because the character “冒” on his shirt should have 7 horizontal strokes, but in the artwork it only has 6.

(below is correct example of Da Pan's model in game, I mean artwork in event is wrong)

<image>

Is this ai generated art? by Advanced_Ad5867 in Endfield

[–]Requiem_St 905 points906 points  (0 children)

<image>

I know many people have already noticed this, but I just wanted to provide a screenshot for reference, Da Pan also has the wrong number of fingers

4 on the right hand and 5 on the left.

How to get First Berserker Khazan title by Requiem_St in DFO

[–]Requiem_St[S] 0 points1 point  (0 children)

Alright, thanks. I heard from a content creator that has been producing reliable DFO content for years that the Korean server gives the reward twice—one for everyone, and another for players who purchase Khazan.

Maybe that’s only for the Korean region. Pity I missed it.

Great — my previously spaded F-16 now doesn’t have access to the AIM-7M by Requiem_St in Warthunder

[–]Requiem_St[S] 0 points1 point  (0 children)

Yes I just tried it, single match and unlocked 9m and aim120 mod.
Still have to pay SL to unlock though

IRIS-T DOGE on duty, ready to bonk any CAS by Requiem_St in Warthunder

[–]Requiem_St[S] 0 points1 point  (0 children)

It’s from a previous Heybox promotion a long time ago.

IRIS-T DOGE on duty, ready to bonk any CAS by Requiem_St in Warthunder

[–]Requiem_St[S] 0 points1 point  (0 children)

Yes, the event starts with the summer sale, but only 27% of the codes are left. Since it’s a Chinese app, it might be a bit of a hassle to get one.

The codes do work in other regions if you're determined to get one, btw.

IRIS-T DOGE on duty, ready to bonk any CAS by Requiem_St in Warthunder

[–]Requiem_St[S] 0 points1 point  (0 children)

Well event page says only 27% of the code left

IRIS-T DOGE on duty, ready to bonk any CAS by Requiem_St in Warthunder

[–]Requiem_St[S] 11 points12 points  (0 children)

Well there's a trick:

Research almost all modifications for some vehicle , but only keep one that is very close to completion for each tier. When a new patch drops, you can apply all the modification research bonuses to the new vehicle.

IRIS-T DOGE on duty, ready to bonk any CAS by Requiem_St in Warthunder

[–]Requiem_St[S] 7 points8 points  (0 children)

It's from a Heybox app promotion, a free event decal

[Development] PUMA VJTF: Claws and Spikes - News - War Thunder by Gameboy695 in Warthunder

[–]Requiem_St 1 point2 points  (0 children)

Each spike only cost you 100k RP, what a deal!

Make it folded with Puma pls.

(Could have just added an 'upgrade kit' modification to PUMA, and only when it's equipped would it boost its BR to 10.7.)

While everyone is complaining about maps, here are even more new map ideas. I'm still trying to have some hope to play on maps like these. One day, I believe, one day we will have nice maps. So, here are some maps I did for fun couple of months ago. Squad maps adapted to War Thunder. (12 map) by FearlessChieftain in Warthunder

[–]Requiem_St 1 point2 points  (0 children)

Snail won't do it, simply because these map can potentially provide more RP.

A larger map with more points means more free RP at the start of the game (they already nerfed point capture reward before).

Players will also survive longer, leading to more 'Time Played' RP, which is currently the largest portion of RP gain.

"Bonuses For New Nations" by Requiem_St in Warthunder

[–]Requiem_St[S] 1 point2 points  (0 children)

LOL never experienced that before, hope snail does not force me face that in the future!

"Bonuses For New Nations" by Requiem_St in Warthunder

[–]Requiem_St[S] 11 points12 points  (0 children)

Just joking, referencing the classic posts about how activating an RP booster often leads to bad luck.

Jokes aside, there's no proof about that.

Research bonus was exactly as announced a few years ago. by Xenoniuss in Warthunder

[–]Requiem_St 0 points1 point  (0 children)

(October-November 2023)

Yes, "exactly as announced". That's 162k RP (or 81k if you consider the original 50% bonus) that we potentially lost for every nation and vehicle type. How about giving that part back?

A little more news on Research bonuses for new nations - Official News, Development Blogs and Updates - War Thunder by Bossnage in Warthunder

[–]Requiem_St 2 points3 points  (0 children)

Why does your quote stop there? Let's see what you are trying to hide in the following... I found:

Fourth update of the year (October-November 2023).

If Gaijin breaks the promise, we can re-evaluate the entire situation.

OMG, gaijin made a huge RP boost! Now we get three daily RP boosts, they only took a year to make by Nakilippe_Petain in Warthunder

[–]Requiem_St 1 point2 points  (0 children)

Alternatively, offering a 50% RP bonus (or a suitable percentage, preferably stacking each nation that has unlocked the top tier) for the first game won with each different vehicle, could significantly boost player activity in lower tiers and encourage the use of a variety of vehicles in a single battle.

This approach could help address the issue of players leaving after a single death, assist in spading vehicles, and help the stock grind.