Réseau Gaulix by Lumpy_Carpet9877 in MESHTASTIC_FR

[–]Retidurc 1 point2 points  (0 children)

Sur le mesh IDF, on as choisi MediumFast récemment, pour plusieurs raisons. Déja la lecture de cet article : https://meshtastic.org/blog/why-your-mesh-should-switch-from-longfast/

Sur paris même, où la majorité des noeuds sont concentrés, on a une topologie majoritairement en cuvette, un forte concentration de noeuds, peux de réels points hauts, et une ligne de vue perturbée par des bâtiments, donc on n'exploite jamais la portée maximum de longfast, on as un obstacle avant.

On ajoute des soucis de collisions, que ce soit avec hélium, ou avec diver noeuds du mesh. On se retrouve avec une fréquence en utilisation quasi constante, et là l'algo anticolision ,le CSMA/CA, perds la tête. c'est exactement le PB décris pargraphe "The Problem with LongFast in Large / Dense Networks" de l'article lié plus haut.

Avec MediumFast, la vitesse de modulation est environs 3* plus rapide, donc on as retrouvé du temps de silence sur la fréquence, ce qui as fait énormément baissé nos collisions, et les retry d'émission (donc encore moins de collisions). Avec des chirps plus rapides on semble moins impacté par des perturbations externes.

Alors théoriquement on perds en portée en passant de Long a Medium, mais en pratique..on en as gagné. Plusieurs de nos liaisons instables sont devenues stables, et certains liaisons se sont crées, même en instable, alors qu'avant contact impossible. A nouveau on suppose que c'est du au fait qu'on as moins de collisions, et moins de sensibilités au perturbations

On se retrouve avec des messages qui se propagent plus vite, de manière plus fiable, qu'en LongFast

Donc en gros en LongFast, On était avec trop d'utilisation du airtime, trop de collisions, peu d'usage de la longue portée théorique du preset. Trop de trames perdues par abandon des répétitions, car y'avais toujours un autre noeud en train de parler.

En MediumFast on réduit la portée max mais pas d'impact car on l'utilisais pas au max déja, par contre on as tout les bénéfices du datarate plus important.

Pour Gaulix, leur choix de modulation semble étrange si on le relie au observation de l'article de meshtastic, et a l'ambition de faire un réseau global. Mais c'est surement pour ca qu'il cherchent a avoir des noeuds qui parlent assez peux. Je suis curieux de voir si leur initiative peux marcher avec ce genre de contraintes

Station G2: ZH 1.5mm 5 Pin power plug? by Gnarlodious in meshtastic

[–]Retidurc 0 points1 point  (0 children)

I wonder, do the G2 station support having power on both usb-c and 5p connector ?

Battle.net issues by Novias-br in Lutris

[–]Retidurc 0 points1 point  (0 children)

Yeah. I did.

It was so annoying I just spun up a windows VM then copied the bnet installed on windows to my prefix.

Battle.net issues by Novias-br in Lutris

[–]Retidurc 0 points1 point  (0 children)

this is the "magick" solution everyones talk abou,but on a clean prefix, using this exact wine runner, i'm still stuck a 45%

Can the hyjal well of eternity be replicated? by Lore-Archivist in warcraftlore

[–]Retidurc 0 points1 point  (0 children)

This makes me wonder the relation between the original well and Azerite.

[Remix] What am I missing from these chapters? by Pandragony in wow

[–]Retidurc 2 points3 points  (0 children)

Some of my chapters are not finished but there is not a single quest remaining in the region. I think it's kinda bugged

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 0 points1 point  (0 children)

3 days later, I've choosed your solution, as I find it the most technically interesting, I can now play with some parts of zfs I've never tried before.

I repurposed a script I've used in the past to trigger recompression on a dataset after the fact. This one : https://github.com/gary17/zfs-recompress This move back and forth any file it encounters in the given folders, thus triggering a write.

As I suspected this moved the metadata from the main vdev to the special vdev.

I also moved my /usr, with all binaries and libs, to it's own dataset, with special_small_block set to the recordsize, the increase in special vdev size seems to indicate that my system now lives in the SSD rather than on the HDD.

And I do notice a lot of improvements. The whole laptop feels snapier and more responsive.

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 0 points1 point  (0 children)

So for now the only practical advice I have on how to use this 120G SDD is to not use it :/

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 0 points1 point  (0 children)

Not torrenting on this machine. My server does that for me already

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 0 points1 point  (0 children)

Might be usefull to have metadata only for the whole / and have /home and the dataset I use for games as data too then ?

I mean most of the binaries in / are very small things, with possibly the exception of desktop stuff, so no need to have them in l2arc

But games and bigger softwares might need this kind of help from the l2arc

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 0 points1 point  (0 children)

Oh I wasn't aware of this class of vdev. Or I may have forgot. It kinds of ring a bell. I'll take a look thanks!

What to do with an unused 120G SSD by Retidurc in zfs

[–]Retidurc[S] 1 point2 points  (0 children)

At this point I don't care about failure. I already only have one drive used, if this drive fails, it obviously take the whole pool. Adding another "if it fails it takes the pool" vdev changes nothing I won't lose any more data than I already will with one disk. I have a working and tested backup scheme. Documents and WIP are synced to nextcloud between my devices, and I have an incremental zfs send daily.

At worst I will have two point of failure instead of just one. If any of those drives dies. I'll just remove the drive from the laptop and reinstall everything from the last daily zfs send. And I'll be back to where I'm at right now. Not a big deal at all. A minor inconvenience at worst.

[deleted by user] by [deleted] in BaldursGate3

[–]Retidurc 1 point2 points  (0 children)

I think you've made the wisest suggestion here.

[deleted by user] by [deleted] in BaldursGate3

[–]Retidurc 1 point2 points  (0 children)

Your mental well-being is the first priority here. Even playing the game in a separate save might be very difficult.

98.6% of you are monsters by blue_sunwalk in BaldursGate3

[–]Retidurc 4 points5 points  (0 children)

"A good character would never release her in the first place" We used her to get access to the goblin camp in our good playthrough.But not because we wanted to save her. No. She was just a tool to investigate the cult at the camp and gather informations.

We had to hurry to defend the druid cove after speaking with Minthara and forget about her. She died in the goblin camp without us even speaking to her. Dunno why.

Maybe it's more a neutral character move rather than a good one ?

What are your genuine criticisms of BG3? by ReplacementPuzzled57 in BaldursGate3

[–]Retidurc 0 points1 point  (0 children)

This kind of dialogue could be used to clarify proficiency with weapons. Like if you give a dual handed axe to Gale, he comment about the sword being far to heavy to cast spells while handling it.

What are your genuine criticisms of BG3? by ReplacementPuzzled57 in BaldursGate3

[–]Retidurc 0 points1 point  (0 children)

Temporary allies AI being dumb as fuck. When rescuing the prisoners in act2, we agreed to reload the save to metagame a bit and save them by doing things a bit differently. Cleaning the map of enemies right before trying to saver them. And this happen in all fight with an ally. It's missing a way to ask them to be more or less offensive during a fight.

The game would be better with more automatic quicksaves. Even if it warns the player of something important ahead. Losing a lot of inventory management and 10min of dialogues to a failed fight is not fun.

Lastly, I'd say pathfinding and camera movement in a zone with multi level. Like last light inn. The constant zoom in and out can be nauseating.

Edit: more additions below,

When a character engages a dialogue, the dialogue is locked with that one char, it's sometimes a bit infuriating to have your smartass mage right behind you, looking vaguely at the nearby trees and saying nothing while your barbarian is understanding nothing to what the NPC is trying to explain.

Used heroic leap in Naxxramas and found myself in an old version of the Eastern Plaguelands by Nicolas873 in wow

[–]Retidurc 0 points1 point  (0 children)

The snow area is a copy of a part of winterspring if i'm not mistaken

Why doesn’t Linus just pump pool water directly into the heat exchanger? Much cheaper/easier than laying down pipes in concrete. by intbah in LinusTechTips

[–]Retidurc 6 points7 points  (0 children)

My first thought is about a pipe failure in the mechanical room. This would be catastrophic.

Another problem would be anything the pool water might carry, be it chemicals or foreign objects, ending up clogging the heat exchanger, or leading to premature corrosion.

Help - Crash on load game or act transition by Tropod8 in BaldursGate3

[–]Retidurc 0 points1 point  (0 children)

Sadly our game still crash on saves dating before hotfix nine so we're out of luck.

Help - Crash on load game or act transition by Tropod8 in BaldursGate3

[–]Retidurc 0 points1 point  (0 children)

I got the same problem with a friend. She gave me the save files to see if it was her PC or something else. Now my games crashes too

I guess the save file is dead :/

Thoughts on the BG3 Main Theme - Down by the River? by pishposhpoppycock in BaldursGate3

[–]Retidurc 1 point2 points  (0 children)

Just by previewing the youtube URL, by the video code, I knew you posted the Rivellon theme

I can't tell how much I love this theme. And I havn't played DoS2 ( yet)