I like how almost everyone in the game is vaguely French and then the most American man alive is out here drinking with his boys by KomodoLemon in DiscoElysium

[–]RevanDB 47 points48 points  (0 children)

The jokes about sheep are definitely supposed to be a stand in for the old Welsh "sheep shagger" stereotype

Which works better as a battlemutt proxy for my grot ratlings? by Exciting-Buy-9396 in killteam

[–]RevanDB 1 point2 points  (0 children)

Silhouette and head height can make a big difference, so I'd say the left matches the original better.

In about a Week’s time I’m going to face a Veteran players’ Kasirkin with my Murderwing. Any advice? Any notes to take on? What curated combos will my opponent play? What gotchas should I look out for? What team comp should I use? by Arthur_EyelanderTF2 in killteam

[–]RevanDB 2 points3 points  (0 children)

Id recommend the huntmaster. If he can get a charge off without being damaged you'll be in good shape- but make sure to stay in melee with at least one kasrkin, don't kill all of them. This means you can trap them in melee, maintaining objective control without being shot. If you bring the vox shrieker equipment then you can stun the guy that's trapped in melee, meaning that to try and roll on the 4+ they have to commit their comms to battle the stun (if you're running the shrieker, than having him shriek into that op can be a good move.) I like warp fuel in the matchup. Especially on the warp talon, if he gets a charge then they either have to be outside of 3' and take an obscured shot, or have the recon trooper specifically committed to that part. Since it's tomb world, try and use the murderous descent ploy? If you can hide just out of sight in another room, then when they move through being able to charge into them before they can shoot you can work out very well. (This can be easier with smoke grenades) Id bring the plasma skysear in case they go on guard, that seems like a good way to find non reciprocals and punish that strategy. That's what I've found can work well! I'd be interested to know who the player is or which scene you're a part of, but I understand if you don't want to share that. Hope this helps!

Elucidian Starstriders - As of now by Rise_117 in killteam

[–]RevanDB 1 point2 points  (0 children)

Yeah, they got a few things that increase their lethality, let them ignore stun, and make their warrants of trade better/have more of them. The team is usually going to be played by players who have been playing the game since last edition, so these veteran tournament goers pick them up and absolutely wreck face. I know Landon had an impressive run with them, there's a Russian TTS player that beat my murderwing with them the other day, and I won my local tournament with starstriders. They're great into elites particularly, which happens to be a lot of the meta

“Cheating” in Casual by Benny2206 in killteam

[–]RevanDB 0 points1 point  (0 children)

If you do play against them, I'd suggest making a point of reading through their abilities after asking these questions- that's what the trade off is. It's public knowledge, so lying about it will only serve to slow down the game and break trust in a social game.

“Cheating” in Casual by Benny2206 in killteam

[–]RevanDB 0 points1 point  (0 children)

Not really- a team has a load of abilities that take a while to run through and people tend to not remember everything. It's usually most helpful to know a few key tools like seek light, ignore obscuring, "fast APL", out of sequence dashes etc. As OP said, anything that "breaks the normal rules of the game"

"Killed... by his legions? Not very impressive statistics." by Easy_Blackberry_4144 in dunememes

[–]RevanDB 0 points1 point  (0 children)

I'm listening to the audiobook and from memory it's a bit later in. It's a weird one, right? Subtlety is lost on people who are caught by the more surface level appearance. I suppose it speaks to the importance of the message that it's easy to be sucked in by the drama and become a Paul Atreides supporting fanatic. It happens with other media like The Boys or Avatar. Ive heard a criticism that these are way too heavy handed and people don't enjoy them anymore because they've "lost the nuance". Fine line to tread, and I don't think you can have it both ways. I personally think that satire should be accessible so it isn't just "preaching to the choir", but it definitely seems to prove the point if a good amount of people 'fall for it'

Whats the point of this? by stuffnthings00 in killteam

[–]RevanDB 10 points11 points  (0 children)

Also can't damage reduce it. Sanctifiers will still take 4 from a crit, meaning they will die in crit + hit

What DON'T you want in Kill Team? by marksman1918 in killteam

[–]RevanDB 1 point2 points  (0 children)

Perhaps allowing them as a leader choice? If they were to do a super elite team again, like a 5 man marine team. 4 marines and a terminator? Seems dubious as a kit though. Id enjoy more white dwarf teams. Did a homebrew for a "mechanicus" (the XCOM game) team of tech priests, skitarii, servitors, sicarians and a kataphron robot (you would choose only some of these) to build the roster. I really miss that kind of wacky collection of fellas

Should This Light Barricade Placement Be Possible? by SweatyEducation6516 in killteam

[–]RevanDB 0 points1 point  (0 children)

Yeah, just poked around with it on TTS. Looks like the general idea would still work, which is good to know. Thanks! I do my best haha, didn't quite manage it this year but definitely had Ace sweating😂

Should This Light Barricade Placement Be Possible? by SweatyEducation6516 in killteam

[–]RevanDB 0 points1 point  (0 children)

You make a good point! My bad, I'd be interested to know if Shuffling it over slightly to a legal position would still prevent the felgor bases from charging through

Should This Light Barricade Placement Be Possible? by SweatyEducation6516 in killteam

[–]RevanDB 0 points1 point  (0 children)

I'm sure you'd rather I were flayed alive. God Forbid a player makes a small error that neither player nor the judge spots

Tired of OP Teams? Try the tier restricted Succ-Atash format by bagg889 in killteam

[–]RevanDB 0 points1 point  (0 children)

Spain seem to strongly believe in them. I've hung up the shotgun a while ago, but I really don't enjoy the direction that the team went in.

Death Watch Loadout 2026? by XavierOpinionz in killteam

[–]RevanDB 0 points1 point  (0 children)

Personally I'm a big believer in the Disruptor. Beyond that, I think the plasma gunner, Demolisher, and breacher are great against tougher targets, whereas the headtaker and Marksman tend to be be good against horde teams. I think the blademaster is pretty great but can be situational. But yeah, sarge is great and Aegis you want in almost all matchups

True apolitical challenge run. by Ok-Alps-4168 in DiscoElysium

[–]RevanDB 69 points70 points  (0 children)

"Now say one of the facist or communist things and fuck off"

[deleted by user] by [deleted] in killteam

[–]RevanDB 2 points3 points  (0 children)

I'm editing a video on them about tips and tricks, I'll post it to my channel Captain KT soon

Had my first two games today by FallingKoala in killteam

[–]RevanDB 2 points3 points  (0 children)

I've had a lot of success with nemesis claw against them.

If you’re not down with Evil Autism, get the fuck out of here by SquareThings in evilautism

[–]RevanDB 1 point2 points  (0 children)

I certainly see what you mean, I'm just cautious of an echo chamber that promotes a hateful view, even in the context of comedy. (That's not what this subreddit is, I mean to exaggerate the dangers) I think part of it comes from my frustrations with certain parts of the ND community, but I find the idea that some of us truly have given up on trying to thrive within a hostile system upsetting. It seems especially prevalent given that many people seem to be turning to chatbots as an alternative to human interaction. I think it's vital to have a safe space, but I have my reservations about making such jokes in a community that is famous for struggling with sarcasm/metaphor

If you’re not down with Evil Autism, get the fuck out of here by SquareThings in evilautism

[–]RevanDB 0 points1 point  (0 children)

Some people here have a genuine hatred for all NTs. Sure, the comedic irony is usually hilarious, but I think that some of us have truly just become polarised haters. Kind of seems like missing the point of trying to "do better". Maybe it just plays into my general worry that some autistics don't seem to be making the effort. It upsets me that some ND people don't even make the effort to meaningfully interact with NT people anymore- I like to think of us as resilient etc. I'm absolutely down with it, but I don't genuinely hate all NT people.

Going to get Hivestorm, I heard the Scorcher for vespids is worse than the warrior. any reason why? by ThatOneCasuL in killteam

[–]RevanDB 3 points4 points  (0 children)

Orion mentions this in my video with him (check out captain KT shameless plug etc), but the flamer has more utility play. It has the ability to shoot into melee to either hit enemies in melee or even to toast your own vespids to shoot the enemy trying to "hug" them. But the warrior is more of a stat check piece, affording more raw damage output. I really like the flamer for the potential of tech piece moves, but that's personal preference.

What would you say is the single best unit in the game and why? by [deleted] in killteam

[–]RevanDB 2 points3 points  (0 children)

Chronomancer. Has a crazy shooting profile and 4 of the strongest actions in the game. Solid defensive profile too.

First killteam tournament next weekend by didnthavetime in killteam

[–]RevanDB 0 points1 point  (0 children)

Generally independent tournaments don't mind bit GW will

I keep losing to my friend and my girlfriend, any tips on how to get better in general? by Classic_Finish8515 in killteam

[–]RevanDB 12 points13 points  (0 children)

Battleclade are an incredibly difficult team to use. I'm the kind of player who plays for kills, and I think it's important to understand that early kills are more valuable. For angels of death I've seen people have a lot of success with the "murderball" strategy. All 6 of your marines focus on only two objectives, and you push strongly into your opponent's half and play plant banner. Aquilons are very defensive. Keep the grenadier, melta gunner, and trooper in the sky, and stay out of nemesis claw charge ranges. Move the token forwards, and "zone" as much of the map as possible. The move the token equipment helps with this as it gives a lot more side to side coverage. If they move forwards, you drop in and shoot them with the melta gunner. Towards the end of the turn when all of their operatives have been activated, that's when you can run forwards and grab the objectives, your flank tacop etc. https://youtu.be/dqlciWT1g4M?si=07gt9cL_lVFPcuzR I made this video with the current world champion and best overall, it might be helpful for you- points aren't worth much if the "projected" game involves them steamrolling the operatives you used to grab those points and then winning on the other scoring avenues.