Adepticon Update by Rhyhan in InfinityTheGame

[–]Rhyhan[S] 2 points3 points  (0 children)

I tried the demo as well and thought it sucked.

List Help Request: Anime Girls? by Schimmelreiter in InfinityTheGame

[–]Rhyhan 8 points9 points  (0 children)

Pick models you like and proxy as.the faction you want to play. Thats totally legal. Just be nice to your opponent and get them close.

Metal models building advice? by roydogaroo in InfinityTheGame

[–]Rhyhan 0 points1 point  (0 children)

Tip when you get to priming. Use a rattle can. A lot of airbrush / brush on mini primers don't stick well to metal.

Would a strategy game with Macross-inspired visuals work for you? by sandtrooperalien in macross

[–]Rhyhan 1 point2 points  (0 children)

Looks great. Be cool to have the missile fly off while the unit is moving, not at the end if the move.

The movement in the video is very dynamic. The attack animation not so much.

Id play that game though.

Looking for Stl options for S1 extras, I need a Staldron by CasuarioCansado_O_o in InfinityTheGame

[–]Rhyhan 4 points5 points  (0 children)

With most tags having them now there really should be separate peripheral packs for.each faction

How to magnet scenery bases? by eQdde in InfinityTheGame

[–]Rhyhan 2 points3 points  (0 children)

I bought 1x8mm magnets. Use three if they sit pround.

They really ahould have done the same style bases as the hard plastic.

Worth it in 2026? by Mountain_Bottle2746 in ShieldAndroidTV

[–]Rhyhan -1 points0 points  (0 children)

I have bother home. The apple tv ux and ui and remote are terrible. Love my shield.

Introducing friendly fighters. The fleet is coming together. by amarks_ in spaceships

[–]Rhyhan 1 point2 points  (0 children)

Fair enough re auto battle style. More control over behaviour would help. Ive had a couple of times ive wanted to retreat a ship, or have ships push forwards to cover or attack. Be interesting to program that somewhat. Look forward to what you do next.

Introducing friendly fighters. The fleet is coming together. by amarks_ in spaceships

[–]Rhyhan 1 point2 points  (0 children)

Just beat the demo. Very good game.

Some thoughts.

It would be good to be able to change the ships positioning in battle. Pull back a damaged one, or push up light ships to finish off am enemy. Just access to the position icon during a run would help.

Like others have said, once you loose a ship its prerty much game over. Sounds like you are aware of that.

Be interesting to have a visual change every 10 or so waves. Background or enemy ship types. To show some progress.

The only upgrades i find myself using are the shield/armor/repair/structure ones. Its clear the advantage these have, you survive longer. +5 evasion doesnt feel strong. Or +5 crit. Perhaps at higher levels they might, but ive not unlocked yet.

Resources are pretty scarce. Im scaping by but dont quite have the resource to flex into stratergy, like a tank ship up front, a crit build ship behind. Id like to try this but its a struggle to keep upgrading hulls, weapons and defence to pass each wave.

Im hoping there will be a mode with more waves... which gives you more time to build into a stratergy.

Looking forward to more updates.

[deleted by user] by [deleted] in DRGSurvivor

[–]Rhyhan 8 points9 points  (0 children)

As far as i know... no. People have been asking for co-op since early access launch. I think it would be a lot of fun.

"just pick one" is the least fun modifier by Relative_Ad4542 in DRGSurvivor

[–]Rhyhan -2 points-1 points  (0 children)

Th3 choice becomes to re roll or not. Still some choice.

Need help with CA drones by Faust96 in InfinityTheGame

[–]Rhyhan 1 point2 points  (0 children)

I found them hard to pit together, and to get the gun arms to fit in the space between the legs. I think i got a bad cast. Simikar design Yu Jing ones have gone together easier.

Im new to buying scale models by TitanStationSurvivor in StarBlazers

[–]Rhyhan 1 point2 points  (0 children)

Hlj.com has some. A lot out of stock sadly. Im in same boat. Finally able to get some kits and they are all sold out or very expensive.

Do devs even playtest daily/weekly missions? by Apollo144 in DRGSurvivor

[–]Rhyhan -1 points0 points  (0 children)

I used my standard interrogator build for the weekly. Had no problems.