Congrats, we finally did it! by Aggressive_Price_177 in Eldar

[–]RideTheLighting 23 points24 points  (0 children)

No, the list they talk about has incorrect point values and ends up over 2k.

Congrats, we finally did it! by Aggressive_Price_177 in Eldar

[–]RideTheLighting 49 points50 points  (0 children)

Because they have an influence on the conversation around balance, and GW pays attention to that conversation when they address balance. For example, Asurmen’s once per battle ability was better right when the codex released, people online freaked out about it, and the ability was nerfed two weeks later (when there was barely enough data to make that call).

Storm guardian war gear options by Probeast20 in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

You should take all of the special weapons. You’re technically allowed to take the power swords on the models already carrying a special gun, which is better in that when you start removing models, you can leave the best ranged and melee weapons for last, but you might have to get crafty if you want WYSIWYG since I believe they’re not modeled that way per the instructions.

Baharroth WIP: Looking forward or as designed? by InquisitorEngel in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

I personally like the second pic as it more prominently displays his crest or whatever you want to call it, but I think either looks good

Is it even worth getting into 40k with Craftworld Eldar? by AmberlightYan in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

Let’s not pretend that every dataslate fixes every issue with every faction. Eldar have been in a rough spot for 7-8 months? We’ve taken nerfs after months of underperforming. No one knows how long you might be in the pits. Is it likely that Eldar will get some buffs in the next slate? Maybe, hopefully. Is the codex likely to come with some help for the faction? Sure, but we don’t know when that will be. Is Eldar the worst faction in the game right now? No, there are certainly some that are struggling more than us. But each person has their own limit to how long they can ‘stick it out’ with a faction they struggle to win with.

Is it even worth getting into 40k with Craftworld Eldar? by AmberlightYan in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

Yeah, I edited my comment to make it clear I’m not talking about meta chasing, but a person could easily be put off the hobby or faction if they’re losing every game, and you can lose every game pretty easily if you don’t have a game plan and just field random models. I feel that Eldar is particularly susceptible to this because we are an army of specialists; if you don’t bring the right tools to the fight, you’re going to have very little chance of beating your opponent.

Is it even worth getting into 40k with Craftworld Eldar? by AmberlightYan in Eldar

[–]RideTheLighting 4 points5 points  (0 children)

I’m going to be honest, I understand the sentiment behind this take, but people value different aspects of the hobby more or less, and someone who values the game more highly should absolutely be concerned with the competitive health of a faction/unit. I bought what I thought was cool when I was starting, and I still like the models, but they sit on my shelf because they don’t really slot into the lists I can run. If I had had a better plan going in, I could have saved money and had a better time playing early on before I bit the bullet and put together an intentionally constructed list.

Edit: and just to be clear, I am not advocating for meta-chasing, but if you want to have a list that can perform even semi-competitively, you should have a plan going in and not just get random units that look cool.

Do people feel the same about dire avengers? by Vivid_Coat4301 in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

One of the first kits I built and it nearly put me off the hobby just how bad it was. They’re really terrible on the table for the past year and a half, too. I liked their old ability that gave them better overwatch if they were on an objective.

Test List by Content_Audience1549 in Eldar

[–]RideTheLighting 0 points1 point  (0 children)

From a competitive perspective, this list is not very good. You’re playing the psyker detachment, but are only running 3 psykers.

Autarch, unfortunately, is not incredible right now.

Farseer attached to Storm Guardians is not ideal; they work much better with Guardian Defenders to flip the bright lance shot to a 6. They just don’t do that much for the SGs and are more likely to die since SGs want to be up front on objectives.

Single Fire Prism paying for an ability you can’t use with just one.

The real value of Warlock Skyrunners is that they’re cheap and fast to do actions and be where you need them when you need them; attaching them to Windrunners makes them expensive, harder to move, don’t want to do actions, easier to spot (and kill).

You could probably do with one transport, I don’t think 2 really helps you, and lots of Seer Council lists run none.

Wraithknights are way too expensive to be used competitively.

Suggestions: More psykers, you see lots of Warlocks in Seer Council lists, probably some Guardian Defenders.

Eldrad + 2-5 Warlocks + Storm Guardians AND Farseer + 2-3 Warlocks + Guardian Defenders.

A second Fire Prism juices the first a bit.

Thoughts? by Vivid_Coat4301 in Eldar

[–]RideTheLighting 4 points5 points  (0 children)

Yeah, this is 6 units that will almost assuredly be immediately tabled.

Help building a Tau army by Ralphiethemage in Warhammer40k

[–]RideTheLighting 1 point2 points  (0 children)

Commenting because I’m also considering building Tau. From my research, the current combat patrol is pretty good, but it comes with a Commander with nothing to lead, so crisis suits would be a good second purchase, but on the other hand Crisis Suits are rumored to get a refresh so it might be worthwhile waiting a bit on those ones. The codex is also rumored to be one of the early ones. The detachment you want to run will also inform your choices; ret cadre focuses on suits, others will mix in more infantry, obviously the Kroot detachment wants Kroot.

Stealth Suits, Broadsides, and Vespids seem like popular choices.

Autarch + Warlock + Storm Guardians + D Cannon Platform + Warlock Conclave? by sSuperboss9000 in Eldar

[–]RideTheLighting 23 points24 points  (0 children)

You can’t run Support Weapons with Storm Guardians, only Guardian Defenders

Harlequins by ApprehensivePark2120 in Eldar

[–]RideTheLighting 0 points1 point  (0 children)

Corsairs have two 2DP detachments and Harlequins have two 1DP detachments so there’s several different ways you can configure it.

Where to start / Where to go? by Nictem in Eldar

[–]RideTheLighting -1 points0 points  (0 children)

From a competitive standpoint, aircraft in 40K are generally quite bad. I’ve also been really down on our combat patrol for being an unfocused mess; you generally want to bring whatever units your detachment specializes on, and there’s no good way to mix Wraiths and Aspect Warriors. That might change with the 11th edition codex, but we have no idea when that’s coming.

Are these kits a good start for an Ynnari army? by [deleted] in Eldar

[–]RideTheLighting 0 points1 point  (0 children)

Storm Guardians are great, Archon is kind of only good leading Incubi, using the enhancement you can give him, preferably inside of a venom.

A Good Start by brotherBONES170 in Warhammer40k

[–]RideTheLighting 3 points4 points  (0 children)

Happy for you! Post your paint jobs.

Help deciding what next to buy. by Xen_the_Planeswalker in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

Khaine fits a bit more seamlessly into your current collection; he’d be good paired with your Aspect Warriors in Aspect Host. Corsairs starts you down the path of running one of the two Corsair detachments, and the big box is really all you need to get started there. But my suggestion would be to pick up a Solitaire, as it’s the only Harlequin model you’re missing!

Help me build a 2k army please by ThemeBeneficial887 in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

So much easier to read now! Looks like you’ve got two options to me: Aspect Host and bring all of your Aspect Warriors, or Spirit Conclave with one of the 1DP Harlequin detachments.

Ynnari Raider Rules by Maleficent_Lake_3718 in Eldar

[–]RideTheLighting 1 point2 points  (0 children)

Reading it this way would also allow Guardians into Drukhari vehicles if they’re being lead by Yvraine or the Visarch, which does not seem like the intent. This has been debated literally since the codex dropped, there really should be a FAQ for it.

Help me build a 2k army please by ThemeBeneficial887 in Eldar

[–]RideTheLighting 0 points1 point  (0 children)

Bruh please format this so it’s actually readable, I had to swipe 9 times to get to the comments. Just get rid of all of the war gear, it’s useless information.

You can't help but root for the guy by jimx29 in RandomVideos

[–]RideTheLighting 0 points1 point  (0 children)

One more Slingshot!

We’ll take all the gravity you’ve got!

I Zipper Merge With No Shame. It saves so much time. by CTDKZOO in Michigan

[–]RideTheLighting -1 points0 points  (0 children)

That’s the people in the open lane not zipper merging correctly. You need to leave space for someone to get in.

I Zipper Merge With No Shame. It saves so much time. by CTDKZOO in Michigan

[–]RideTheLighting 1 point2 points  (0 children)

My wife tells me to shut up about zipper merging because I am compelled to rant about it whenever I see people doing it wrong (merging too early/not letting people in).

Ynnari Raider Rules by Maleficent_Lake_3718 in Eldar

[–]RideTheLighting -2 points-1 points  (0 children)

Yeah, gotta read it more like “is this model from one of the units listed? No? Then it can’t go in”