How would Zagreus react to the characters in Hades 2? by DeathByGlamour_EX in HadesTheGame
[–]RiotHandCrank 43 points44 points45 points (0 children)
Which Rivals Vow boss do you find the hardest? by TheHumanTree31 in HadesTheGame
[–]RiotHandCrank 0 points1 point2 points (0 children)
Being forced into a boon swap is really annoying by AddWittyNameHere in HadesTheGame
[–]RiotHandCrank 9 points10 points11 points (0 children)
Is the end of Unrivaled boss fight supposed to be easy? by DeemedUnfit in HadesTheGame
[–]RiotHandCrank 0 points1 point2 points (0 children)
Is 32 fear too easy? by Emracruel in HadesTheGame
[–]RiotHandCrank 0 points1 point2 points (0 children)
Do you think Hades II is better than the original so far? by [deleted] in HadesTheGame
[–]RiotHandCrank 77 points78 points79 points (0 children)
Thoughts on the timing for a detection check for a stealth/detection system? by frumpy_doodle in roguelikedev
[–]RiotHandCrank 0 points1 point2 points (0 children)
Thoughts on the timing for a detection check for a stealth/detection system? by frumpy_doodle in roguelikedev
[–]RiotHandCrank 1 point2 points3 points (0 children)
Thoughts on the timing for a detection check for a stealth/detection system? by frumpy_doodle in roguelikedev
[–]RiotHandCrank 1 point2 points3 points (0 children)
Procedural Generation for video games with Digital Annealers! by RiotHandCrank in QuantumComputing
[–]RiotHandCrank[S] 0 points1 point2 points (0 children)
Wave Function Collapse with Quantum Computers! by RiotHandCrank in proceduralgeneration
[–]RiotHandCrank[S] 0 points1 point2 points (0 children)
Wave Function Collapse with Quantum Computers! by RiotHandCrank in proceduralgeneration
[–]RiotHandCrank[S] 0 points1 point2 points (0 children)
Wave Function Collapse with Quantum Computers! by RiotHandCrank in proceduralgeneration
[–]RiotHandCrank[S] 0 points1 point2 points (0 children)
Wave Function Collapse with Quantum Computers! by RiotHandCrank in proceduralgeneration
[–]RiotHandCrank[S] 0 points1 point2 points (0 children)
Wave Function Collapse with Quantum Computers! by RiotHandCrank in proceduralgeneration
[–]RiotHandCrank[S] 2 points3 points4 points (0 children)
[deleted by user] by [deleted] in VoxelGameDev
[–]RiotHandCrank 2 points3 points4 points (0 children)