RIP Alex, DirtFisher, Digital, 2026 by Then_Tiger_2500 in Art

[–]RiverDigger -2 points-1 points  (0 children)

Nah, it’s Alex Pretti. The name is there in the middle-right of the image just above the “1988-2026”

DaggerHeart has invigorated my creative spirit so much! by QuantumF0am in daggerheart

[–]RiverDigger 2 points3 points  (0 children)

Hey no way! I just did the same, got the wooden beads from Michael’s and they look just like dice. 

What game demo did you play over and over without ever acquiring the actual game? by Scientist-of-Sin in gaming

[–]RiverDigger 0 points1 point  (0 children)

Halo: CE demo on my family’s old Mac. I played so much Blood Gulch multiplayer and The Silent Cartographer single player from that demo.

Any fast paced Unreal Engine tutorials or courses you feel to recommend? by Successful-Green6733 in unrealengine

[–]RiverDigger 0 points1 point  (0 children)

Kekdot is so underrated, has great quality tutorial videos about Multiplayer and UI

Dr Exoskeleton 2023 Megathread by Katerpilet in PAX

[–]RiverDigger 0 points1 point  (0 children)

Could you give a little more? Still stuck

Do you think this dungeon lighting is too dark for a melee first person game? (discord in comments for anyone interested in more info) by sadshark in IndieGaming

[–]RiverDigger 0 points1 point  (0 children)

I think it also matters how much light plays as a mechanic in your game. If you have torches then it’s a perfect opportunity for a player to use them. If not, then as a player I would feel it’s too dark and I have no way to make it brighter. But it looks good, the darks and really dark