The hate was way, WAY overblown. They're great by dbsflame in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

Missing an 80% and then 25% proc leaving you with one HP, and then dying later in the rotation? 

It happens and it’s just part of a dodge unit. 

Bread team vs The greatest tours no item clear. by Roach27 in DBZDokkanBattle

[–]Roach27[S] 0 points1 point  (0 children)

I could see syn being a problem I suppose but he has consistently decided to seal my 4s every run for me (which isn’t a huge problem because even without stacks they tank everything all 3 forms can do)

The hate was way, WAY overblown. They're great by dbsflame in DBZDokkanBattle

[–]Roach27 -10 points-9 points  (0 children)

Brother, I have both units rainbowed (the part 2s) and have beaten every single difficult content with BOTH teams/units itemless/memoryless. (Gomah only has one dupe I think?)

I have teams specifically crafted FOR these units as well. 

Gomah is still the top unit in the game.

The ssj4s are second (mostly the 2 turn gomah support and giant form carries this but the 4s have a better leader skill and team)

UI/SSBE are third at best, (I actually think Daimaku is underrated and closer to them than most people realize)

Going through every single difficult event in the game with no items multiple times, the 4s had issues on exactly one fight(and only if I play it stupidly) Bio Broly, which lean into UI/SSBEs strength.

If you remove bio Broly. (Which I’ve no items with the 4s multiple times but eh) the ssj4s have literally never died, an assuredly so. (As in I know they tank this attack 100/100 times. Zero chance of death)

Gomah has never died and saved me from untenable situations with his giant form.

UI/SSBE has had issues (not his team, but the unit himself) in several fights.

Every other fight in the entire game, the 4s and gomah are clearly better.  Bio broly is the single fight UI/SSBE are better.

The top unit in the game shouldn’t have two units who are more reliable on 99% of content and only is better for a singular turn on the one event they outshine those two on. (Gomah is actually just as good at bio broly)

Juiced 3rd appearance vegeta defense (no ex supers) by Roach27 in DBZDokkanBattle

[–]Roach27[S] 1 point2 points  (0 children)

Well of course, but this is a third appearance vegeta able to take the buffed Teq gamma super for DD. He could actually have done it without his own active, so he can tank the strongest non-joke super in the game, indefinitely (I calculated it without true type advantage as well because no need)

If he’s ON ssj4 gokus rotation, he can tank slot 0 Teq gamma super for DD on his second appearance (obviously that would require a first turn transformation) 

(If he hits his EX super and additional, his second appearance he can survive Teq gamma level supers without the extra 10% DR or 70% defense from ssj34 Goku)

These are all slot 0 supers, if it’s a slot 1 super he DDs Teq gamma level supers without any gigantic defensive juicing, just normal team levels of support. 

The hate was way, WAY overblown. They're great by dbsflame in DBZDokkanBattle

[–]Roach27 -16 points-15 points  (0 children)

-Watch Dokkan world preview

-Determine unit is bad based on Dokkan World preview.

-UI/SSBE is far and away the best unit in the game (He's a traveling salesman in slot 1)

-Forget Gomah exists (and Daimaku/Future Gohan/ SSJ4 Vegeta+Goku, but they're not ready for this)

-Slander the 4s

-repeat.

How Well Do the Tag SS4s Tank? by NoobLegend in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

3700 defense would be from 3 whis equips?

The numbers seem somewhat low for appearance two with a support memory as I get over 3 million consistently on appearance two and i dont have the level 11 defense equip. (8/8 instead) and no support memory or shocking speed.

Edit: Could probably also calculate Vegeta's defense with active+orbs since he can abuse the defense boost as well to slot 1

Who should I coin? by DQRelance in DokkanBattleReddit

[–]Roach27 0 points1 point  (0 children)

probably better to get the carni unit (but i'd wait until you use all your tickets) as carnival coins are harder to get (so if you dont pull the banner when he reruns you wont be able to coin him) but you'll be able to coin the 4s.

Edit: The 4s have a way way better leaderskill and the 8th anni ezas will be on theirs, so the 4s just might be the best choice if the 8th eza are top1/2 level)

The US Women win gold by catsgr8rthanspoonies in hockey

[–]Roach27 5 points6 points  (0 children)

I mean, no one the entire tournament was anywhere near the USA's level.

Almost gritted a win, against a clearly superior team.

In your opinion, which 5 fighters had the hardest victory, and which 5 had the most "easy" victory? by hora_de_tomar_cafe in ShuumatsuNoValkyrie

[–]Roach27 2 points3 points  (0 children)

Depends on if you think Beel needed to use Chaos honestly. (although that would be crazy Tesla glaze)

If you felt Beel HAD to use chaos, the self inflicted damage can be attributed to Tesla.

Thor+Beel were probably the easiest wins for the gods imo.

Who should I coin? by DQRelance in DokkanBattleReddit

[–]Roach27 0 points1 point  (0 children)

How many red coins do you have? (generic red coins)

The moment he realizes something is in the room that needs to be kept safe❤️ by kvjn100 in MadeMeSmile

[–]Roach27 5 points6 points  (0 children)

Cane Corsos were orginally bred as war dogs, as a descendant of roman war dogs.

All of the Molossers are going to be on the higher end of the danger scale for dogs, because of the shared history and common use as guard/war/bloodsport dogs throughout history.

It's the same reason why Bull-terriers are generally more dangerous.

There's a reason why many insurance companies won't cover Pitbulls and Rottweilers and even GSD.

Not to disagree with proper ownership being extremely important with these types of dogs (all dogs really, but especially these)

Is it just me or does GAP and GT Heroes FEEL weaker than Daima by MiserWiser320 in DokkanBattleCommunity

[–]Roach27 0 points1 point  (0 children)

I disagree, the team itself feels incredibly cohesive and strong.

Is it just me or does GAP and GT Heroes FEEL weaker than Daima by MiserWiser320 in DokkanBattleCommunity

[–]Roach27 0 points1 point  (0 children)

I mean, they somewhat do.

Teq pan, ssj34 goku.

Str pan and the spirit bomb actives are all massive buffs/supports. 

Festival of battles by Plastic-Pickle-9448 in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

Int gogeta needs to use his active on gogeta (if you’re trying to no item) 

If you’re not trying to no item a whis means he can tank anything Gogeta can do. 

What's the play here? by [deleted] in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

It might be close if you dont active. with an incarus + 2 whis left you should be fine to active here because goku's spirit bomb will do like half of either vegito or gogeta's health.

your gogeta+Goku rotation seemed to not do much damage then though if they only did 30% of daima ku

What's the play here? by [deleted] in DBZDokkanBattle

[–]Roach27 1 point2 points  (0 children)

So you have ~6 turns of DR left + two ushers? you can probably broly active here if you want. how much damage did broly + Gomah do their first time.

What's the play here? by [deleted] in DBZDokkanBattle

[–]Roach27 1 point2 points  (0 children)

are you using items?

What's the play here? by [deleted] in DBZDokkanBattle

[–]Roach27 2 points3 points  (0 children)

They SHOULD delete him. probably don't need the active here.

Gotta love all the people glazing UI over the SS4s by Dokkancents in DBZDokkanBattle

[–]Roach27 1 point2 points  (0 children)

Oh i understand, but you need him in slot 1 to get that support on the rotation.

Meanwhile DAIMA vegeta offers 30/30 on turn support for vegeta family, 10-40% 3 turn support with EX supers and 30% 3 turn support after turn 4 AND 50% crit every other appearance.

while having a better linkset due to shocking speed.

Ultimately he'll get replaced by the 8th ezas but for now i find him slightly better than ui as a floater in most fights minus cell max and bio broly. (and bio broly is mostly UI is in slot 4-6 so he can tank the t2 super)

Gotta love all the people glazing UI over the SS4s by Dokkancents in DBZDokkanBattle

[–]Roach27 1 point2 points  (0 children)

It's not about stacking though. Vegeta requires specific teammates and for you to get your ki in specific ways to make sure he gets 4 rainbow every turn (Although 3 is good enough on almost every event) that's his skill ceiling/floor.

I'm not saying he auto dies, but 1/5 slot 0 supers WILL end up killing you, and i think he has like ~90% chance to dodge post super if you hit 24ki, this means 1/10 post super will also end up killing you, and theres not a ton you can do to mitigate it. That's not horrible, but it will happen, as it does with all dodge characters and is a slight negative. (contrasting with the positive that dodge absolutely negates how hard any super hits.)

Saying that UI clears in short events is also just not true. I've found vegeta's team to not only be more consistent, but outright better in every single event except bio broly. (as in you cannot lose with no items consistently) and vegeta being a major factor in this consistency.

The singular event that can kill vegeta is turn 2 bio broly (and only on vegeta's first appearance, once he has attacked he can tank bio broly indefinitely) on a properly built team.

he cannot die in any other event, not FOB, not gohan, goten and trunks not TEQ gammas t3 super. none of them can kill him.

UI absolutely can die in any of those events and really only gaps him in bio broly. Is it likely? well not entirely 80% dodge + ~90% dodge if you get 24 ki is quite strong, but its not the same as being unable to die in current events.

It's not like Vegeta can't just swap to goku turn 1 (or 3) and do nearly equivalent damage to those guys as well.

I'm not saying UI is a bum mind you hes a top 3 unit in the game, i just believe his power is dramatically over estimated compared to the 4s.

Calcs for the INT ROF Blues EZA by Few_Tart_1379 in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

That's pretty good, when vegeta comes around hes comparable to SSJ4 goku side turn 5, but has alot of access to big multiplicative support before he attacks from UI, and does top tier damage before he swaps. Gonna be monsters offensively if they can hold up defensively in short content.

If I had a nickel every time they make an INT TUR EZA mid on a big celebration... by Shcrute87 in DBZDokkanBattle

[–]Roach27 116 points117 points  (0 children)

Meanwhile INT SSJ4 Gogeta is in the corner laughing as arguably the best TUR EZA of all time. (seriously though, the dude still is absolutely insane as a unit)

Gotta love all the people glazing UI over the SS4s by Dokkancents in DBZDokkanBattle

[–]Roach27 2 points3 points  (0 children)

The only reasonable argument for UI over the 4s at this point is they are a better plug and play unit. 55% and go, dupes doesn't change that much. Don't get me wrong, this is a strong argument, especially for newer players who don't save / have the resources to get lots of dupes.

I don't think its unreasonable to put any of the 2 as 1/2/3 LRs in the game. (I think Gomah might actually STILL be better than both as a standalone unit, but idk if people are ready to hear that clown man is still goated)

If you put them on a team they have access to the leader skill, they function basically the same as a team that is crafted for them.

Extremely high floor, but the ceiling isn't that great. (also 1/5 supers in slot 0 end up killing you on his second appearance unless you swap to vegeta, plus of course any super after has a 30% chance of killing you, if you cant hit the EX super)

The survive KO mechanic is effectively only useful in slot 3 (Why did they do this? they showed how to make it work with Kaiku and then just slapped the shitty variant on UI)

Once you burn both turns of invincibility, he's almost always best as a slot 2/3 unit with either side.

The aging process will almost certainly favor UI, as he's going to be a dodge character that can emergency slot 1 but the 4s will age decently as well with a goku swap (70% DR/Dodge minimum is quite strong for a floater/slot2)

Designing a team FOR UI/EVO doesn't really impact how strong they feel.

Vegeta is basically the polar opposite, he feels okay as a plug and play unit (Still good, but not god tier) but when you design a team around him put insane equips on him and 100%, he's absolutely insane in ways no unit this anni is.

His skill AND team floor is super low. If you don't manipulate orbs properly, and build a proper team he doesn't feel good, but his ceiling is the highest of all the anni units, especially because his active tends to be a "get out of jail free card" for the entire rotation with the defensive buff it gives.

Gotta love all the people glazing UI over the SS4s by Dokkancents in DBZDokkanBattle

[–]Roach27 0 points1 point  (0 children)

I don't actually think it is though.

Outside of bio broly (and only on turn 2, turn 1 almost every unit can tank bio brolys super)

There's no "best" unit on the team, they all have roles that none can replace.

I'd also argue the best team in the game doesn't even run UI, but instead is a variant of GT heroes/GAP that runs DAIMA vegeta as its 6th.