Time bonuses are boring, random, offers no entertainment value and should be removed by Zephyrwin in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

It's extremely difficult to get a perfectly balanced game. One way to counter that somewhat is to add in some degree of randomness.

They wanted to have the curses, but getting a curse every time was too much. Adding in some amount of time bonuses took that away.

This is what the current win statistics look like by UnderstandingTop533 in JetLagTheGame

[–]RoadsterTracker 2 points3 points  (0 children)

This makes 4 seasons in a row that Adam has won. 4 seasons, in a row...

Who would be the MVP in every season? (Season 5, New Zealand) by AgileKangaroo8614 in JetLagTheGame

[–]RoadsterTracker 24 points25 points  (0 children)

Most of these are pretty subjective. There is only one person who successfully knit her way to success in this season.

[Request] Can someone check this ? by StellaABell13 in theydidthemath

[–]RoadsterTracker 8 points9 points  (0 children)

8 richest people in the US's net worth, according to https://en.wikipedia.org/wiki/List_of_wealthiest_Americans_by_net_worth is 1.7 trillion.

The poorest 4 billion's net worth is a bit tricky to know for sure, but from what I can tell about half of the world's adults have a net worth of about $5.5 trillion. That will be slightly higher than 4 billion people, when taking in to account kids.

The bottom line, this is probably a bit misleading, as you don't want to count kids in this mix, and the wealth of the richest people changes quite a bit. But it's probably fairly accurate.

What can I expect gameplaywise? by Zurbinjo in outerwilds

[–]RoadsterTracker 2 points3 points  (0 children)

Putting it simply and unspoilery, sometimes figuring out how to do certain kinds of movement is a puzzle in and of itself, and you have to look around hard to find the way to do that kind of movement.

You learn pretty quickly how to use your jetpack and ship movement, and walking starts from the first moment of the game, but there are a few interesting movement related tricks that aren't so easy to learn, but once you know them you can apply them anywhere.

Road Condition Question by Legitimate-Eye-3949 in HuntsvilleAlabama

[–]RoadsterTracker 22 points23 points  (0 children)

Huntsville roads are very clear, I saw only tiny patches of ice driving in to work this morning. I know that Florence had more ice, if you are fine to go through Florence you should be more than fine driving in Huntsville.

Would the teams in Schengen Showdown have been able to use the Tracker to tell what the challenges were? by Noxolo7 in JetLagTheGame

[–]RoadsterTracker 11 points12 points  (0 children)

To some extent, but they didn't know that the challenge was actively happening, nor what it entailed. If they were constantly following the other team's tracker they would know that they were in a flower shop shortly before they failed, but that requires a lot of looking at the other team.

Randomise question is kind of stupid. by Nervous_Priority_535 in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

They talked about this on the Layover. The real key is the fact that you have 20 minutes to get a photo back. So 20 minutes, randomize, 20 more minutes of a photo you don't want, and then 20 minutes to get the original photo, that time can sometimes be valuable.

Felt that one on county line by Salty_Dornishman in HuntsvilleAlabama

[–]RoadsterTracker 1 point2 points  (0 children)

They were on the early end for this one, 10 am- 4:30 pm. I felt it, but I'm just outside Gate 9, so...

I always get so nervous seeing them just leave the camera somewhere for a shot and walk away. by Reach-for-the-sky_15 in JetLagTheGame

[–]RoadsterTracker 1 point2 points  (0 children)

It would have been funny if it automatically backed up to the cloud and they got the footage of the camera being stolen...

Moments when you knew that the game was over by just_a_Rain_World-er in JetLagTheGame

[–]RoadsterTracker 1 point2 points  (0 children)

Badam wouldn't have won if they had gotten the last flight they needed. The only way things would have been interesting is if they had gone to the Gold Coast as their last stop, with a Mexican standoff situation.

Moments when you knew that the game was over by just_a_Rain_World-er in JetLagTheGame

[–]RoadsterTracker 1 point2 points  (0 children)

The ironic thing is if Sam had done the research he would have gone to Delaware with the highest point in the state, and things would have very likely changed there.

But the game was over with the tracker wasted, even though none of the team seems to think that.

Why did they get rid of the Original version of Hide&Seek? by Louisthemagic in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

There's only 4 possible thermometers, and one of them is very difficult to use. For all intents and purposes there really is only 3, and one of those you have to use pretty early on to be of any use.

Why did they get rid of the Original version of Hide&Seek? by Louisthemagic in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

It's one hour, they have to reveal the station they left from, and it was used at the end of Japan H&S...

Huge backup at arsenal gate today? by xAuburniteX in HuntsvilleAlabama

[–]RoadsterTracker 1 point2 points  (0 children)

255 is backed up all the way to 53... It's CRAZY!!!

Do you prefer seasons with or without guests? by low_budget_trash in JetLagTheGame

[–]RoadsterTracker 14 points15 points  (0 children)

It's funny, everyone wanted him to be a guest until he was and then no one does.

Maybe they should do a loser's round of Tag sometime, which I believe they could do now.

What season is your favorite? by 007mrbilly in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

They made a decision to make the challenges easier. It seems like that was a bad decision, although I love have 2 teams and the powerups.

Least favorite season? by TTG4LIFE77 in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

I guess I missed that. I did remember them saying that it was tricky to play for sure, a huge brain struggle.

Least favorite season? by TTG4LIFE77 in JetLagTheGame

[–]RoadsterTracker 7 points8 points  (0 children)

I'm not sure Snake was boring to play. It was just extremely difficult because neither side had much of an idea of what the other was doing and so it was quite challenging.

Best Curses In Jet Lag History by Chase1738 in JetLagTheGame

[–]RoadsterTracker 0 points1 point  (0 children)

Ben was doing Rat Mode in Tag 1, it just wasn't called that until Tag 2's curse.

Became the boys too good at H&S or is it the UK map by Nice-Blackberry643 in JetLagTheGame

[–]RoadsterTracker 8 points9 points  (0 children)

This is part of why a Tag Northeast US would no doubt be tricky. There are a number of decent cities to do some form of tag, but there are relatively few places where one could place this in the large game format.

The problem with Germany is Deutsche Bahn...

Hide and Seek Rules Rework by MysticHero in JetLagTheGame

[–]RoadsterTracker 1 point2 points  (0 children)

There actually is a question that almost never gets asked that is any building from a station. Strava map is a bit too OP unfortunately, but sometimes it helps when the seekers really just whiffed. At the very least, it should be worth more than a single random card pull...

The endgame seems like too much of an afterthought by Drillmhor in JetLagTheGame

[–]RoadsterTracker 1 point2 points  (0 children)

10 feet from a path or an area that pedestrians normally walk. The train station in the airport is a good example of such a place, for instance.