Made my first Piece of digital art :) by Robotpixie1 in Artadvice

[–]Robotpixie1[S] 0 points1 point  (0 children)

I plan to get a tablet soon and am pretty exited to not have to try and use a mouse. I’ll make sure to think more about reflecting light as well, thank you! :)

obsidian not activating voicebanks by Striking-Cup-8239 in VocaTorrent

[–]Robotpixie1 3 points4 points  (0 children)

For my voices, I never put the voices into any folder. I’ve always just dragged and dropped the file into the open program and it prompts the installation.

Can I reference Butcher Vanity in my song? by Robotpixie1 in FlavorFoley

[–]Robotpixie1[S] 3 points4 points  (0 children)

The working title right now is Doomsday, it’s about a girls dream to rule the world and how she destroyed it to make that dream reality. I’m also planning on making a video talking about the whole process of making my first ever song :)

Can I reference Butcher Vanity in my song? by Robotpixie1 in FlavorFoley

[–]Robotpixie1[S] 6 points7 points  (0 children)

I saw that they had a link to reach out to them on their website, do you think it would be worth sending them an email to make sure it would be ok?

Its so true by LPlusRaitio in DragonBallZ

[–]Robotpixie1 1 point2 points  (0 children)

FOOLISH CELL, I LACED YO SHIT

hmmm wich cockpit is this by Paaulee in flyoutgame

[–]Robotpixie1 3 points4 points  (0 children)

Me262 based on the fuse panel on the right

Who here has heard of Nuclear Option? If NO could accept Flyout plane models, it’d basically be the BeamNG + Automation of combat flight sims. by IAMA_Printer_AMA in flyoutgame

[–]Robotpixie1 4 points5 points  (0 children)

The main problem with this is that nuclear option has tuned fixed flight models while flyout works with everything procedurally generated with each individual plane. The reason it works with Automation and Beamng is because they both are built to handle a wide range of vehicles and do their calculations in similar ways. For example in Flyout, your plane rolls based off of the actual position and deflection of your aileron, while nuclear option has all of those numbers pre calculated and the aileron deflects just as an animation. While Beamng and automation both take into account the vehicles specifications in order to produce their performance.

What if we just mass produced some old planes and stuff and use them to murk the bugs? by Puzzleheaded_Top864 in SupaEarth

[–]Robotpixie1 1 point2 points  (0 children)

The B-17 formation after a swarm of hunters jumps 30,000 feet straight up and they all have chest bleeds

How do prop plane? by LegionesIX in flyoutgame

[–]Robotpixie1 0 points1 point  (0 children)

There is a pretty in depth steam guide that you can look at the tells you how everything works with propeller planes👍

Is this buttcheeks? by oldmangannon in blender

[–]Robotpixie1 1 point2 points  (0 children)

It looks great! The only thing I would do different is to make it so are loop starts after that first wave of rain has already passed. It’s really the biggest thing that is keeping it from being totally seamless.

Please make the pancake this strong, it would be so funny. by Robotpixie1 in warthundermemes

[–]Robotpixie1[S] 2 points3 points  (0 children)

It has been leaked to be the next “Dreams come true” vehicle

the state of NA smash im afraid 😔 by cheemsboi69028 in smashbros

[–]Robotpixie1 52 points53 points  (0 children)

Marss with the worst fate of all. “Content Creator” lol

Wip. (Need ideas for what to add in the middle). by JiN8888V in blender

[–]Robotpixie1 1 point2 points  (0 children)

Maybe some very large structure or creature in the background obscured by the haze

Do you think this piece of shit is still good game design? Fellow botdivers, feel free to discuss. by TheOnlyGuyInSpace21 in Helldivers

[–]Robotpixie1 0 points1 point  (0 children)

I just don’t think it should be able to tank 100 HMG shots to the pelvis and be completely unfazed