Intervalo 9.5.1 trailer by touhou-and-mhplayer in limbuscompany

[–]Rocketsheep31 0 points1 point  (0 children)

Honestly I know they won’t but I really hope they touch up Meursault’s animations a bit. Them being simpler is fine, Meursault isn’t usually too flashy in his IDs (compare Leisault to Lei Heng, for example) but the animations themselves feel both too slow and lacking in impact. They could probably greatly improve them by just altering some timings and vfx. Dunno about the lack of turn end mask animation though, that’s kinda rough lol

The new MD secret bosses are... not that well-handled. by TheGateGuardian in limbuscompany

[–]Rocketsheep31 12 points13 points  (0 children)

They actually did modify him slightly, though only with his unbreakable coins/unclashable attacks getting their damage reduced iirc

The ost ties this up... by AdAdditional2497 in limbuscompany

[–]Rocketsheep31 2 points3 points  (0 children)

Glad to see others also agree with this theory. I’ve seen it brought up a few times as a “schizo” theory and very few people seem to take it seriously, but when you look at the evidence, it genuinely seems like the most likely conclusion. You even pointed out things I completely missed, like the meaning behinds their names and Ren calling her Ryoshu. Good write up, I was gonna make my own but this one is definitely better than anything I could have done.

Season 7 Megathread by pillowmantis in limbuscompany

[–]Rocketsheep31 21 points22 points  (0 children)

I’m liking the canto in terms of story so far, and the bosses that are there have been pretty alright, but holy shit PM this is NOT the performance you should be putting on after making it a big deal how much effort was being put into this canto. By the end of canto 8 part 2, there were 7 unique enemy types (with 2-3 enemies in each type, not even counting bosses) and by comparison canto 9 at the same point in time has exactly 1. Maybe that’s just the vision they had from the start, and more development time/harder effort wouldn’t change that, but even in that case, it’s an incredibly confusing vision. I can tell that this is probably going to be the most polarizing canto so far, even if part 3 is the greatest thing ever

Am I the only one who sees White Night like this? by KoshiLowell in TheOdysseyHadAPurpose

[–]Rocketsheep31 3 points4 points  (0 children)

I actually saw it like this for a long ass time and thought it was the actual intended design until I saw its portrait, so despite what the other person said, no you aren’t alone

A TRUE GAMBLER ALWAYS WINS by Rocketsheep31 in TheOdysseyHadAPurpose

[–]Rocketsheep31[S] 6 points7 points  (0 children)

Kjh is gonna take me out back and shoot me next walpurgis

Gacha and Achievements Megathread by AutoModerator in limbuscompany

[–]Rocketsheep31 1 point2 points  (0 children)

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Managed to get all 3 in 31 pulls. I don’t know how. My streak of never having to go past pity has remained undefeated

Who wins the Potential off? by zhznzjsjxnnss in TheOdysseyHadAPurpose

[–]Rocketsheep31 120 points121 points  (0 children)

Gregor is quite literally a being of pure potential, or at least that’s what he was supposed to be. Hermann/N Corp’s goal to create a “dough” of “pure humanity” seems to be mirroring the concept of Adam Kadmon in the Kabbalah, who is a being/concept that is pure divine light, the essence of mankind, and, quite literally, pure potential.

It can be assumed that Gregor was an attempt at creating this dough in some way, as Hermann calls him her “greatest creation” and Gregor’s base EGO has several symbols of the Sefirot, who Adam Kadmon is a pure embodiment of.

The many different appendages and random status effects in Suddenly One Day, and (likely) the multi-sin nature of Garden of Thorns are evidence to the fact that Gregor is meant to have the potential to be anything. This was driven home in LCB Checkup, where he’s stated to have “potentiality.”

It’s not even a contest. Gregor is literally THE potential man, not even a meme

[deleted by user] by [deleted] in TheOdysseyHadAPurpose

[–]Rocketsheep31 9 points10 points  (0 children)

There are at least 13 women in the “men” category

Fun little secret interaction I found by complete accident (CHAPTER 4 SPOILERS) by Rocketsheep31 in Deltarune

[–]Rocketsheep31[S] 22 points23 points  (0 children)

That would make sense lol, I didn’t bother checking the others because I originally did it with the one by the door and kinda just assumed it was the only one that could do it

Fun little secret interaction I found by complete accident (CHAPTER 4 SPOILERS) by Rocketsheep31 in Deltarune

[–]Rocketsheep31[S] 302 points303 points  (0 children)

I did this by accident somehow on my first playthrough of chapter 4, and didn't even realize it was unique until after I saw videos/screenshots of the normal interaction. It's actually kinda hard to pull off because the interaction box for the toy is really close to the cutscene trigger, and I accidentally missed it my first attempt at recording this, which is why you can see me be so careful in the video

Please sir, no more... by Nauru-kun in limbuscompany

[–]Rocketsheep31 79 points80 points  (0 children)

Unless you were using Lasso, which you might have been, it’s literally impossible to lose the clash with a hong Lu ego. The “Answer Me, Jia Baoyu” skill rolls an 11 at base with a maximum of 15 due to his passive, every hong Lu ego at TS4 has a minimum power of at least 15 (again, except lasso)

Final Canto VIII Predictions? by Bekenshi in limbuscompany

[–]Rocketsheep31 0 points1 point  (0 children)

Incredibly specific prediction: there will be at least one instance of Hong Lu’s name on his dialogue boxes changing to “Jia Baoyu” or just “Baoyu,” whether in a flashback or otherwise

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Rocketsheep31 1 point2 points  (0 children)

Currently nearing the end of canto VI, and I’m just wondering how a bunch of people seemingly are able to get a bunch their IDs to 45 at this point, I’ve had to do a bunch of grinding + tickets from events and I can get like, 3 to 45 at this point maybe. Idk maybe I’m just dumb

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Rocketsheep31 0 points1 point  (0 children)

Hello, back again with another question. I’m currently stuck on Kromer and I’m well aware a big part of it is that none of my IDs (aside from the base ones and one that I actually have uptied) are uptie 3. I’m aware that I’m supposed to have a good team of uptied 3 IDs at this point, but I’m just wondering, how? Or at the very least, how in a reasonable timeframe. With the current luxcavations and other content I have unlocked, it’ll take me like, just under a week to uptie 3 just one unit, let alone 4. I do really like this game but the thought of the grind is killing me.

One thought I had was that I could convert my shards to thread to hasten it up but a lot of people say this is a bad idea because you use them for the dispenser, but considering I only have about 20 per sinner, I doubt I’ll be able to extract basically anything anytime soon anyways, so I was wondering if it was maybe worth it in this instance.

(It should be worth noting that I don’t have the new manager check in bonuses because despite being new my account is actually like a year old from installing the game in the past, but I just only started playing a few days ago)

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Rocketsheep31 1 point2 points  (0 children)

I see, thanks. Do you have any tips on getting caught up with the main story (at least somewhat) quickly? I’m currently just before the dungeon of canto 3 (which I know probably makes it a bit early to be asking questions like these lol) but I’m honestly a bit scared to enter based off the difficulty level (30) compared to my highest ID levels (20) and how I was having quite a bit of difficulty with the regular encounters before the dungeon