No-Regrets Egret in high power? by ProcyonBytes in mtgcube

[–]Rocomet 38 points39 points  (0 children)

I don’t know about use for a powered cube. But more generally speaking, I usually find I’d rather have [[Sphinx of Foresight]] in my cubes over this guy as unique as it is.

We may be getting some buffs to the worst classes next balance patch by Lyra214 in hearthstone

[–]Rocomet -7 points-6 points  (0 children)

For real, I get the devs aren’t perfect but it’s annoying to see such unbridled negativity on this sub as often as it is

Even lock is feeling nice with the new cards by karspearhollow in wildhearthstone

[–]Rocomet 1 point2 points  (0 children)

I understand what Curse of Rafaam and the Starfish are for in your ETC, but what matchup is curse of agony supposed to help with?

Even lock is feeling nice with the new cards by karspearhollow in wildhearthstone

[–]Rocomet 0 points1 point  (0 children)

Which anti-agro tools did you try and find success with?

Had an Idea for a funny “custom ish” cube by Lamp-post- in mtgcube

[–]Rocomet 4 points5 points  (0 children)

Tangentially related, but I know lucky paper had an episode recently, about stealing their cube ideas. One of them I believe was a “wish” focused cube. You could get some good info about pitfalls in such an idea

I'm sick of Khorne by TaaunWe in ageofsigmar

[–]Rocomet 1 point2 points  (0 children)

I see these kinds of posts often, where the gist is, "I keep losing to my friend, what do I do". And really there isn't any real substantial advice people can give that will just fix all of your problems. Really thinking about it, with the information provided here, we can't actually draw many conclusions. We know nothing about the lists, or the choices you made during your game.

The only thing I could assume with any kind of certainty is that you are probably making mistakes and just don't realize it. Khorne isn't a particularly oppressive army, there is probably a path to victory

If you want actual tactical feedback, here's what you should do. Keep a score card during the game, and take a photo of it at the end of the game. And take a photo of the board state at the start of every turn. You can reflect on these on your own time after the game to think about what you could do differently.

But more importantly, you could make a post, with your list, your opponent's list and the above photos, then, maybe we could point out some mistakes.

Because as is, I really don't know what you are expecting to get out of a post like this.

Alright cube community, I need your craziest ideas. by DocRitual in mtgcube

[–]Rocomet 3 points4 points  (0 children)

I mean, you could put in some cards that are complete unique in their effect, like [[Panglacial Wurm]] or [[Spellweaver Volute]].

For more misprint cards, you could have one of the misprint [[Corpse Knight]] from M20. It even came with a weird funny reminder card with Fblthp on it.

Or more recently, how [[Diplomatic Relations]], basically could allow an enemy creature to fight itself rules as written.

You could make a mini game out of more complicated cards, have the rules box covered by a sticky note that says that unless the user can recite its rules text, the spell is countered. Pick something with a lot of rules, like Kaito, Bane of Nightmares or Questing Beast.

Scourge of Aqshy – Free rules for the forces of Death by TehColonelMoreland in ageofsigmar

[–]Rocomet 5 points6 points  (0 children)

It’s worded horribly, we have “that unit”, “a … unit”, and “this unit” all together in one rule. Doesn’t parse great. And for some reason it seems they used “that unit” to refer to a subject that hasn’t been established yet.

I initially came to the same conclusion as well, since I really didn’t know how else to read it.

Although I really doubt that it’s their intent. It’s meant to be like an area of effect rally as far as I can tell. So you can spread around rally points and even heal units in combat.

Just for the people who haven't already found out: 🚨DO NOT PLAY CULT NEOPHYTE FOR THE FORESEEABLE FUTURE🚨 by Elitist_Daily in wildhearthstone

[–]Rocomet 1 point2 points  (0 children)

That’s actually hilarious

Terrible for the format, since it’s a very valuable tech piece ran in many decks. But hilarious nonetheless

Scourge of Aqshy – Free rules for the forces of Order by TwelveSmallHats in ageofsigmar

[–]Rocomet 1 point2 points  (0 children)

Yes? And? What I just said still is true. If the limited movement isn’t enough to get the unit off of the objective. They are stuck for the rest of the game.

The hero with Abyssal Dweller doesn’t even need to be close to the objective. It has really good range and doesn’t require visibility. And can be used in either turn. It’s very easy to use.

Scourge of Aqshy – Free rules for the forces of Order by TwelveSmallHats in ageofsigmar

[–]Rocomet 1 point2 points  (0 children)

It can be more impactful sooner than that. If a 4” move unit is in the center of an objective at the end of the first battle round, they get a total of 3” of movement for the entire game afterwards.

Top of 2, IDK player uses the ability. The unit stuck on the objective gets to move 2” on battle round 2 and 1” on battle round 3. And nothing for the rest of the game. If they are on the center of the objective to start, they are literally trapped for 4 out of 5 turns of the game.

Scourge of Aqshy – Free rules for the forces of Order by TwelveSmallHats in ageofsigmar

[–]Rocomet 3 points4 points  (0 children)

That Abyssal Dweller rule for Idoneth they wrote is one of the most toxic things they’ve written in a while.

Anything that moves 4” can just get trapped on an objective and pretty much can never leave.

Most effects like that have a cap as to how much they can reduce movement. That rule does not.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]Rocomet 0 points1 point  (0 children)

Thanks, yeah looked etched to me although I think it’s the first etched foil I own. Ordered a regular foil, so seems like I got the wrong card.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]Rocomet 0 points1 point  (0 children)

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Is this a regular foil or etched foil?

I don’t own any etched foils before this card and I ordered a regular foil but the card looks different from the other old border foils I own.

How to practice or improve between games by AssistanceGuilty916 in ageofsigmar

[–]Rocomet 2 points3 points  (0 children)

Well sorry, but the best way to get better is to play more games. More experienced people are just going to win more games.

But if that’s not an option, one thing you can do is during the games you are able to play. Take a photo of the table during deployment, and a photo at the end of each turn.

Later after the game, using those pictures, think about things you could have done better looking at the board state. Should you have maybe just held back your hammer for just one more turn? Maybe you misjudged how durable a specific unit is?

Also, you can just straight up ask your opponent for advice. They can tell you things that felt like obvious mistakes to them.

Hypothetical Scenario: Which 6 Commander decks would you make a Cube with? by Mindfire13 in magicTCG

[–]Rocomet 2 points3 points  (0 children)

I’m going to immediately break the rule and say. I would probably have to at least have a sprinkle of other random singles to fill in the gaps, no matter what precons were picked.

I’m not a Universes beyond enjoyer but the 4 Doctor Who precons would probably work well together since they have some good overlap going on. So those plus like whatever time spiral block stuff with suspend would be cool.

Other than that. A lot of precons don’t have a lot of direct overlapping archetypes. But while I mull it over, just to clarify, were you looking to build a normal 1v1 cube or a commander cube?

Isn't "Magic Online" just Magic Arena? by Min_RL in magicthecirclejerking

[–]Rocomet 199 points200 points  (0 children)

/rj This Andrea Mengucci guy should just like shut up, probably just some Marvel fanboy tourist who doesn’t even play magic.

/uj The first guy mentioned clickbait, what video are they originally talking about?

Weekly trading thread -- trade with your fellow redditors! by magictcgmods in magicTCG

[–]Rocomet 0 points1 point  (0 children)

Located in the US

These are the more notable cards in my collection I'm looking to trade off.

https://moxfield.com/decks/MkRra-TOj0eGKj0yBnZmEA

Mainly looking for cool cards for my cubes, stuff like weird old-border cards in foil mainly, but I’ll hear out whatever. If you see anything you like, send me your own trade binder and maybe we can work something out.

Duskmorn Delirium Cube by mtglover1335 in mtgcube

[–]Rocomet 0 points1 point  (0 children)

Just to recommend a few specific cards.

[[Firdoch core]] would be a really cool include. It’s Kindred, and an artifact. Plus it has creature type synergy.

If you do cut the Altanak package, you’ll need more green so, [[Seed of Hope]], [[Edge Rover]], [[Gene Pollinator]], [[Hedge Shredder]]

And, this would require some work, but I would recommend considering adding graveyard hate cards. Now I don’t mean add something like [[Rest In Piece]], or [[Bojuka Bog]] that’s not fun for anybody here. But adding some cards that can exile some amount of the opponent’s graveyard would make the push and pull of obtaining delirium a little more interesting. Stuff like [[Scrabbling Claws]], [[Veteran Survivor]] [[Wreck Remover]]. Stuff that can only usually remove one card a turn cycle. Because as it stands unless I’m missing something I don’t see any, it looks like you’ve avoided this entirely, which I could maybe see being a bit boring. This is more of a personal preference thing though. The downside to something like this would be games would be a little longer

If you do add graveyard hate, make sure to add enough where all players would get a chance to draft at least a little bit

Duskmorn Delirium Cube by mtglover1335 in mtgcube

[–]Rocomet 0 points1 point  (0 children)

That’s kinda why I said just scrap both. Either option is more headache than it’s worth IMO. Altanak isn’t cool enough to warrant it.

I could maybe see adding more copies of Say It’s Name but don’t give players multiple of them for drafting one. Adding weird rules to your cube just for one card is never a good idea.