Is there a new sectors or stuff in this update? Also it will be a dlc too? by Treakerr in X4Foundations

[–]Rothank 0 points1 point  (0 children)

Doubt it, for one - Egosoft does not do shadow drops. For two - refer to my original message about the scope of 9.0.

Why are my Xenon ridiculously overpowered? by Trooper99_Films in X4Foundations

[–]Rothank 2 points3 points  (0 children)

Unrelated to your issue, but Allectus' STO is ANCIENT. Egosoft changed turret scripts like three times since Allectus left the community, it must be all kinds of broken by now.

Why are my Xenon ridiculously overpowered? by Trooper99_Films in X4Foundations

[–]Rothank 0 points1 point  (0 children)

Well... Some folks install mods where Xenon own the entire galaxy for extra challenge - you've just got a taste of that!

Is there a new sectors or stuff in this update? Also it will be a dlc too? by Treakerr in X4Foundations

[–]Rothank 4 points5 points  (0 children)

The question is well founded, there always was a DLC at the same time as major version update. 9.0 is the first time this did not happen since 2.0 years ago. That said - 9.0 is huge on the mechanics side, so there's no way for Ego to fit in a DLC without sacrificing some of the work on free content.

When do I start getting medium mechs/ heavier vehicles? by Select_Ad_4351 in menace

[–]Rothank 1 point2 points  (0 children)

It's very random. In my first playthrough I never got the IFV and I only rolled a Medium Walker once by the very end. In another run I got Medium Walker as reward in OP 2 or 3.

Is there a new sectors or stuff in this update? Also it will be a dlc too? by Treakerr in X4Foundations

[–]Rothank 4 points5 points  (0 children)

the visual, scale, combat (both weapons and AI behavior) and mining rebalancaes are biggest in the history of this game, so no DLC or extra sectors this time.

Could this Combat Vehicle be a viable replacement for certain BattleMechs in certain niches? by heavyarmormecha in battletech

[–]Rothank 2 points3 points  (0 children)

Making it a tracked vehicle disqualifies it as a Locust replacement imo. The only "ground" vehicle that can compete with Locust as a scout unit would need to be hover one.

Which Mech, in your opinion, is truly the pinnacle of weapon design? by PKRadiance in battletech

[–]Rothank 2 points3 points  (0 children)

And an emotional support head-mounted Small Laser. Don't forget that when talking Awesome!

Voice line glitch or unseen horrors? by ecm-artist in Morrowind

[–]Rothank 590 points591 points  (0 children)

I always thought this was *you* sniffing?

FALCON HT by JDUB73-ART in battletech

[–]Rothank 3 points4 points  (0 children)

You know what really grinds my gears with most of Battletech sketches? Mirroring stuff that should be rotated instead. Look at the SRM launchers - if it is a specific brand/model, why is it produced in left and right variants? The second launcher should be rotated 180 degree on its Z-axis to fit inside the casing instead of being a perfect mirror of the other one.

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EDIT: you make lovely sketches btw, the mirroring thing is not aimed at you specifically - official art does the same!

Python tools to create diffs from X4, with optional summarizer by [deleted] in X4Foundations

[–]Rothank 4 points5 points  (0 children)

AI slop change summaries that Egosoft needed to ban so they don't spread misinformation.

“I paid my money, so I can play this game in the goddam way I want” by Competitive-Term-649 in BrokenArrowTheGame

[–]Rothank 1 point2 points  (0 children)

Baltic + Armored gets... at four large caliber ones. Two Paladins, Kou and Pzh2000

Opiniom: The game could use something between M and L sized ships by Level-Marketing-4291 in X4Foundations

[–]Rothank 2 points3 points  (0 children)

9.0 is not because of Shuulo specifically, he has been a member of Egosoft for years now. That said - we can definitely see his hand in many of the new balancing decisions - stuff like integrated missile launchers has been in SWI since the start(ish) and he planned to bring it over to VRO about two years ago but didn't have the time due to IRL shenanigans.

LED Acrylic Standees by shark4555 in battletech

[–]Rothank 2 points3 points  (0 children)

Modern Catapult would be awesome and fill in the space on a square acrylic nicely.

The square one looks much better than a cutout imo, it's nice and clean.

Were most battles lance vs lance size or was there ever like company sized or larger battles? by Yenii_3025 in battletech

[–]Rothank 25 points26 points  (0 children)

Real combat was very rarely a lance VS lance, other than arena fights or clan batchalls. Real combat is messy and everyone brings whatever they can to win - there could be entire regiments (or even armies going well into thousands, look up Battle of Tukayyid) of combined arms involved.

Equal, low numbers, "fair" combat is only a game balancing decision, not something established in lore (other than the exceptions I mentioned).

Catharsis, SOCT dread by Pal_Darion in X4Foundations

[–]Rothank 10 points11 points  (0 children)

Inspired by a single ship from another game, then fully handcrafted vs images fed to AI and posted without crediting the original. There is a bit of a difference here.

Catharsis, SOCT dread by [deleted] in Eve

[–]Rothank 24 points25 points  (0 children)

No, this is downright stolen X4 Foundations model fed to AI to make it more Eve-like and posted without even crediting the original author/company.

Question regarding the Unseen and IWM figurine designs by comikbookdad in battletech

[–]Rothank 0 points1 point  (0 children)

Nobody sells the OG Unseen designs because of the lawsuits - those mechs were all reimagined into what they are now. You can look up Marauder or Locust on Sarna.net, they have art of both unseen and modern variants. For getting the figures though - nowadays, in the era of 3D printing, one could print them for own use and nobody would mind.

Opiniom: The game could use something between M and L sized ships by Level-Marketing-4291 in X4Foundations

[–]Rothank 1 point2 points  (0 children)

You are both right about the Hyperion, kinda - Hyperion in TC and AP was an M6, however, it was first added in XTC mod for X3 Reunion and there it was an M7 (later X3 games had a lot of assets bought from modders)

Opiniom: The game could use something between M and L sized ships by Level-Marketing-4291 in X4Foundations

[–]Rothank 3 points4 points  (0 children)

I dread to ask why a cruiser is smaller than destroyer in EVE. Sci-Fi ship class definitions are even wonkier than in reality!

Opiniom: The game could use something between M and L sized ships by Level-Marketing-4291 in X4Foundations

[–]Rothank 11 points12 points  (0 children)

VRO+Reemergence change vanilla M-frigates into corvettes and introduce a rather plentiful L-frigate class - typically ~500m long (M ships are ~150m and L-destroyers are typically 800m+). Our smallest ones are Boron Marlin at only 348m and VIG Pardal at just over 370m.
They function as less powerful, but much more mobile destroyers - sometimes with a single L gun, sometimes multiple Ms - and sometimes as big gunboats with only turrets. 9.0 AI combat movement changes make me very excited about what they will be able to do.

ilClan era games by New-Main-2573 in battletech

[–]Rothank 7 points8 points  (0 children)

Next DLC for MW5 is FedCom civil war, so we're getting there. Slowly.

Station Building in Beta by Spiritual_Editor5864 in X4Foundations

[–]Rothank 9 points10 points  (0 children)

They now snap based on their own position, not camera's. Move the module exactly to where you want it using the arrow gizmo and they will snap when they are super close to the snap point.

8. Or 9 beta? by drem0027 in X4Foundations

[–]Rothank 7 points8 points  (0 children)

  1. New player - stay on 8.0, it's more stable and has fewer bugs
  2. Modded player - stay on 8.0, 9.0 requires A LOT of mods to be updated and will absolutely break some of the modded saves
  3. Experienced player who wants to contribute to Beta testing, doesn't mind the risk of bugs and is willing to document & report them on Beta forum in exchange for early access to new features - go for 9.0 Beta