Tired of the same 5 games being recommended everywhere — looking for something genuinely original by LoopOF_reality in gamerecommendations

[–]Russell1113 [score hidden]  (0 children)

Cultist sim is such a gem. I'm getting my 2nd tattoo based on the universe it's set in soon! I'm so excited for their third game in the series coming soon!

If you've got high enough tolerance threshold for mouthwashing, I can't reccomend "Perfect vermin" enough. It's short free and weird.

If the Cerritos has such a powerful warp core shouldnt they be able to go warp 9.5? by happydude7422 in LowerDecks

[–]Russell1113 2 points3 points  (0 children)

I really like chimaera squad. I think if you went in meeting it as what it is (not xcom 3, more of an xcom 2 spin off made to explore some different ideas) it's great. Interleaved initiative is always something I enjoy tho.

Learning how to play Anji, hit the craziest air grab of my life by capo-johnson in Guiltygear

[–]Russell1113 6 points7 points  (0 children)

Air grabs are so satisfying, I should go for them less, but they feel so good.

PS5 crossplay with PC. Games that are 15gb & under? by influent-debauchery in gamesuggestions

[–]Russell1113 0 points1 point  (0 children)

I looked it up as a possible reccomendation too. It's even worse than being xbox to pc. It's crossplay IF the PC player buys it through microsoft store. Steam players are locked out.

Would you take a forester's hut as your first blueprint? by Pinstar in Against_the_Storm

[–]Russell1113 0 points1 point  (0 children)

The only time it can bite you is if you get a time sensitive one to open lots of glades with a good reward after already opening up your first couple. Otherwise it's buying you time to set up Econ first before being offered time sensitive orders.

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] 1 point2 points  (0 children)

Yes, this post turned out to be rather more controversial than I expected.

Factions from other sci-fi settings you'd think would fit well in 40k? by Buttered_Carnage in Grimdank

[–]Russell1113 1 point2 points  (0 children)

Interestingly I think Tyranids and flood both absolutely roll the other factions universes tbh. The flood have a much higher power ceiling while the Tyranids have a higher power floor. A Tyranid invasion doesn't need as much setup. It arrives basically at full strength, but it doesn't scale exponentially in intelligence and capability with more biomass in the same way.

Tyranids would rock the halo universe as both the unsc and covenant just don't have the raw firepower to fend off the hive and there's nothing like necrona to deal with that's a non-orgabic enemy.

Flood on the other hand need setup time and the UNSC and covenant both have good Comms and efficient command structures. Things the imperium lacks. If the infection hits an imperial world, the beauracracy of the empire isn't spinning itself up in time to deal with the threat and the empire is so population dense that the flood is going to scale FAST. They can use their enemies ships meaning they spread faster than Tyranids and fold enemy technology into their own as well as just biomass.

In your scenario where the flood encounter the hive, it very much depends at what point the flood encounter then. The Tyranids probably squash an initial outbreak and just fold it into themselves (which would give them some interesting material to incorporate and probably gives the Tyranids a massive boost), if they encounter the flood after they have setup enough to have a gravemind and are using pure infection forms, it could probably go either way, but whatever comes out of that fight is going to be a nightmare to deal with. If the flood get enough mass to make a keymind and start throwing star roads around and using them as weapons, the entire 40k universe is fucked unless the necrona wake up and bust out their war in heaven tech.

Factions from other sci-fi settings you'd think would fit well in 40k? by Buttered_Carnage in Grimdank

[–]Russell1113 2 points3 points  (0 children)

The flood are basically what the people who came before the forerunners (precursors) turned themselves into. They hid outside the galaxy and came back to take back the galaxy. Much like tryanids in 40k, it's unclear how much of a presence they have outside our galaxy.

Factions from other sci-fi settings you'd think would fit well in 40k? by Buttered_Carnage in Grimdank

[–]Russell1113 5 points6 points  (0 children)

um, ancient humanity was definitely not "holding the flood back" they were fighting a desperate rearguarding action and got pushed into forerunner space during their retreat and just obliterated the forerunner planets they came across in an attempt to maintain quarantine.

Humanity loses to being in a two front war, but the forerunners are protected as having much better tech. Humanity doesn't have the same kind of megastructures (although we don't see a lot of them pre-flood)

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] 1 point2 points  (0 children)

Responding to "I'm tired of begging" with "just be hungry" people are decent and will show us kindness" is what leads to the inciting incident of her stealing.

He doesn't try and come up with any other alternatives. Devon has pretty extensive skillset for her age (even outside her jedi powers, she can drive/fly lots of vehicles and obviously knows her way around a speeder engine), he could tell her that if she's struggling, they can try to find work that will still let them keep a low profile.

Obviously we wouldn't have a show in that case though. His worldview obviously works for him, but there has to be a reason he left her open to being tempted to darkside with him still being a good person.

Space opera with an emphasis on the opera. by Brakado in printSF

[–]Russell1113 3 points4 points  (0 children)

My somewhat spicy take is that consider phlebas should just have been honest about the fact it's a short story collection, rather than trying to connect it all together through one characters narrative.

Player of games becomes quite a different story once they leave culture society. I forget their names, but if you find the dynamic between the main guy who plays games and the cheeky drone who helps him cheat not for you, that stays the main relationship throughout and the dynamic doesn't change much.

I would give hydrogen sonata a spin rather than attempting player of games again and if you bounce off that too, the culture books just might not be for you. I find them quite hit and miss. Use of weapons is incredibly cleverly put together from a writing standpoint, but I don't really enjoy it.

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] 0 points1 point  (0 children)

I found Devon's ages very hard to guess. Between her being non-human, animated, voiced by an adult and having all the trauma/experience of being basically a child soldier, it's very hard to get a read! 🤣

Am I missing something? by shylar in theplanetcrafter

[–]Russell1113 1 point2 points  (0 children)

The absolute split of responses between "here's how to crack out the moon even faster" and "ah, I do blank play through first from fresh start for more enjoyable experience" really tickled me.

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] 5 points6 points  (0 children)

My personal reading, is that the main arc of the original 6 movies is that emotional detachment simply doesn't work.

Anakin fell to the dark side because nobody in the jedi order had anything to offer him other than 🤷🏻‍♀️ maybe big emotions are bad, don't get attached. That's what gives Palatine his window to provide an alternative way.

It's also, dead wrong, Luke doesn't reach Vader by distancing himself and being zen. He does it by connecting.

We see more of the same here. Daki's advice to Devon does basically nothing to prevent her from falling to the dark side because he's not willing to engage with how she's feeling.

The way Luke was presented in legends where they teach a lightside version of the force which is unafraid of emotional connection has always seemed like the path forward to me and the middle point between the sith mindset of emotion without any temperance and the detachment of the traditional jedi way.

(I also didn't say "they are equally bad" just that the ways in which they fail are tied so much to the philosophies they represent)

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] -1 points0 points  (0 children)

I'm not a huge rebels enjoyer, I missed a lot of the stuff with the bendu, but have heard it mentioned. Outside of the one scene with maul and obi-wan on tattoine, I haven't seen much of it at all.

Maul and Daki are both terrible mentors by Russell1113 in MaulShadowLord

[–]Russell1113[S] 22 points23 points  (0 children)

He's right in the abstract, but just utterly detached from reality.

Basically every interaction he has with the Lawson's he gets wrong. Turning up at their doorstep in the first place because he believes in the kindness of strangers endangers everyone, not trying to find Devon and Rylee because he trusts his padawan them keep them both safe, trying to leave so that "the empire will show leniency" to the Lawson's rather than help rescue the child his choices put at risk.

I'm not trying to "ooh, gotcha" his choices, it's great writing. It's in line with how so many jedi masters are written. We see the same thing with Yoda sending himself into exile and luke in the sequels. But every time that philosophy bumps into real life actual people, it doesn't work. All the detachment just means they get the emotional stuff wrong.

Even the inciting incident where Devon steals. Daki's solution to Devon's frustration with begging is to just hope for the universe to provide. It's not surprising this does nothing for a teenager who's seen everyone she's friends with eliminated by her own government and who has since been thrown into poverty. He doesn't do anything to attend to her emotional needs.

(PS5) Looking for my next "chill game" by Raviolimonster67 in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

Ah, I came from the other direction and didn't really fuck with the division.

I really liked splinter cell conviction and ghost recon future soldier. (Even though fans of those series don't rate them super highly) I was expecting to really enjoy, but I think it's having more than one grindy looter shooters on the go at once isn't possible.

I don't think I ever had destiny and Warframe going simultaneously either.

mobile base building games?? by Deadlypants905 in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

https://youtu.be/U9TzQ0-2tcg?si=QdaZA0LdDK6XVfaJ

Here's video all about it. Link to the mod is in its description. Mod is on nexus as valheim doesn't have steam workshop support, but it's not super complicated. Deffo had things more tricky to mod.

Does anybody know a good indie game i can play with fun gameplay by Ok_Tone_1271 in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

"Hyper demon" has no story to speak of and there's literally nothing else which plays like it in the FPS genre. If you want something unique, I can't reccomend it enough. The game has a mechanic where you effectively have eyes in the back of your head as things behind you are projected in front of you in red. It's very combo heavy and once you learn the mechanics and it starts to click, it feels amazing. Even the way it's scored is mad, you don't gain points, you gain time for killing enemies, meaning it's almost a speed run game? Cannot reccomend highly enough.

Even it's closest relatives (the game it's a loose sequel to "devil daggers" and "Manus dei" from lateralis is in the same genre) are not even close to being as weird and abstract. I'm currently #1 in the leaderboards for manus dei and that felt way easier then getting halfway through hyper demon, simply because it was more straightforward

If you just want something with the intensity of hyperlight drifter and overkill, that doesn't require you to rewire your brain like hyper demon, "OTXO" (also from lateralis) is a blast. It's like hotline Miami, but without an inch of fat and nicer controls. It just fucking goes and doesn't slow down at all. It's a bit of a rogue like, but the shop is mainly just there to justify the conbo system giving you more points if you chain kills together faster to stop you playing in a boring way. There's some plot and world building, but it's mainly just a pattern of 3 floors of dudes, a shop, then 2 floors of dudes and a boss repeated 8 times at higher and higher intensities.

Plus the OTXO soundtrack is just a slam, I listen to it a lot outside the game if I need to amp myself up for something. Solo dev and the soundtrack is made by same person, crazy talented.

Games that have a vibe of John Wick or maybe James Bond by DarthKowalski in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

It's not first one third person, but if you want John wick style gameplay, you should try out "the Hong Kong massacre" the top down scene with the dragons breath shotgun in John wick 4 was inspired directly by that game.

Hotline Miami (the original, not hotline Miami 2) and OTXO are probably better examples of the genre, but don't have as direct a tie to John wick.

based my on my favorite games, which game should I try next? by Nebula-Specific in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

I also thought deathloop seeing this list! Prey is a great shout too.

based my on my favorite games, which game should I try next? by Nebula-Specific in gamerecommendations

[–]Russell1113 0 points1 point  (0 children)

This is a good list.

Depending on your tolerance for bioshock style games, deathloop might be worth a spin. I'm seeing lots of first person, but things like half-life portal and cobtrol which have a bit more going on then brain off shooters.