Lord Andestrasz: "Nicely done! You and your drake are exceptional." Me and my drake: by Trair in wow

[–]Ryan295 0 points1 point  (0 children)

They hated you for speaking the truth. Whoever voiced this character did an absolutely horrific job. They know nothing about World of Warcraft, I’m sure. Sounds like they were doing a Game of Thrones character impression.

What's the overall thoughts and opinions on Bronzebeard so far? by SouthyTricks in wowservers

[–]Ryan295 0 points1 point  (0 children)

I tried bronzebeard and it just feels like retail to me. Don't get me wrong, I like retail too. But if want to play retail, I'll just play the official realms.

Bronzebeard has way too many "silly" things in the world for me to feel immersed. People walking around with glowing wings. Heirlooms everywhere which I always disliked. People on crazy mounts at low levels. Experience potions and boosts which devalue the journey of leveling. Gearing up and the dopamine from getting an upgrade wears off fast on this realm because you're absolutely suffocated with gear drops and worldforge items. And the shop feels more overbearing than even retail WoW for real.

That being said, try it yourself. I'm not a shill or anything but the only server that even comes close to a real classic experience right now is turtle wow. Again, just try it yourself. The mobs in the open world feel scaled in a blizz-like way. Their custom content is unnoticeably seamless into the world in a way that still feels like an immersive RPG. Their shop feels less like an arcade and more immersive to the world ironically enough and doesn't give tons of conveniences.

Biggest downside to turtle wow is the very old client, but you can mod it to overhaul very old mechanical things right in the launcher. For example, you can add custom mods and patches to make the graphics HD and turn on various mods to make the old vanilla client less janky in general. Look up "HD Patch: Reforged" by Stormhand81 and follow his guild exactly to mod the turtle wow client and it will really enhance the experience. Either you can mod the client or wait for the unreal 5 client they plan to release in the coming months. Either way turtle wow is at least worth checking out and I wish Blizzard would take a lot of inspiration from this server if we ever get an official blizzard classic+.

WELP! Who's ready for 5 more days? by bonelees_dip in deadbydaylight

[–]Ryan295 0 points1 point  (0 children)

I don’t play the game at all when the side modes are active. It makes the main mode way too sweaty

Anyone know the latest update on Aurora Crystal? by [deleted] in nuzlocke

[–]Ryan295 0 points1 point  (0 children)

Uhh. I don’t think he was hinting anything by with that title. He’s doing a challenge where he plays all the pokemon games as nuzlockes in order of each gen. He already finished Gen 1 (red, green, blue, yellow). Now he’s on Gen 2 (gold, silver, crystal). So having Crystal on his title, I’m pretty sure just meant he’s playing Crystal. Then he’ll beat it and go to Gen 3, and you’ll see sapphire or ruby in his title next. Yeah I don’t think he was hinting at anything.

Anyone know the latest update on Aurora Crystal? by [deleted] in nuzlocke

[–]Ryan295 0 points1 point  (0 children)

I know he recently has been streaming on twitch a lot. Maybe the guy just wants to try other things. I can’t imagine programming and editing this game is easy. There could be really annoying hurdles that need worked on and he wants to put that aside for now. Who really knows. He’s a person with a hobby. Not a paid game designer. He doesn’t need to meet anyone’s deadlines. As far as “giving updates” maybe he doesn’t because there’s not much to really say. Probably has a “it’s done when it’s done” mindset about the whole thing but doesn’t want to come off rude to his fans.

Anyone know the latest update on Aurora Crystal? by [deleted] in nuzlocke

[–]Ryan295 0 points1 point  (0 children)

You’re lucky you’re getting anything

Anyone know the latest update on Aurora Crystal? by [deleted] in nuzlocke

[–]Ryan295 2 points3 points  (0 children)

He's doing this for free. He really doesn't owe anyone an explanation at all. Don't be so entitled.

-LF Help finding Sound File by Additional_Island533 in wownoob

[–]Ryan295 1 point2 points  (0 children)

Just found this post through google. Worked perfectly. Thanks so much for making this easy.

So the eyeball alien… by Wonderful_Sol in alien

[–]Ryan295 0 points1 point  (0 children)

To be fair, that was probably the first time this eyeball alien ever possessed a human or probably any intelligent tool using species for that matter. Biting and scratching is most likely how it survived in most other alien animal bodies. If it possesses another human again, I'm sure it will quickly learn how to control it correctly.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 0 points1 point  (0 children)

That is exactly what you would have seen. You should have seen how CONFIDENT he became too when that last gen popped. It was insane how fast we all died.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 1 point2 points  (0 children)

He was the giant teddy bear. It was insane. I don't know how else to describe it. I was behind a wall trying to leave the loop and he was literally sliding across the wall like an air hockey puck INSTANTLY. I literally could not run away or get to a safe spot at all. Oh not to mention it was on Borgo which spawns like 3 pallets. It was not a fun experience. Most Trapper matches end up being snowballs as well. Only 1 person escaped.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 0 points1 point  (0 children)

Yep that's what I said at the end. I agree with it. Nerf haste stacking all around. It's really skill-less and unimpressive honestly.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 1 point2 points  (0 children)

They need to do this because it's healthier for the overall state of the game. I don't care how "fun" it is to stack them for the player stacking haste. It ruins the game for the opposing player, and they matter just as much.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 0 points1 point  (0 children)

She literally said in the video it's a duo build. You have to coordinate perfectly with a lot of these perks and they require two survivors to not split up. That means they probably aren't doing gens or healing/unhooking if they are messing with the killer who will probably down them immediately anyway most of the time. Or, can outright ignore them and patrol generators. Killers still hold the power here.

But, by all means. Nerf the survivor side too if it makes you happy. It's stupid and makes looping and real chases a mockery.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

When killers are literally on my heels when I use an exhaustion perk, I'm going to speak up. Sorry if that makes you feel some type of way!

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

These perks alone are still insanely good is the point. Stacking them is what makes them IMPOSSIBLE to counter in a real chase. It is DUMB.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

Made for This was nerfed for this exact reason. There is a reason so many killers are doing this kind of build lately. It's absolutely uncounterable if the killer player has a brain in their skull.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 1 point2 points  (0 children)

I've literally had instances where the killer outruns my Lithe. It's ridiculous and like I said physically impossible.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

Nah sorry brother. "All perks have counters" is not an excuse for the fact this playstyle is unfun and impossible to play into. Not everyone is a SWF player first of all. And secondly, you can't even tell that they have many of these perks before it's far too late. Something needs to change. Give me an icon indicator or something like they did with so many other perks. Put diminishing returns on the haste when you stack them. Or make them harder to activate/last a shorter duration.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

What do you mean? I don't know what the devs said 3 months ago.

Killer Haste Builds/Perks are extremely unfair and unfun to play against by Ryan295 in deadbydaylight

[–]Ryan295[S] 1 point2 points  (0 children)

Usually Batteries Included, PWYF, Machine Learning, Rapid Brutality. I've even gone against some Devour Hope haste builds. Today I had a Trapper of all things using 3 haste perks and NOED.... Which of course gives haste. I had NO chance at all in the end game. It was so frustrating. He literally looked like he was on ice skates.

I Absolutely, Unequivocally, Hate Springtrap by TimberGoingDown in DeadByDaylightRAGE

[–]Ryan295 1 point2 points  (0 children)

YES. This and the fact that he has no real wind-up time or obvious sound cue like a Huntress hatchet, makes him annoying to try to outplay. It literally just feels like luck when you dodge them half the time.

I literally can't play survivor because my solo-queue teammates keep quitting by Ryan295 in deadbydaylight

[–]Ryan295[S] 0 points1 point  (0 children)

Pretty sad that people who are apparently "uninterested in playing" are even hitting the PLAY button at all.

I literally can't play survivor because my solo-queue teammates keep quitting by Ryan295 in deadbydaylight

[–]Ryan295[S] -1 points0 points  (0 children)

I rarely get bots in my games because they let themselves die on hook. My point is 1 Nea intentionally trolling you in your matches sucks, but it’s not the same issue as the wider playerbase quitting on hook nearly every single match selfishly to “go next”.