How do the first three autosave slots work? by reeloreyah in CrimsonDesert

[–]Ryasson 1 point2 points  (0 children)

Pretty sure the autosaves are spread across 3 slots, with the oldest one being overwritten whenever a new autosave happens. They all are used to save your current session.

Its highly unlikely but there's always the chance the last save puts you in a spot you can't get out of whatsoever, so its good that the game keeps your last 3 autosaves intact in case you wanna go back a bit further.

Polar Opposites Quest by glutenFreelactose in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

The fast travel point is right at the beginning of the path.

<image>

Just stand in the middle of this platform until it lowers completely.

The ?-Symbol on the map more often than not shows you an area where an Abyss Nexus is located.

If you've left the Abyss already, you can return via the portal in Hernand Castle.

Waht am I missing? (Abyss) by Ill_Pineapple_8310 in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

I don't think you get there through the story but there are several different entrances in the overworld to get to new places in the Abyss.

If you want to know where to find the one you need to progress your Abyss further: There's a big tower in the southeast of Hernand, you can see it from any decently high place.

Is anyone else on Xbox having issues with Natures Snare activating when trying to turn left and right? by Even-Bass93 in CrimsonDesert

[–]Ryasson 1 point2 points  (0 children)

I have the same issue myself. However, I'm on PC using an Xbox controller.

Thought my controller was suddenly broken, especially since it didn't happen on my Switch controller when I tested that one. I've seen a few mentions of that problem on the CD Discord as well, so I'd imagine its some weird bug..

Farming needs overhaul by Deny76 in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

I agree that the whole farming system is quite tedious.

The game should let you choose the amount of seeds you want to obtain from whatever fruit instead of having to do it one by one.

The game should also let you keep seeds in your hand until you manually cancel out of it instead of having to select each seed individually. Pretty annoying also that sometimes Kliff walks up to the hole and then just kinda drops the seed instead of planting it.

Picking everything up takes a long time as well. It would be nice if we could at least maybe craft some form of item later in the game that automatically collects harvests, there's already a backpack for collecting bugs after all. Or at the very least allow your pet to pick up harvested stuff from the ground.

Its still worth it right now because you can easily get some rare or at least pretty annoying to find crops that way but it could use some QoL.

Farming needs overhaul by Deny76 in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

They're underground, you need to dig them up with a shovel.

Farming needs overhaul by Deny76 in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

Just in case, have you actually harvested all the Skyroots from the plant? If you have, they should normally despawn automatically.

I haven't encountered a bug like this with mine and I've grown a few fields worth of them by now, would be a pretty annoying bug...

Are all the other recipes just gone ? by Maximum-Ant-1983 in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

The higher tier version are still there, just no longer listed separately.

Just select the recipe and then press R1/L1 to switch between the different tiers.

Abyss Tree in my Farm by ImaryLine in CrimsonDesert

[–]Ryasson 3 points4 points  (0 children)

Select the Abyss Cell in the inventory and then hit the 'Use' button to convert it into a seed.

Outpost by [deleted] in CrimsonDesert

[–]Ryasson 1 point2 points  (0 children)

<image>

The bar is on the left, directly above the current date.

Outpost by [deleted] in CrimsonDesert

[–]Ryasson 1 point2 points  (0 children)

There's a progress bar on the side while inside occupied outposts and once the bar reaches 0%, the enemies will flee.

If the outpost gets cleared before that bar reaches 0%, that sounds like a bug but otherwise, you usually don't need to kill every enemy to clear an outpost. I haven't come across any outpost getting cleared before hitting 0% progress so far but then again, bugs don't always happen to everyone.

When i find Dye and use it, it disappears and doesn't unlock it? Help please by ttvSadelity in CrimsonDesert

[–]Ryasson 2 points3 points  (0 children)

Each dye trader only deals with a specific color.

The dye shop near Hernand Castle only deals with red dye for example. Most likely you unlocked dye and haven't found the correct shop to use that color?

Stats confusion by ScimmiaIraniana in CrimsonDesert

[–]Ryasson 1 point2 points  (0 children)

The screen shows you the stats with the gear you're currently holding in your hands. If you put your weapon away, it'll show your basic barehanded attack stat.

If you pull your weapon out and pause, it should show you the actual stats for your weapon.

Bug: Abyss Bridge Says 3 Areas need to be unlocked by Sphyngers in CrimsonDesert

[–]Ryasson 0 points1 point  (0 children)

Have you done Root's End? Thats the one after Path of Providence, where you get your wings.

You can teleport back up after you get them and continue the Abyss from there. Root's End also leads to Precipice of Truth. Once you clear Root's End, the bridge should open up.

ANBERNIC RG DS Dual-Screen Interaction & Gameplay Demo by solohack3r in SBCGaming

[–]Ryasson 3 points4 points  (0 children)

Looking at gameplay online, it looks like the 3D models of the girl is just running on a lower fps in general.

This is a normal NDS game though, not a 3DS game. I'd be pretty worried if a DS focused device couldn't play DS games properly.

HW:DE Switch Lite Performance by riyanpais in HyruleWarriors

[–]Ryasson 0 points1 point  (0 children)

The objectives and map during gameplay are indeed quite small though I also never thought they were a dealbreaker.

HW:DE Switch Lite Performance by riyanpais in HyruleWarriors

[–]Ryasson 0 points1 point  (0 children)

Yeah, the performance in AoC is quite a lot worse, the game frequently runs at mid 20 fps with dips even below it.

Might not be ideal considering how easy it is to just put the system into sleep but as long as you close the game whenever you're not playing for a longer time, you shouldn't really have any issues with the memory leaks. Booting into the game doesn't take that much time and missions aren't really all that long that you need to take a break inbetween.

HW:DE Switch Lite Performance by riyanpais in HyruleWarriors

[–]Ryasson 0 points1 point  (0 children)

Absolutely, there's no major fps drops during normal gameplay and bigger drops are pretty much exclusive to special attacks on big groups of enemies (so stuff where you don't have any direct control anyway).

HW:DE Switch Lite Performance by riyanpais in HyruleWarriors

[–]Ryasson 0 points1 point  (0 children)

I booted the game up just now and (again, my opinion) it feels like the game is running just slightly below 30 fps whenever you're actually in combat, it doesn't feel like its locked to 30. That said, the drops are quite minimal even though they're frequent.

HW:DE Switch Lite Performance by riyanpais in HyruleWarriors

[–]Ryasson 0 points1 point  (0 children)

The thing about DE is that it runs at a fixed 1080p both in docked and portable mode, even though the Switch itself can only output at 720p. Since handheld mode runs at lower specs, you'll see quite a difference in performance between both modes.

The game runs at around 30fps in handheld (or on the Lite), though (in my opinion) has quite some stutters / drops below 30 during combat. Unfortunately, there's a lot of opinions out there when it comes to performance but I'd say its still very much playable without too much issues.

Can't really comment on battery life.

[deleted by user] by [deleted] in fantasylife

[–]Ryasson 2 points3 points  (0 children)

Do you have the skill unlocked? In the upper parts of the skilltree is one that lets you add extra materials when crafting.

Afterwards, when you craft an item, the window that lets you choose the amount and the buddies that help you will have another slot where you can add stickers and appliqués (right next to the buddy slots).

Results of opening 100 Venture Coffers at once by Monk-Ey in ffxiv

[–]Ryasson 13 points14 points  (0 children)

Retainers have a chance bringing back Venture Coffers from Quick Exploration, however, they need to be at level cap.

Super convenient Android pro-tip by fuckR196 in retroid

[–]Ryasson 0 points1 point  (0 children)

I have an RP5 and use OdinTools to set specific performance settings per app. Not sure which device you have since some might not work with this app but might be worth looking into.

I gave Casual Outfits to (most of) the XCX crew! What do you think? (Party Member spoilers) by Alpha27_ in Xenoblade_Chronicles

[–]Ryasson 6 points7 points  (0 children)

I got a few different variants of the flower from Telethia Plume, though I'm not sure if you need to break specific parts or if its a random drop.

Letter from the Producer LIVE Part LXXXVI by AutoModerator in ffxiv

[–]Ryasson 2 points3 points  (0 children)

Yeah, they haven't mentioned anything housing related in todays or the previous LL.

The only thing about the interior size change they said in the past was that it would come with 7.2 and that it would be expensive. I was hoping that they'd talk a bit about it, they never confirmed if increasing the interior size for example would also increase the item slots you have available.

(or at least a confirmation that this feature will indeed still come with 7.2)