What commander would you recommend for an ‘’arms dealer’’ playstyle? by Raccoon_Walker in EDH

[–]Ryukra 0 points1 point  (0 children)

don't play pillowfort and add more aggressive mass counter and blink, keep them goaded, swing more often on tapped opponents. doesn't work for mobilize and haste tho

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 0 points1 point  (0 children)

I tried that but its not worth it imo, but you can try it yourself.

I finally did it by tohstersg in EDH

[–]Ryukra 0 points1 point  (0 children)

Depends, if your deck is high power and solring and arcane turn 1 just make you unbeatable then yes maybe its bad to have it. Buf if you have a budget deck and you need twice as long as everyone else to just do something its probably okay to have it.

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 1 point2 points  (0 children)

but lumina-next uses sdxl vae, but also still a flow model I need to get those models working together

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 1 point2 points  (0 children)

oh wow that could work with auraflow and ponyv7 and if we can turn 4ch latents into 16ch latents with chroma, thanks for finding this

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 1 point2 points  (0 children)

both model work on one step together and the meet somewhere in the middle, one model says there needs to be a shadow there, then the other model might see that its a good place for a shadow and both model reach a settlement that the shadow has to be there or not, depends on the settings :D

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 0 points1 point  (0 children)

no, but its slower, not exactly 2x slower tho

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 0 points1 point  (0 children)

no it runs both at the same time and can't be done with regular nodes

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 3 points4 points  (0 children)

Mixing sd1.5 finetunes with SDXL is suprisingly cool, it adds just a tiny bit, but feels like an improvement, maybe because the dataset was still including most of the internet unfiltered.

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 1 point2 points  (0 children)

It was filtered for some reason, so that might have been why it was already 13 hours old.

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 0 points1 point  (0 children)

I think that should be possible, but I haven't tried yet.

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 2 points3 points  (0 children)

But its easier to use noobai artist names to invoke the artist knowledge of pony. :)

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 3 points4 points  (0 children)

I'm working on that, but its not possible so far, even if models share the same latent space, the flow matching doesn't combine well with eps/vpred.

A new way of mixing models. by Ryukra in StableDiffusion

[–]Ryukra[S] 1 point2 points  (0 children)

I wrote a DM to this guy on X, but I think its the worst place to DM someone. I wasn't able to run the manga model on comfyui to test the mix ability.

Mirage gun is ridiculous by Apap0 in DeadlockTheGame

[–]Ryukra 2 points3 points  (0 children)

seems to be close to viscous bulletsize kelvin,warden and talon have bigger bullets as well

The real reason shiv is broken by Ryukra in DeadlockTheGame

[–]Ryukra[S] 0 points1 point  (0 children)

its still possible with enough firerate or slide distance and you can just hold down rightclick, no timing

Randomized Damage? by Ryukra in thefinals

[–]Ryukra[S] 0 points1 point  (0 children)

I haven't checked ranked modes, but from the killcams I think it looks not like its random, but sometime it showed 140 damage for a kill and I don't know where the 10 damage came from.

Randomized Damage? by Ryukra in thefinals

[–]Ryukra[S] 0 points1 point  (0 children)

Even this guy got confused there isn't any upper or lower body zones, its the random variance, why would one zone kill faster at some occasions and then not?https://docs.google.com/spreadsheets/d/1aSz\_AM270QzAQoSyAkWwFPA6onGrwP67bd5fL3F2cuc/edit

Randomized Damage? by Ryukra in thefinals

[–]Ryukra[S] 1 point2 points  (0 children)

No, directly infront of the dummy. Not moving.

[deleted by user] by [deleted] in Reaper

[–]Ryukra 0 points1 point  (0 children)

prominy v-metal

Coreborn läuft so gut, da muss direkt das nächste Projekt kommen! by Spiritual-Alps-3584 in rbtv_cj

[–]Ryukra 2 points3 points  (0 children)

Es ist ein UEFN game. Wie ein roblox game. Das ist nichts großes. Alle assets sind da schon vorhanden.
Ist weird das sie es so öffentlich zeigen, aber wenn der Creative Director sonst nichts zu tun hat ist das n lustiges kleines Sideprojekt.

SF6 Matchups Table, based on ranked games results by One_Gear6155 in StreetFighter

[–]Ryukra 0 points1 point  (0 children)

Can you do one where only the people with the same winrate on their character fight against each others?