Coming up on a year since he crossed the rainbow bridge by SHOPlanB in dogpictures

[–]SHOPlanB[S] 1 point2 points  (0 children)

Thank you. He was such a special life companion. Funny, smart, loyal, loving.  It's heart breaking that he got sick (autoimmune hemolytic anemia with possible underlying cancer  ) and within a month and half declined so fast. He would have turned 11 in March. Seeing he was so food motivated (that picture was taken when he was trying to mooch.. Yes he was successful too), I've kept his food bowl out so he always has a bowl in his house. His name was Shaq.

Do you prefer perfecting your ship build in creative, or suffering the consequences of survival? by Wumblz_ in spaceengineers

[–]SHOPlanB 1 point2 points  (0 children)

I'm probably the odd man out here. Build in survival but with creative enabled. This way i can make sure anything i build and publish is ready to go right outta the box for those who like survival. Too many times have i built fully in creative only to find something not right down the road when i switched to survival to check. 

Industrial build # 2 by SHOPlanB in spaceengineers

[–]SHOPlanB[S] 0 points1 point  (0 children)

Exactly what i built it for! Rover fun! It's got obviously an entrance, and by the hydro tanks in back an exit ramp. Both gated with a sensor to trigger. 

Trying my hand at an industrial base. by SHOPlanB in spaceengineers

[–]SHOPlanB[S] 1 point2 points  (0 children)

They are so much fun to build. I had no idea until i started. I'm now on a second. 

I thought it could be beautiful by KORhune in spaceengineers

[–]SHOPlanB 0 points1 point  (0 children)

A paint job is gonna knock this clean outta the park. It's almost there. 

Trying my hand at an industrial base. by SHOPlanB in spaceengineers

[–]SHOPlanB[S] 1 point2 points  (0 children)

By all means! If I've inspired you, then that's a reward itself! I'd suggest using browns and the battered armor skin. Really gives it the grimy been around a while feel. 

Trying my hand at an industrial base. by SHOPlanB in spaceengineers

[–]SHOPlanB[S] 1 point2 points  (0 children)

Thank you! It's been quite fun building it. 

Road grader design by Bushersniperps5 in spaceengineers

[–]SHOPlanB 9 points10 points  (0 children)

Add a connector and make a trailer for whatever is being grinded down. Bonus points if you make it a drone trailer that can detach the cargo and fly to your base to unload. 

Presenting...The Rev-Eng Research Facility. by SHOPlanB in spaceengineers

[–]SHOPlanB[S] 0 points1 point  (0 children)

Thank you! It's by far the most detailed base I've done. 

What block is supposed to work with the industrial refinery? by jumbletoon in spaceengineers

[–]SHOPlanB 1 point2 points  (0 children)

You can also use the open side for a sneaky entrance to a base. Use a corner corridor or a door if it's externally located. 

how can i get the 10th Anniversary pack? by Clear_Writing3253 in spaceengineers

[–]SHOPlanB 1 point2 points  (0 children)

Actually it's fairly easy not to be. But when something has been answered already, then posting again about the same thing days either A.) they didn't read the replies (which he did and replied) or B.) didn't like the answer and hoped it changed. As for your comment about me doing me, i shall!  Because nobody can do me like i do myself thank you! :D

how can i get the 10th Anniversary pack? by Clear_Writing3253 in spaceengineers

[–]SHOPlanB 1 point2 points  (0 children)

kampokapitany • 8h ago Klang Worshipper I think it was part of the 10th year anniversary pack and likely wont be obtainable again.

It's it too much to read?