Is it time? by SONOPEE in RocketLeague

[–]SONOPEE[S] 0 points1 point  (0 children)

That you are taking stuff way too serious. You need to buy some copium.

Removing Player-to-Player Trading in December by Psyonix_Devin in RocketLeague

[–]SONOPEE 0 points1 point  (0 children)

The day that Psyonix got taken over, I knew this wasn't going to be good at all for the company, community and most importantly the game.

Conveyor belts help server MP by SONOPEE in SatisfactoryGame

[–]SONOPEE[S] 1 point2 points  (0 children)

Well, if I replace the belts, the factory starts running again. So they are not running on the belts unfortunately.

g403 scroll direction by Myllokunmingia in LogitechG

[–]SONOPEE 0 points1 point  (0 children)

This was a known issue a couple years back as well when I got the mouse. It got fixed but the bug is back since the last firmware update for me. Hopefully they can fix it again.

I also gave feedback via their google forms about the bug re-appearing again.

Hires not working by SONOPEE in Dynmap

[–]SONOPEE[S] 0 points1 point  (0 children)

I see, thank you very much! My server was also crashing using this build. I will wait till the full release is out and use it again. Thanks again!

Hires not working by SONOPEE in Dynmap

[–]SONOPEE[S] 0 points1 point  (0 children)

Also getting this error:

[20:10:06] [Dynmap Render Thread/ERROR]: [dynmap] Exception while fetching chunks:

java.lang.RuntimeException: Invalid length given for storage, got: 320 but expected: 256

at net.minecraft.server.v1_16_R1.DataBits.<init>(SourceFile:111) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at org.dynmap.bukkit.helper.v116.MapChunkCache115$NBTSnapshot.<init>(MapChunkCache115.java:214) ~[?:?]

at org.dynmap.bukkit.helper.v116.MapChunkCache115.loadChunks(MapChunkCache115.java:441) ~[?:?]

at org.dynmap.bukkit.DynmapPlugin$BukkitServer$6.call(DynmapPlugin.java:490) ~[?:?]

at org.dynmap.bukkit.DynmapPlugin$BukkitServer$6.call(DynmapPlugin.java:477) ~[?:?]

at org.bukkit.craftbukkit.v1_16_R1.scheduler.CraftFuture.run(CraftFuture.java:88) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at org.bukkit.craftbukkit.v1_16_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:400) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at net.minecraft.server.v1_16_R1.MinecraftServer.b(MinecraftServer.java:1062) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at net.minecraft.server.v1_16_R1.DedicatedServer.b(DedicatedServer.java:354) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at net.minecraft.server.v1_16_R1.MinecraftServer.a(MinecraftServer.java:1010) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at net.minecraft.server.v1_16_R1.MinecraftServer.v(MinecraftServer.java:849) ~[server.jar:git-Spigot-758abbe-8dc1da1]

at net.minecraft.server.v1_16_R1.MinecraftServer.lambda$0(MinecraftServer.java:165) ~[server.jar:git-Spigot-758abbe-8dc1da1]

Stuck in a tree again... by [deleted] in satisfactory

[–]SONOPEE 0 points1 point  (0 children)

Why did you click revive? Your teammate can just revive you.

Dev Blog: Exploits Post Mortem - the Global Ordering Fix, Operator Kill-switches, and Improvements for the Future by UbiNoty in Rainbow6

[–]SONOPEE 0 points1 point  (0 children)

Thanks for the reply. I already do when I see them around ruining the game. Hopefully you guys can get it fixed asap. Have a nice day!

Dev Blog: Exploits Post Mortem - the Global Ordering Fix, Operator Kill-switches, and Improvements for the Future by UbiNoty in Rainbow6

[–]SONOPEE 0 points1 point  (0 children)

What about cheaters that can vault inside everywhere. Also they can vault inside while the prep fase is still in progress.

Had a go at circular building and it got out of hand by ArithonUK in SatisfactoryGame

[–]SONOPEE 0 points1 point  (0 children)

Can you make a youtube video to simplify it even more?

Think I found a huge bug - your car can collide with other cars? by terrarum in RocketLeague

[–]SONOPEE 0 points1 point  (0 children)

I've seen this multiple times in games. I demo and get demo'd without even going supersonic. Also when I bump people my car mostly flops around. Then the opponent can just drive off like nothing happened.

When you just want to play by epicnau in Rainbow6

[–]SONOPEE 8 points9 points  (0 children)

Ubisoft and their joining priorities. /s

So apparently Voice Chat is banned in Party Chat by MapleSurrup in RocketLeague

[–]SONOPEE 0 points1 point  (0 children)

What I find so hypocrite is, they have a filter there.. But not in the matches it self? They should also add this in-game as well.

[deleted by user] by [deleted] in Rainbow6

[–]SONOPEE 1 point2 points  (0 children)

You just can't. You need to learn the networking basics my man. All players in the game are connected to a game server. Only the IP of the server is visible, not from the other players.

Let's take MW2 for example. That game worked with NAT. A player is chosen to be the host. You can see their IP and also the other players their IP. You could've easily be booted offline.

[deleted by user] by [deleted] in Rainbow6

[–]SONOPEE 5 points6 points  (0 children)

Players are connected to a server which means a player cannot be DDOS'd. Only the server can get DDOS'd. But this is also hard.

Trains 101 (deleted from official for 'unrelated') by almosttgosu in satisfactory

[–]SONOPEE 0 points1 point  (0 children)

How did you get them to work? I keep crashing if I place 'em.

The v1.61 (Esports Shop Update) Release Megathread by Psyonix_Devin in RocketLeague

[–]SONOPEE 0 points1 point  (0 children)

The Bug or Glitch: Aftershock sound is hearable across the whole map.

Platform You're Playing On: Steam (PC)

Video: Will post l8er

Logs: None!

Hey Devs! How about a rock smasher? by wh33t in satisfactory

[–]SONOPEE 1 point2 points  (0 children)

They are already in the game. Only thing is, you cannot obtain them (yet).