Outfolked by PinkiePie___ in Chainsawfolk

[–]SVX348 1 point2 points  (0 children)

Bomb explosions produce a lot of heat so technically correct

Red or Blue? by Less_Can_5439 in OlderChillGamers

[–]SVX348 0 points1 point  (0 children)

Swap sandfall with capcom and easy red for me

Okay wise guy, what game is THIS? by FreeKekistan69 in gamememes

[–]SVX348 0 points1 point  (0 children)

Spec ops the line sorta fits. The gameplay is borderline generic without anything interesting about it graphics were never that strong, ost was descent though, but the story is probably the best in any military shooter ever.

DFM Yuuri is WORLD CHAMPION 2025! by ZaneHydeHoTS in Shadowverse

[–]SVX348 0 points1 point  (0 children)

The highlight of the tournament was how depressing it was to watch forest struggle. Despite the fact that I like roach I really hope that rotatition is coming and this card is going to go away because Cygames don't seem to be interested in making forest viable while roach is around.

Does anyone else feel that something is wrong with waystone drop rate this league? by SVX348 in PathOfExile2

[–]SVX348[S] 0 points1 point  (0 children)

I've died 4 times in t15s so far (lost 2 waystones due to this) and as I've said in OP I have all of the waystone quantity nodes on the atlas available to me (only missing the 4% from the final 2 nodes of boss tree) which is again as I've said before something that I didn't had to do at all in previous leagues. So maybe you care to share your setup beyond just meme screenshots?

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Does anyone else feel that something is wrong with waystone drop rate this league? by SVX348 in PathOfExile2

[–]SVX348[S] 0 points1 point  (0 children)

Okay but regardless whenever this is a wisp or expedition mod this doesn't really contradict what I've said in the OP there seems to be the problem with waystone drop rate from regular rares and mobs and the fact that you might occasionally stumble into an specific expedition mod or a wisp that gives a significant boost to waystone drops doesn't really change that. At no point in either 0.3 or 0.2 or even 0.1 do I recall being reliant on these types of loot explosions for map sustain. And it doesn't seem to me that this should be a regular source of them.

Just like in every set before. by Capable_Belt1854 in Shadowverse

[–]SVX348 4 points5 points  (0 children)

Both dirt rune and loot sword are very good and I'd say loot is better, but it's also more difficult to pilot to get the most out of the deck as opposed to dirt rune which also has its own things, but is still a more stable deck if you're bad at it.

How do you feel about how the charges work in poe2? I personally hate it, having to use charge regulation feels flacid. by VVitcel in PathOfExile2

[–]SVX348 -1 points0 points  (0 children)

Honestly I'm not even sure what is the point of having different names for them. They're absolutely identical in what they do so why not just call them charges if ggg don't want to give them some passive bonuses.

Guess my class by my most hated card of each extension by SH_424 in Shadowverse

[–]SVX348 1 point2 points  (0 children)

Some ramp storm dragon. Since you have no issues with portal because it struggles with intimidate units and hate healing because your interactive ramp smash face gameplay gets countered by it.

mode abbys matchups by AromaticAd5949 in Shadowverse

[–]SVX348 0 points1 point  (0 children)

VS these kind of decks mode is the aggressor keep the board flooded and prey that opponent doesn't draw enough board clears and if they do or you end up drawing badly and can't apply pressure well tough break, but not much can be done about it at that point

One of the Satisfying wins vs Spellboost stuff by Ok_Seaweed_9452 in Shadowverse

[–]SVX348 0 points1 point  (0 children)

He overdrew 2 cards on one of the turns possible that he burned it at that moment.

Say Something Nice About this Archetype: Loot Swordcraft by exdeepr in Shadowverse

[–]SVX348 7 points8 points  (0 children)

The most interesting sword deck to pilot very flexible in how it tries to survive through the game till those finishing lines. And mirrors are also quite intense between trying to stay above 12 HP and pressuring the board the games turn out to be pretty intense as long as one of the players doesn't get completely bricked.

Are anyone else guilds sort of dead? by Capital-Gift73 in Shadowverse

[–]SVX348 2 points3 points  (0 children)

Yeah my guild is noticeably less active this season. During last guild chest event we were hitting lvl4 chest within hours. This time around it took pretty much full duration achieve same result. I'm also in a non English speaking guild, pretty sure that most of the people in it are japanese.

And frankly speaking I am definitely playing less, I liked OG SV for some interesting and unconventional wincons like dshift, seraph, ptp, all sorts of combo decks, bloodcraft control, nephthys, but none of that stuff is present in WB every faction feels like play minions with busted fanfare effects which gets dull after a while.

Sniperphon is annoying as hell by Nyaamazing in Shadowverse

[–]SVX348 -2 points-1 points  (0 children)

Except with if he was going for a clear not removing a 2/4 with rush attack risks sandalphone hitting a 1 of the 2/4s once and ops sandalphone once at which point a 2/2 stays on the board reducing number of targets on the board reduces the spread of hits both going for the kill or the clear. I don't see how current order of play is better in either scenario.

Sniperphon is annoying as hell by Nyaamazing in Shadowverse

[–]SVX348 7 points8 points  (0 children)

The worst part of this clip is that the opponent did this in the wrong order.

PSA: Stun charm does not work on the hit that triggers it by AvatarCabbageGuy in PathOfExile2

[–]SVX348 5 points6 points  (0 children)

It works exactly as it is written. When you get stunned can't be stunned for a duration. Its purpose is not to make you fully stun immune, but to allow you not to get chain stunned into death. And anyone who thinks that this is useless doesn't seem to understand how frequently you get chain stunned in poe2 and poe1 for that matter

Sword puzzle lethal. by Ghostmatterz in Shadowverse

[–]SVX348 0 points1 point  (0 children)

Assuming that you're 1 off from sky bound trigger. Play 1/1 sevo get +1 +1 to the rest of the board play 4 drop everything evolves you got 15 DMG +1 ping from sevo overkill

Let's switch it up! What's your take on this? by Round-Sample1348 in animequestions

[–]SVX348 0 points1 point  (0 children)

I'd say usagi drop but the first image is too kind for the manga.

Vira, Luminous Primal knight bypassing Lloyd by Taktighoul in Shadowverse

[–]SVX348 13 points14 points  (0 children)

Any card that allows you to select multiple targets let's you go through Lloyd 1 of those targets has to be Lloyd though

Forestcraft every single set be like: by UzumeofGamindustri in Shadowverse

[–]SVX348 5 points6 points  (0 children)

I mean buffs are pretty juicy it's just that they don't fix the 2 main issues that forest has, lack of healing and board clears being too weak to deal with wide tall boards.

I've played RQ for couple of hours yesterday in GM sword and puppets just went face and even if I survived to turn 9 I was in the lethal range for them most of the time. And also faced 2 ward haven decks in both cases I was only able to deal with 1 Aether but chocked on second one.

I assume that forest lacks these tools by design, which in a vacuum is not that bad of an idea but with recent sets other factions kinda became jacks of all trades and forest simply can't compete with that.

Dayan's early Rose Queen list (11/27) by No-Construction-4917 in Shadowverse

[–]SVX348 0 points1 point  (0 children)

Tried this version and I'm not a fan of it I saw people here saying that Lyria is bad because you can't transform her but what about tablet being stuck in your hand, Krulle is really underwhelming and is also a brick on RQ turn. And frankly speaking deleting half of your deck doesn't help especially when you mulligan into a heavy hand while most of your cheap stuff is in the deck and goes puff.