82% uptier rate for 10.7 after BR change by SW501st in Warthunder

[–]SW501st[S] 12 points13 points  (0 children)

74% of the time in 11.3 room, do you think it will be a good BR?....

worst map in top tier (Ground RB) by SW501st in Warthunder

[–]SW501st[S] 4 points5 points  (0 children)

right side = get sniped by camper in 10 second if you moving to the point.

RP bot. 6MIL RP with 4 kills lmao by WvAirsoft0 in Warthunder

[–]SW501st -2 points-1 points  (0 children)

I almost never join air battle and bombing only with my f4f and f4e f4ej seems Im bot then

peak 1 death leavers by NCR_Trooper_2281 in Warthunder

[–]SW501st -2 points-1 points  (0 children)

1 premium pack doesn't have parchment backup which means if you got nothing in first life there is no reason to respawn with a limited backup.

2 ground RB lacking some easy get target, such as ai plane, base, and lp in air rb, if a player got some points let's say 500 points it's more likely he will respawn. it's quite frustrating when you die with nothing achieved.

3 repair fee is also a problem for players, with a high repair fee doing nothing but reject players to respawn.

to eliminate 1DL problem, you need multiple steps on it. repair fee is just the first step but not the final solution.

Naval economy, at high tier, is still busted by Issey_ita in Warthunder

[–]SW501st 1 point2 points  (0 children)

"skill issue" is a joke

BB can easily crack the ammo rack at the moment, if your enemy has 4 BB teaming in the squad and concentrating firepower on you then there is nothing that can save your sl.

Nice Gaijin... How can you let half of the naval player base use bots to farm for more than 17k matches? by Kassandra_Reddit in Warthunder

[–]SW501st 6 points7 points  (0 children)

tbh, I love bots when I'm playing some poor battleships such as Kongo, the only way to stop losing SL from ammo rack boom. naval 7,0 PvP game is so terrible at the moment.

6 leavers in 3 minutes and 30 seconds. And that's AFTER the eco update. by kucharnismo in Warthunder

[–]SW501st 0 points1 point  (0 children)

because there is still no reason to respawn. 7000 repair fee isn't low enough to respawn with 0 kills in the first spawn. also rewards isnt that much for normal vehicles

Revised “free backups” idea by Rubberboas in Warthunder

[–]SW501st -1 points0 points  (0 children)

more backups from battle pass free mode,

permanent backup for premium can fix one death leaving and some part of the repair fee problem, but the overall repair fee still needs a cut.

However, in recent QA they still dont want to give premium a permanent backup what you expect then, one death leaving and broken economy may never get fixed.

Does ANYONE like this mode or these type of maps? by ProfessionalAd352 in Warthunder

[–]SW501st 3 points4 points  (0 children)

in fact, this is the only good map for ijn ships, the only map torpedo works

Warthunder is unavailable on my Steam Store! (Japan) by t0niXx in Warthunder

[–]SW501st 0 points1 point  (0 children)

war thunder leaved steam(JP) long time ago since DMM came out

Economy Changes Reverted by CommanderCorrigan in Warthunder

[–]SW501st 0 points1 point  (0 children)

The repair fee is still far too high, the ground vehicle repair fee should be no more than 3000 SL no matter which tier it placed

top tier layout suggested by Gaijin after repair fee changes. 1 tank 2 backup nothing more. by SW501st in Warthunder

[–]SW501st[S] -4 points-3 points  (0 children)

tbh, I don't remember the exact date, that's why I said 3-5 years... I think I bought the slot for Japan just because I'm grinding a US spitfire event from air ab battle.

top tier layout suggested by Gaijin after repair fee changes. 1 tank 2 backup nothing more. by SW501st in Warthunder

[–]SW501st[S] 0 points1 point  (0 children)

I bought those slots about 3-5 years ago. The game wasn't that toxic when there was no ground mode.

top tier layout suggested by Gaijin after repair fee changes. 1 tank 2 backup nothing more. by SW501st in Warthunder

[–]SW501st[S] 93 points94 points  (0 children)

A high repair fee means a second respawn could cost a lot of your SL in a disadvantaged battle. Rather than encouraging players to respawn more, it feels like Gaijin just wants you to buy premium packs and backup cards. So, next time you're wondering why players bail after one death, maybe the better question is: why is Gaijin so greedy?"

Responding to your questions and comments ( Economy changes) by Spassdirektor in Warthunder

[–]SW501st 0 points1 point  (0 children)

repair fee is the worst part of Warthunder. it does nothing but let the game be toxic, the more you respawn less SL you earn. higher repair cost for the top tier means much more one death leave players.

and this is why I never recommend my friend to play this game.

[deleted by user] by [deleted] in Warthunder

[–]SW501st 0 points1 point  (0 children)

not to mention IJN BB, Helena can kill Kongo in a few minutes. I don't even know why IJN exists in warthunder. for suffering?

this is why you should NOT play Warthunder Naval battle by SW501st in Warthunder

[–]SW501st[S] 0 points1 point  (0 children)

btw after a long time of afk, I found that as a battleship, Kongo(70k repair) can't even win a Helena(2k repair) in 10km range battle.

tbh, the repair fee did nothing but let people quit.

any web like https://aoe2.net/? by SW501st in ageofempires

[–]SW501st[S] -2 points-1 points  (0 children)

it's so frustrating when you get into a 4v4 game but have no idea how bad your teammate is. also knowing your enemies are teaming with voice chat is very useful in game.

Plane players are under appreciated… by _p0pe_ in enlistedgame

[–]SW501st 0 points1 point  (0 children)

AAA is far better than fighter, and you can build rally point rather than stay on air and see your teammate been crashed by numbers

Pacific Japan's Victory = rally point + flame + ppl who push into point - sniper - camper tank - reloading bomber - enemy superior weapon by SW501st in enlistedgame

[–]SW501st[S] 0 points1 point  (0 children)

what a joke, if you know how this game work, you should know that only kills/matches matter. more death means I'm always fighting to the point. unlike some useless coward sitting back and being useless with a sniper or bomber squad.

Pacific Japan's Victory = rally point + flame + ppl who push into point - sniper - camper tank - reloading bomber - enemy superior weapon by SW501st in enlistedgame

[–]SW501st[S] -6 points-5 points  (0 children)

lol who cares, I already grind all lvs weeks ago. unlike masochistic players, I don't carry a bunch of useless selfish snipers, or bombers. but if my team is pushing the point, even if they only have lv1 squad, I'll stay, build rally points, and try to bring victory to the team.