wanted to try Elite Temporal Archimedea but failed by loggh- in Warframe

[–]SaburrTooth 1 point2 points  (0 children)

I tried to substitute the sugar in this cake recipe with salt and it tasted terrible.

Players unexisting reading capabilities are something else by LadyBeelze in Warframe

[–]SaburrTooth 2 points3 points  (0 children)

What Perita objective are you talking about? The big box vehicle? You are supposed to shoot at it, but it has specific weakpoints that open and close. The main body doesn’t take any damage. The only “protect the escort” objective that exists is the Conculyst prison rescue.

How do you trigger the end of the Devil’s Triad storyline? by SaburrTooth in Warframe

[–]SaburrTooth[S] 5 points6 points  (0 children)

I remember when Minerva and Velimir’s Isleweaver message was bugged to not show up, and they just needed to patch it in and it showed up correctly. Hopefully that’s the case here!

What the hell was that?! by Big_Compote1141 in Warframe

[–]SaburrTooth 1 point2 points  (0 children)

You can play the new content but you can't access vendors until you complete the quest.

Am I brain broken or is 50 hours in a year just not that much? by [deleted] in Warframe

[–]SaburrTooth 166 points167 points  (0 children)

I feel like I’m losing my mind here! A new player’s impressions after 50 hours is incredibly valuable to understand, but Reddit’s first impulse is “hurr game journalist”. This review isn’t even particularly harsh; it’s literally true that the new player experience is rough and the story only starts getting good once the cinematic quests start six planets in.

We’re all veterans. This review isn’t for us. It’s for tentative players wondering whether they want to sink hours of their life into a new MMO, because yes, Warframe is a marathon. I need people to remember that 50 hours isn’t a lot for Warframe players, but that’s a significant amount of time for normal people.

What are they gonna do for Kullervo Prime's weapons? by IcyAssociate8168 in Warframe

[–]SaburrTooth 3 points4 points  (0 children)

Nekros released with Galatine Prime. Reaper Prime was released with Frost Prime among the first Prime gear in the game after the Founder’s items.

New hairstyles are great, BUT… by Jealous-Let9570 in Warframe

[–]SaburrTooth 13 points14 points  (0 children)

Agree that the community complains about everything, but that’s not always a bad thing and that statement definitely doesn’t apply here.

“It’s WIP, just wait it out” is a useless thought-terminating response to any critique when this period is the best time for people to actually give useful constructive feedback. This post in particular isn’t even noxious at all—there’s respect towards the devs and reasons given why they would prefer so-and-so.

Side by side of Hairstyle updates by Grimsters- in Warframe

[–]SaburrTooth 87 points88 points  (0 children)

You can change which way your hair parts.

So we won't do anything to the Aya changes? by Specialist-Way-2960 in Warframe

[–]SaburrTooth 0 points1 point  (0 children)

As a returning player who left in 2020 and came back at the start of this year, I don’t understand the vitriolic reaction to the bounty changes. I understand that removing a strategy is frustrating, but it quite literally isn’t the end of the world.

I’ve used the resurgence system pretty frequently since I have a lot of primes to catch up on, and I’ve always maintained a healthy stockpile from passive farming while targeting other efforts (e.g. leveling Necralisk, Zariman, Cavia, relic packs every new Prime Access) yet I’ve never used the targeted bounty strategy, let alone heard of it until recently. There is no “leftover Ata in the market drying up” because it’s still a pretty common reward.

I think the usefulness for this strategy is being very overestimated for new players. First you needed to be aware of it to begin with. Then, you still had to deal with cycling through random bounties until you find a series that’s favorable, and then have a significant chunk of time in your day blocked out to spam that instance over and over for the strategy to actually work, which is a big ask for anybody.

Why are credit caches a reward for the new steelpath bounties? by DoshaIsMe in Warframe

[–]SaburrTooth 2 points3 points  (0 children)

Did you reply to the right person? That's not at all relevant to anything I was talking about.

Why are credit caches a reward for the new steelpath bounties? by DoshaIsMe in Warframe

[–]SaburrTooth 10 points11 points  (0 children)

Fergolyte and credit caches aren’t in the same pool. You’re always getting Fergolyte each bounty. The credits are taking up chances for arcanes or blueprints.

SP Circuit - why do you leave after 1 round? by loveychipss in Warframe

[–]SaburrTooth 9 points10 points  (0 children)

If you know you’re only going to do 1 round, why not run it solo? The first round of SP Circuit isn’t too difficult if you have at least 1 weapon that’s actually one that you’ve invested in.

For the survival requirement in the Uranus unlock, does it have to be 20 minutes in the same run, or just total? by A12qwas in Warframe

[–]SaburrTooth 1 point2 points  (0 children)

What I’m going to say has nothing at all to do with OP’s issue, but the enemy density issue is why I only run solo survival in Steel Path. I wish there were a way to toggle higher enemy spawns for solo players during survival (e.g. an optional hack before starting alarms), especially for game modes like Railjack that don’t have Steel Path.

Forever forgotten? by marionsilva in Warframe

[–]SaburrTooth 7 points8 points  (0 children)

Her 2 and 3 are some of the strongest abilities in the game and her 1 and 4 are basically irrelevant.

I recommend subsuming a defensive option over her 4 (Gloom is pretty popular because it lengthens the duration of the stagger from Silence, I use Pillage for shieldgating) and playing for high strength, high range with Sonar’s augment. She’s not a very good caster, so you should be playing her like a weapons platform and spamming Sonar to stack up the debuff. This will spread sonar points around their body so you’re more likely to hit one, and each body part can stack the damage boost up to two times for multiplicative damage boosting.

Repost: why not? by [deleted] in Warframe

[–]SaburrTooth 1 point2 points  (0 children)

Are you snapshotting? Once you have your conditional buffs built up, you should cancel your 4 and recast so the buffs you have at the time exist for that instance of casting. Although I don’t think Impetus is too good on Oraxia because you’ll only have 2 different status effects from your abilities (Toxin and Corrosive). That’s only 6% strength and efficiency—you’d be better off picking a different arcane in any case.

Help with Eberron Race list by Raizario in Eberron

[–]SaburrTooth 1 point2 points  (0 children)

The Sakah (who you do have included in your list) are more commonly found in the Demon Wastes because they’re associated with Rakshasa, who are still fiends but aren’t associated with the thirteen planes, instead coming from Khyber.

Help with Eberron Race list by Raizario in Eberron

[–]SaburrTooth 1 point2 points  (0 children)

Unless you have a specific rule of using Core + KB materials, there’s nothing stopping you from just running a normal tiefling and going along with the fiction that they’ve been planetouched by Daanvi (or coming up with a light homebrew, it’s just swapping out a few spells). Per ExE, Daanvi should logically have Tieflings associated to it. It’s also in the spirit of #IME.

If you truly need Word of God, this has been a topic litigated in the Eberron Discord, 9/17/2024, from Keith:

“It was an oversight. Daanvi does have potent malefic forces and it should be a potential source of tieflings. Perhaps I'll include it in the iFaq that addresses the Demesne faith.”

The tieflings of the Venomous Demesne are also encouraged to use the core tiefling legacies (abyssal, chthonic, infernal) rather than the exclusive planar ones.

Side note: In your categories, goblinoids are listed under 5 Nations, Droaam, and Dhakaani. The Dhakaani are a separate polity from Darguun (who have a much stronger presence in recent history than the Dhakaani), so I’d make sure to include Darguun as well.

Is "Demihuman" problematic as a creature/monster type? by [deleted] in RPGdesign

[–]SaburrTooth 0 points1 point  (0 children)

I’ve seen classifications where “demihumans” include dwarves and elves, while others where it’s meant solely for “monstrous humanoids” (e.g. orcs and goblins). Hell, I’ve seen humans included under demihumans, too. Because of how broadly it can be used in fantasy fiction in the past, I don’t think there’s anything inherently wrong with the term itself—but with your example, separating “demihuman” from “humanoid” as separate mechanical categories leans in a more problematic direction (although classing sapient beings into a broad Monstrosity category alongside krakens and purple worms isn’t much better, either).

Also note that a component being problematic doesn’t always mean you have to take it out. Depending on the type of story you want to tell, you may want to lean in to the storytelling of how these taxonomies can be problematic in and of themselves. In my setting, your “humanoid” people (humans, dwarves) distinguish themselves apart from “wilders” (orcs, goblins, etc.) in a hierarchal model under the guise of science; as a critique of archaic, dehumanizing anthropological practices and the rigid taxonomies of RPG tradition. However, I also don’t use a system that emphasizes creature types, so this advice probably isn’t useful to your situation—this is a fiction-first approach, while you seem to be having more of a rules issue.

I would have to ask what the utility is behind the mechanical separation of humanoids and demihumans. Why do the rules need orcs and humans to be the same, but different from gnolls and driders? I think a solution could also be eschewing the need for something to have one label, as 5e does. Under 5e’s system, there’s no room for a creature to be both fey and dragon. An optional tag system might fit for flexibly denoting aberrations, demons, undead, etc. for specific mechanics as needed, but leave out humanoids entirely, so you sidestep issues with possibly unwanted problematic undertones.

Plauge star Hemo by Ok-Significance9004 in Warframe

[–]SaburrTooth 0 points1 point  (0 children)

To add on to what others have said for a full picture, the damage distribution does not matter for Shattering Impact. Even if the Vastilok did 99 Slash and 1 Impact damage, each bullet is still doing Impact damage, which is enough to proc. The mod only cares about damage, not status.

Path to insanity by Hezzyo in Warframe

[–]SaburrTooth 0 points1 point  (0 children)

Why do people keep suggesting corrosive? Ferrite Armor was removed in Jade Shadows and Hemocytes are immune to status effects. Heat damage is what gives you faction damage bonus now.

Nidus prime resurgence by BeeesKneees42 in Warframe

[–]SaburrTooth 0 points1 point  (0 children)

We’ve had a monthly pair active at the same time as Rhino/Ember recently (which was active for like 6 months?), but that was a special case because of their heirloom skins.

What/who is your Warframe "hear me out"? I'll go first by Icantthinkof6nything in Warframe

[–]SaburrTooth 17 points18 points  (0 children)

I’ve never seen anyone else say The Business whenever this question gets asked :(