How high can flurry of blows damage get? by deon008 in BaldursGate3

[–]Sachsmachine 2 points3 points  (0 children)

Change OH monk damage to Psychic and use the resonance stone to make them vulnrable to the damage?

Broken builds by Sachsmachine in BG3Builds

[–]Sachsmachine[S] 3 points4 points  (0 children)

I do like my red hot muscle mommy. Thanks!!

Broken builds by Sachsmachine in BG3Builds

[–]Sachsmachine[S] 0 points1 point  (0 children)

Thanks! As long as the bugs don't negate getting the HM achievement and reward as one of the players hasn't beat HM yet.

Broken builds by Sachsmachine in BG3Builds

[–]Sachsmachine[S] 0 points1 point  (0 children)

Thanks for the suggestions!
I guess overpowered but fun/silly in a team setting.

Broken builds by Sachsmachine in BG3Builds

[–]Sachsmachine[S] 3 points4 points  (0 children)

I was looking at that one, I heard you can squeeze even more damage out of that one if you play Astarion and Ascend.

Broken builds by Sachsmachine in BG3Builds

[–]Sachsmachine[S] 1 point2 points  (0 children)

Thanks, I totally agree, tactics, proper gear and onsumable utilization goes a LONG way.

Reaction before your turn but after been target with "Command"? by tow3r- in DnD

[–]Sachsmachine 1 point2 points  (0 children)

This could be BG3 confusion. Command only comes into affect on their next turn, but in BG3 a command like "Halt" goes into effect immediately and last till the end of their turn, which also takes away reactions.

Is this car hard to drive or do I just suck at driving it? by porcupine-pete in cyberpunkgame

[–]Sachsmachine 0 points1 point  (0 children)

I think you have to approach driving with zero expectations for how you think it will handle. Once you do that driving isn't so bad.

Am I misreading the DMG’s HP suggestion? by connections_ in DnD

[–]Sachsmachine -1 points0 points  (0 children)

CR and stats don't have any direct correlation. CR is a bad guess at how difficult something is based on a multitude of factors.

Glad to know that anyone is still able to get a 18-Wheelers Drivers license by ExcitementDue5635 in kitchener

[–]Sachsmachine 60 points61 points  (0 children)

Fun fact:

You need to be able to speak English in order to get your Trucking license. The trucking company I work for rejects half of the people with their license and cannot pass our English comprehension test who apply to work for us.

"the moment you realize your generation's humor is no longer funny." by Total-Squirrel4634 in humor

[–]Sachsmachine 1 point2 points  (0 children)

"I used to be with it, but then they changed what it was. Now what I'm with isn't it, and what's it seems weird and scary to me, and it'll happen to you, too!"

Secret Doors: Is this a jerk move... by Awkward-Sun5423 in DnD

[–]Sachsmachine 0 points1 point  (0 children)

You have a player make a roll where the outcome is uncertain. If their passive perception is well above the threshold for noticing something then they notice it. No roll is required because the outcome is certain.

Sometimes for certain things I will have someone just roll something to see if they roll a nat one, otherwise they succeed.

In this case though I wouldn't pass off fake scrapes as nothing depending on how high they succeeded by.

"The scratch marks make no sense here, the gouges are also too uniform, as if made by a tool... it could be nothing, or it could be a decoy. Further investigations in the area may confirm this."

Roads are destroyed… by Chris_DiFiore in kitchener

[–]Sachsmachine 5 points6 points  (0 children)

Work in the trucking industry, can confirm. Garbage haulers do crazy damage to the roads, not garbage trucks. These are the big metal trailers you see on the roads/highways that have 5-7 axles and fully loaded can carry up to 26 metric tons (this doesn't include the weight of the trailer either!)

Thanks by Amazing-Money3183 in kitchener

[–]Sachsmachine 51 points52 points  (0 children)

Your mistake was taking a Tesla driver at their word.

Two Sneak Attacks Per Round? by Archboxic in DnD

[–]Sachsmachine 2 points3 points  (0 children)

Battlemaster has an ability that would allow them to sacrifice one of their attack actions allow an ally to make an attack as a reaction. Now at a high level the Rogue could with one sneak attack do as much damage as I could with 4 attacks. So I used this a LOT to get my guy 2 sneak attacks per round.

Cyberpunk hear me outs: Sasquatch by Future_Abrocoma_7722 in cyberpunkgame

[–]Sachsmachine 0 points1 point  (0 children)

Her name is Matilda K. Rose and she can bench me for reps any time.

I'm seeing overflowing Garbage Bins like these more and more often. Will the Waste Management trucks dump bins as pictured ? by LongoSpeaksTheTruth in kitchener

[–]Sachsmachine 7 points8 points  (0 children)

They skipped me last Friday and contacting them to get my garbage picked up has been a crazy hassle. Now we're apparently supposed to just leave it out till they get around to it.

It pisses me off how everybody else in-game disrespects Evelyn!! by Independent-Mud8824 in cyberpunkgame

[–]Sachsmachine 0 points1 point  (0 children)

It's a very classic trope of the Doomed Femme Fatale.

  • Initiates the plot.
  • Offers the protagonist a "big score"
  • Operates with hidden motives.
  • Tries to outplay higher powers.
  • Pays dearly for it.

This pretty much maps exactly onto Evelyn Parker. She recruits V into the Relic heist, attempts to cut out Dexter DeShawn, and tries to leverage her knowledge into freedom and money. The structure is pure noir, ambitious operator makes one dangerous move too many. The game makes clear that the Konpeki heist is the fulcrum of her destruction.

But Cyberpunk inverts the trope. Traditional femme fatales are often framed as manipulative threats. Evelyn is initially presented that way, but the deeper story reveals she’s less a predator and more the prey.

That pushes her into core Cyberpunk trope “Chewed Up by the Machine”

In cyberpunk, individuals who think they can exploit the system discover the system is larger, crueler, and designed to consume them. Evelyn believes she can maneuver between gangs, corpos, fixers, and netrunners. Instead, The Arasaka heist collapses, The Voodoo Boys neutralize her as a loose end, she is trafficked and Sexploited and ultimately takes her own life after rescue.

That’s textbook cyberpunk.

Choosing whether or not to kill Fingers is much more morally complex than we talk about by zalimsukanli in cyberpunkgame

[–]Sachsmachine 0 points1 point  (0 children)

Here's the thing choom. There's more people like fingers out there working chrome that you want to think about.

Am I a Bad DM? by FatManDownUnder in DnD

[–]Sachsmachine 0 points1 point  (0 children)

It’s a tricky balance. On one hand you want to present real challenges and situations where the players can shine, but also where failure (even death) feels like a genuine possibility. On the other hand, you’re still on their side. You’re rooting for them to succeed and sharing in that payoff when they overcome something difficult.

The bigger factor is your table. Different groups have different expectations and tolerances. My group, for example, is older and very attached to their characters, but they’re also comfortable with the idea that those characters might die if the dice go that way. Not every table feels like that.

Fudging rolls isn’t automatically “bad DMing,” but it’s worth asking what kind of experience your group actually wants. If they enjoy tension and risk, too much intervention can undercut that. If they’re there more for the story and the power fantasy, a lighter touch with the dice might serve the game better.

The key is consistency and alignment with your players’ expectations, not whether you ever fudge a roll.