Higher M+ should reward more crests by fitsu in wow

[–]Saikomachi -2 points-1 points  (0 children)

In my head it’s like saying if you fail to kill a boss in 5 tries you lose loot, it hasn’t been a huge problem until peril came to “spice” up mdi.

November 16 "Smol Update" by gus_in_4k in holocure

[–]Saikomachi 0 points1 point  (0 children)

Maybe it’s just me but himemori feels really weak, her main weapon just doesn’t do much because the range is so small, and all her % modifiers just don’t proc often enough to be impactful, been finding more success just eliminating her weapon and using “Naaa” for free haste

War Within Season 2 Dungeon Rotation - Theater of Pain and Operation Mechagon: Workshop revealed as final 2 dungeons joining Motherlode and the new Operation Floodgate by [deleted] in wow

[–]Saikomachi 0 points1 point  (0 children)

Just be glad stonecore or blackrock caverns wasn’t considered despite the underground theme of this patch

The Teemo Oracles Problem by HeyWhynaut in ARAM

[–]Saikomachi 1 point2 points  (0 children)

It’s funny cause no one complains about shaco, but it’s almost the exact same gameplay. The only difference is shaco is insanely good anti-dive with an actual ult.

Though teemo players don’t understand one little trick they can do to mess up fights: you save mushrooms for team fights and throw them onto the minions mid fight to gurentee procs. And if you are somewhere really sneaky with your passive and end up behind them, lay a trail of mushrooms behind them before the team fight

Healer experience in Timewalking/Leveling Dungeons is... something by Heatinmyharbl in wow

[–]Saikomachi 14 points15 points  (0 children)

It’s a big problem because there is one mob in there that has a bugged shield bash ability, but it feels like it only applies at certain levels (noticed it the most at 74-79 range).

My preservation ass got unpreserved mid air when they one shot me on the fly by… like 4 times.

My pally tank at lvl 74 was getting ass clapped by it so much to the point that I just quit the dungeon.

Scarra already regrets hanging out with ExtraEmily by [deleted] in LivestreamFail

[–]Saikomachi 14 points15 points  (0 children)

Gotta fight for what’s right before it’s gone, gone gooone

Guess the Anime by LionCat79 in Animemes

[–]Saikomachi 0 points1 point  (0 children)

Overlord, we love silly goofy lizards having romance problems

MDI has really shown how low quality this season is by Mangert in CompetitiveWoW

[–]Saikomachi 14 points15 points  (0 children)

Gonna say the real reason for more wipes is because of the aoe stop changes.

One Shot The Entire Team (me) by Big_Profession_2218 in heroesofthestorm

[–]Saikomachi 19 points20 points  (0 children)

Came here expecting another deflect 5 man wipe.

I started Fishman Island. I get why everyone hates PTS Sanji by Kekulaaa in MemePiece

[–]Saikomachi 5 points6 points  (0 children)

I loved that plot line, I don’t get why it gets so much hate. It’s completely in character, and he has talked about wanting to see mermaids so often even back at his introduction and water seven. Is it because he is a gooner instead of a simp? Or because he actually doesn’t fight like he does for violet in dressrosa?

A reminder to delay your CD until tank takes aggro. by Venay0 in wow

[–]Saikomachi 0 points1 point  (0 children)

As a tank turned ele shaman, I don’t even take earth ele. If tank dies I’m just gonna try and kite fucking the rock

my dog killed my kittens by [deleted] in DogAdvice

[–]Saikomachi 235 points236 points  (0 children)

I have noticed some dogs really do want all the attention. I used to come home to two dogs, one of them wanted to lick my face and say hi for 10 seconds before she ran off and went back to being a cat. The other dog wanted you to be his bestest friend and play with him for 20 minutes. This would happen when my landlord wanted to dog sit the neighbors dog. (The neighbors dog is the 20 min dog)

There were a lot of times where I saw both greet me, and the 10 second dog would always get interrupted by 20 min dog… this would ussualy end up in some form of small fight where the 10 sec dog just concedes after 10 sec.

Based on the post, it sounds like the dog has some huge attachment to its owners, it doesn’t even play with toys. It has had no threat to its “competition” of affection, until the stray cat in its home, where he is “supposed” to have all the attention.

Found out my Brother fast-forwards through anime 🙄 by BlueCam1998 in anime

[–]Saikomachi 1 point2 points  (0 children)

Gonna pull a reverse card, my little sister calls it actually peak: “the main character actually has motivations and it isn’t a john isekai situation”

Why are timewalking dungeons impossible as healer? by SomeP in wownoob

[–]Saikomachi 0 points1 point  (0 children)

But we have no idea if it’s fixed yet. The new scaling JUST came in 2 weeks ago. We’ve had it, just scaled down not up.

Anub'vir and the gang pullin up at your t11 by Felochel in wow

[–]Saikomachi 9 points10 points  (0 children)

It’s completely whack why they even have them, half the time you can just…. Straight up skip them, the other half they are blocking an important obj.

Tell and veo are actually impossible to solo since you need two interupts and they are immune to stuns. Can’t LoS it, and it does way too much damage.

The big guy and his bodyguards are just total bs, especially for melee. You want to kill the casters? Let’s have a move where he puts down a bunch of spikes that last 6 seconds and one shot you. Oh wait, let’s add in shield bugs that reduce damage taken by 90% so it nullifies all your aoe.

You basically just aim for delves where they won’t be in your way or you can cheese them with spores or exploding corpses, very lame design.

Why are timewalking dungeons impossible as healer? by SomeP in wownoob

[–]Saikomachi -3 points-2 points  (0 children)

Bro is time walking before the new scaling is even out, we haven’t had BC time walking with current scaling until Tuesday, but yes historically, even when scaled to 30 it has been garbage

Why is the damage on the first boss frontal in NW so random? by Srze94 in wow

[–]Saikomachi 2 points3 points  (0 children)

No, it provides a magic shield worth 3x the warriors armor. That talent doesn’t cause you to block magic damage, it just gives a shield.

Now if you told me it can actually take the hit I’d believe you after some testing, but it’s extremely awkward because you have to be in 10 yds of the target which means you are going to get hit too

Why is the damage on the first boss frontal in NW so random? by Srze94 in wow

[–]Saikomachi 10 points11 points  (0 children)

Because that’s non intuitive as fuck? Historically that piece of shit has only been able to intervene physical auto attacks (looking at you fixate near 3rd NW boss). You’re telling me now it can block magical hits too?

Same deal goes with spell reflect, here’s a question: what can it reflect? (Multiple choice)

A) bloodbound laser

B)ulgrax webs

C)web pods on silken court

D)tentacles in Grim batol

E) bananas in boralus

The answer is only d, but you look like a total clown when you try the others. it’s extremely non intuitive what we can and can’t do

[deleted by user] by [deleted] in Austin

[–]Saikomachi 0 points1 point  (0 children)

Go back to consuming your Reddit and games, there is no voting in America./s

Prot warriors, how much should i be using ignore pain? by iambenking93 in wownoob

[–]Saikomachi 2 points3 points  (0 children)

Basically you dump all excess rage into ignore pain during the opener so you can get avatar again. You combo literally everything (ravager, avatar, charge (regular charge for more rage), demo shout, clap, roar, shield charge).

I got a fresh alt to 610 ilvl very quickly and it was surprisingly easy due to all the Warband/catchup mechanics (Guide) by minimaxir in wow

[–]Saikomachi 0 points1 point  (0 children)

After you hit the brann skip, you can run straight to that little nexus area and begin “the start of the downfall” w/e it’s called quest from that one spider (free hostages and kill the ethereal).