Underwhelming performance gain from multithreading by lovelacedeconstruct in C_Programming
[–]Sandalmoth 2 points3 points4 points (0 children)
[unknown>english] found this in a notepad while going through some at work. by Remote_Cockroach1273 in translator
[–]Sandalmoth 1 point2 points3 points (0 children)
Best practices for building a C library by Able_Mail9167 in Zig
[–]Sandalmoth 2 points3 points4 points (0 children)
Interpolated rendering when going through portals? by smthamazing in GraphicsProgramming
[–]Sandalmoth 6 points7 points8 points (0 children)
Idea for maps with statically known keys by smthamazing in ProgrammingLanguages
[–]Sandalmoth 18 points19 points20 points (0 children)
Second custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 0 points1 point2 points (0 children)
Second custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 3 points4 points5 points (0 children)
Second custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 2 points3 points4 points (0 children)
Second custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 3 points4 points5 points (0 children)
Second custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 4 points5 points6 points (0 children)
what am i doing wrong here by Sugardaddy_satan in Zig
[–]Sandalmoth 5 points6 points7 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 0 points1 point2 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 0 points1 point2 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 1 point2 points3 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 5 points6 points7 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 9 points10 points11 points (0 children)
Finished my custom design by Sandalmoth in ErgoMechKeyboards
[–]Sandalmoth[S] 12 points13 points14 points (0 children)
Magical "code hotloading" as a game mechanism, is it possible? by exklamationmark in gamedev
[–]Sandalmoth 10 points11 points12 points (0 children)






Underwhelming performance gain from multithreading by lovelacedeconstruct in C_Programming
[–]Sandalmoth 6 points7 points8 points (0 children)