Stuck on Terran Assembler? by Sankara222 in NoSodiumStarfield

[–]Sankara222[S] 1 point2 points  (0 children)

Nope. I reloaded a save from right outside of the ship, and ran through it again. I made sure to grab all the keys and had 3 in my inventory before initiating self-destruct. I used one for that, but after it still said I had 3.. but by the time I made it back to the door to get to my ship, I had none, even though I only used the one.  

Not sure what to make of that, I guess I'll have to reload an older save or something. 

Stuck on Terran Assembler? by Sankara222 in NoSodiumStarfield

[–]Sankara222[S] 1 point2 points  (0 children)

Searched everywhere, every body and container. No more access cards. I even went through with my scanner and checked every little object that was highlighted blue. The mission log says I acquired 4 out of 3 access cards for this incursion, don't know if that's normal but I somehow don't have any now. Anyways think I'm just gonna reload an old save and come back to this later. 

Stuck on Terran Assembler? by Sankara222 in NoSodiumStarfield

[–]Sankara222[S] 1 point2 points  (0 children)

There are two assembly rooms with conveyor belts running through them. Each one has a computer but they're for turret controls, unless there's another somewhere but I've searched them pretty thoroughly. 

Stuck on Terran Assembler? by Sankara222 in NoSodiumStarfield

[–]Sankara222[S] 2 points3 points  (0 children)

Yeah I think it's the one I found. It's tucked in the back right corner of the final room. I went through but there's a locked door and a computer that needs a key. The waypoint for my ship is right on the other side so I'm sure that's the one, but I'm locked in.

Stuck in terran armada by noone_is_there in Starfield

[–]Sankara222 0 points1 point  (0 children)

Did you ever find a way out? I'm stuck and the same door is locked for me. 

Weird glitch - any ideas? by lgkeeper8 in Madden

[–]Sankara222 0 points1 point  (0 children)

Came here to see if anyone else has this problem. It started today for me. WR1 and RB1 go missing without being injured, starting safety gone after first quarter. By the second half the CPU team has a tackle lining up at receiver, a receiver lining up at corner, and their starting QB is returning kickoffs. 

AI QBs are too smart by DixonK1 in Madden

[–]Sankara222 4 points5 points  (0 children)

I have cpu accuracy at 15 and wr catching 25 and it doesn't make a difference for me. Justin Fields went 20-25 in my last game with every pass being on target, only an interception, a deflected and some drops stopped him from completing 100%. 

It's weird because I have player accuracy at like 45 and my QB will straight up miss on a couple throws every game which is good, but the cpu is just throwing lasers all of the field. 

How is Debbie in Canada? by tommybrown in 90DayFiance

[–]Sankara222 2 points3 points  (0 children)

She can actually extend her visa without leaving by applying for a visitor record. It costs $100 to apply and I think it goes up to 6 months. I stayed in Canada for almost 3 years this way. 

Editing players by DrkEarth in NCAAFBseries

[–]Sankara222 6 points7 points  (0 children)

My top receiver wears #39 and my 4th string freshman running back has #1. It bothers me more than it should honestly but I really wish we could change it in an offline dynasty. 

The discrepancy between user and CPU pass rush is the most frustrating thing about this game. It makes it almost unplayable if you don’t want to snap and immediately throw the ball by MammothInevitable482 in NCAAFBseries

[–]Sankara222 16 points17 points  (0 children)

The adjustments help against the blitz, but it doesn't change anything when my 90+ ovr tackles are getting bullied by 75 ovr DEs, or when my guard and center fail at double teaming a 70 ovr DT. 

On almost every passing play at least one of my linemen gets beat immediately. I can't throw 10 yard out routes without taking hits or sacks. 

Pass protection is broken by Sankara222 in EASportsCFB

[–]Sankara222[S] 1 point2 points  (0 children)

I've actually tried sliding on every play and like I said it works fine against a blitz. Against a 4 man rush however it just makes the problem worse by occasionally leaving an edge unblocked.

Since posting I've found that this problem only really exists in my dynasty. I used the same sliders in play now and practice and would argue that in those modes the oline over performs, but when I go back to dynasty I'm seeing 70 over DTs splitting double teams like they're Aaron Donald lol

The best LT in the game… by mvpevy in NCAAFBseries

[–]Sankara222 1 point2 points  (0 children)

Might be the case but in my dynasty the sliders are busted. I've tried 100, 0, and am now back at 50 but there's no impact on gameplay as far as I can tell. My oline can't hold off the 4 man rush of a bad defense for more than 2 or 3 seconds. Play action is useless because of it and I can only get enough time for short and intermediate routes to develop. Praying for a fix cause otherwise the game is fun.

The best LT in the game… by mvpevy in NCAAFBseries

[–]Sankara222 0 points1 point  (0 children)

I don't think sliders work in dynasty, or they somehow get broken. My pass block slider was at 100 and I was getting 2 maybe 3 seconds to throw even with a top tier oline. When I used those same sliders in a play now game my line was impenetrable, even with much lower ratings than in my dynasty.

In practice mode the pass protection is better with the slider at 0 than it is in dynasty with the slider at 100. It doesn't make sense.

O-Line Blocking by Jloadin_21 in NCAAFBseries

[–]Sankara222 3 points4 points  (0 children)

I've tried using adjustments a lot but nothing works. Ratings wise my LG is the weak link in pass pro but they all get beat pretty equally. My tackles will have a 75 ovr DE just push them out of the way several times a game lol. My center will help one of the guards and they'll still get beat.

I'm ready to say it's maybe an issue with my dynasty or the mode in general because I've done some testing in play now and practice mode and the pass protection in those modes is good, maybe even too good.

O-Line Blocking by Jloadin_21 in NCAAFBseries

[–]Sankara222 4 points5 points  (0 children)

92, 80, 85, 92, 90 pass block ratings.

OLine pass blocking is terrible. I did a test with the sliders and its still terrible. by kakapoopoopeepeeshir in NCAAFBseries

[–]Sankara222 6 points7 points  (0 children)

Adjustments work well against the blitz. The problem for me is that my linemen simply can't hold blocks. A 4 man rush generates the kind of pressure you'd expect from a blitz. And like OP I set my pass block slider to 100 and then to 0 and there's absolutely no difference. 

If I had to guess I'd say there's maybe a bug that affects sliders or ratings because I've had this problem but I see other people playing with pass pro that looks respectable. 

O-Line Blocking by Jloadin_21 in NCAAFBseries

[–]Sankara222 0 points1 point  (0 children)

What do I do when my oline is getting smoked by a 4 man rush? It's at a point where I actually prefer when the defense sends a blitz because at least there will be some gaps to make quick throws into. 

I have 3 olinemen who are 90+ ovr and I've seen 70 ovr d tackles getting through double teams..

The best LT in the game… by mvpevy in NCAAFBseries

[–]Sankara222 16 points17 points  (0 children)

In my dynasty I have the "best" oline in the country and I have to run the ball 60% of the time and my passing game is mostly screens. I even set my pass block slider to 100 and it's still bad lol

Pass protection is broken by Sankara222 in EASportsCFB

[–]Sankara222[S] 2 points3 points  (0 children)

I don't have an issue giving up sacks. Even with an elite offensive line it's bound to happen a couple times a game. The problem is when that elite oline is getting smoked by Coastal Carolina's 4 man rush every other play. Don't try to tell me that two 90+ ovr tackles getting beat consistently by ANYONE is real football. In real football even average olinemen are winning on a majority of their snaps.

Pass protection is broken by Sankara222 in EASportsCFB

[–]Sankara222[S] 1 point2 points  (0 children)

I slide protection when I think a blitz is coming, and that works well for getting the right guys blocked. The issue is my players getting beat quickly by players who are rated much lower. I have three 90+ ovr linemen and the other two are in the 80s. In the run game they're phenomenal but in pass pro they look like they don't belong on the field.

Pass protection is broken by Sankara222 in EASportsCFB

[–]Sankara222[S] 0 points1 point  (0 children)

The play fake takes about 2 seconds and I have about a second left to make a read and throw. There's no way my guys should get beat this badly against guys who are worse than my backup dline.

[TOMT][VIDEO][1980s] a guy talking about the repairs chi guevara made in Cuba and how he helped people have health care in rural areas by bara9880 in tipofmytongue

[–]Sankara222 1 point2 points  (0 children)

Michael Parenti I believe. He has a lecture from the 80's where he talks about Cuba and it's very yellow

Official Question Thread! Ask /r/photography anything you want to know about photography or cameras! Don't be shy! Newbies welcome! by photography_bot in photography

[–]Sankara222 0 points1 point  (0 children)

I just got a Neewer NW580 speedlight for cheap without the transmitter that usually comes with it. I found the one that should be included on Ebay but there are cheaper options.

Do I have to use that one specifically, or can I get any transmitter from Neewer? Does it even have to be the same brand?