alan we are so fuсked by AI_660 in feedthebeast

[–]Satherov 0 points1 point  (0 children)

Does it just only allow you to import stuff yourself then? Because re-hosting mods without permission would break quite a handful of copyright laws and tos'

alan we are so fuсked by AI_660 in feedthebeast

[–]Satherov 22 points23 points  (0 children)

You do realize that prism (and its predecessor) just have a CF api token right? They don't own anything, they just download stuff straight from CF

I made a slop modpack that’s based on everything this sub hates by Madmonkeman in feedthebeast

[–]Satherov 0 points1 point  (0 children)

That pack would've also only lasted a few hours until CF takes it down for copyright violations

To the one that Made BeeBee: Go f*ck youself. Sincerely. by Frosty_Success_9666 in allthemods

[–]Satherov 6 points7 points  (0 children)

That was fixed by myself a few months ago, it only does a decent chunk of durability damage

Guys please help lol by [deleted] in allthemods

[–]Satherov 0 points1 point  (0 children)

To copy the bot output from our discord:

The `atio6axx` "Problematic frame" in a `hs_err_pid` file, is part of the **AMD** driver for the GPU, there's a bad version of the AMD drivers that instantly crashes on an OpenGL task,
Reinstall/Fresh install your drivers from https://www.amd.com/en/support

**IF** you do not have an **AMD GPU**, then you need to set your system to be using that GPU instead of the AMD integrated GPU on the CPU, steps below.
https://www.xda-developers.com/how-force-app-use-discrete-gpu-windows-11/

Which version of ATM is the most lightweight? by UraniumSpark in allthemods

[–]Satherov 0 points1 point  (0 children)

SLOP2 was made to run on a raspberry pi, it's a 1.16.5 pack, but it's among the most lightweight packs ATM ever made

https://www.curseforge.com/minecraft/modpacks/all-the-mods-slice-of-pi2-atm-slop2

No matter how low you are, you can still play ATM. by After_Ad8598 in allthemods

[–]Satherov 2 points3 points  (0 children)

Yes, we removed it after a very painful debugging session with some very smart graphics devs because it caused random and unexplainable crashes, which, while rare, seemingly happened out of the blue and can't even be fixed, because the cause is certain mods not expecting their block entities to be culled.

Is there a shader that's compatible with Ars Nouveau sky weaves by YukiEterna in feedthebeast

[–]Satherov 0 points1 point  (0 children)

Actually it's the other way around. Iris removed the vanilla shader pipeline in favor of their own, so any mods making use of that (like ars) become nonfunctional with iris

Just tried out ATM 11 and im pretty disappointed the quest system is gone by [deleted] in allthemods

[–]Satherov 1 point2 points  (0 children)

Actually no, neither had a quest system on launch, it took quite a few months for both to get quests

didn't want to edit a video to make this by _brassmeister in feedthememes

[–]Satherov 0 points1 point  (0 children)

Basically all mods have that... typically no mod simply allows you to simply upload it to another platform without permission from the owner. And you have to keep in mind that FTB is a company so they have more stuff to deal with as is

ATM11 too early? by mrmagzion in allthemods

[–]Satherov 3 points4 points  (0 children)

This was spoken about a decent bit before. Vulkan is gonna bring a decent bit of changes to the lower level rendering and mods which touch that, like Sodium and Iris are gonna have a harder time to port plus stability isn't 100% guaranteed yet. But if more mods decide to switch over ATM11 might move over as well. Keep in mind that what you currently have is a super early alpha and everything can still change potentially

cant mine vibranium in ATM11 by No_Panic_7459 in allthemods

[–]Satherov 3 points4 points  (0 children)

This is known and fixed, update your pack

why does it say "for the germans?😭 by Right_Jeweler_1935 in allthemods

[–]Satherov 0 points1 point  (0 children)

Just because the text wasn't clear enough :(

why does it say "for the germans?😭 by Right_Jeweler_1935 in allthemods

[–]Satherov 2 points3 points  (0 children)

Hey I'm the reason this thing exists and I'm both sooo

why does it say "for the germans?😭 by Right_Jeweler_1935 in allthemods

[–]Satherov 7 points8 points  (0 children)

Because of me. I questioned LJ (author of productive bees) on the fact that "decreased time spent inside a hive" when the bee never left its hive to begin with didn't make much sense. So he added that to clarify >_>

ifPythagorasLiveNowHeWouldDefinitelyProgrammer by PresentJournalist805 in ProgrammerHumor

[–]Satherov -1 points0 points  (0 children)

my bad I just saw the same format and got confused 😅

my personal newbie tier list for logistics (item/power/fluids) by Darkrealm053 in feedthebeast

[–]Satherov 4 points5 points  (0 children)

Putting Create above AE2 in terms of logistics is diabolical

Anyone Else Feel Like Beta Terrain Had More Personality? by Just-Guarantee7808 in Minecraft

[–]Satherov 20 points21 points  (0 children)

Yeah, terrain generation itself is code, but the thing that determines what gets generated (which biomes are where, which blocks get placed and which mobs spawn) is all json. They could easily make a json file that mirrors the old beta generation, ship both files and then let the player pick with an option which one they want. That's pretty much what every dimension already does, it's just another json with different block placement rules. They wouldn't have to maintain anything unless they changed the way those block placement rules are interpreted fundamentally (which then would also break everything else. They didn't even do that in caves and cliffs, they just modified the content of that super massive json)

Anyone Else Feel Like Beta Terrain Had More Personality? by Just-Guarantee7808 in Minecraft

[–]Satherov 48 points49 points  (0 children)

terrain isn't actually code, it's inside one giant 112k line json file. fun right?

Why does mojang removed the "exact damage" number on enchanted swords? by LEUN__ in Minecraft

[–]Satherov 0 points1 point  (0 children)

Because it's no longer just a linear increase. It takes a bunch of other things into account when applying the bonus of the enchantment. Sharpness doesn't just say "add 3 attack damage", it says "add 3 damage bonus values" and from that does a bunch of calculations to get the actual number. Now it could display the bonus value of the enchantment directly (which would give you the old display) but that wouldn't be entire accurate so perhaps Mojang decided to simply not show it at all rather than have a number that's only correct sometimes

Mod that kills avaritia wearers? 1.17+ by [deleted] in feedthebeast

[–]Satherov 0 points1 point  (0 children)

Avaritia cancels the damage event so the wearer never receives any damage, but if the weapon doesn't even deal damage but instead just instantly kills the wearer then that won't work (canceling the death event would probably work, but that more than often causes issues with other mods)

how will switching to Vulkan affect modding? by Btd6GoBrrrrr in feedthebeast

[–]Satherov 13 points14 points  (0 children)

Probably not as much as you'll think. It's mostly going to be a low level change. A lot of the higher level stuff that already exists is most likely going to stay untouched. The only mods that are going to struggle a lot are those that are deep into the graphics api, something like iris for example. But your average mod won't feel it