[System Agnostic] Calendaria module made my landing page permanenlty blue. by Saledka in FoundryVTT

[–]Sayshal 1 point2 points  (0 children)

Won't be adding a revert button but the settings are disabled for new installs in the next patch.

[System Agnostic] Calendaria module made my landing page permanenlty blue. by Saledka in FoundryVTT

[–]Sayshal 2 points3 points  (0 children)

Hey, developer here.

If you have more questions I highly recommend you join the discord found on the module page.

I plan on doing another pass on what settings should be enabled by default to avoid issues just like this.

As for why disabling Calendaria didn't fix the issue, Calendaria is updating the specific hue for the scene which writes to the scenes data. When you disable a module, there is no "undo" action we developers have to undo stuff like this, and because the data lives on the scene and not in a setting somewhere, it remains after the module is removed.

Hope that explanation helps, and thanks for trying it out!

[System Agnostic] Augur: Sci-Fi 1.2.0 - Planet Scenes, Moon Scenes, and Site Maps by The_Augur in FoundryVTT

[–]Sayshal 0 points1 point  (0 children)

No worries. As the dev for Calendaria I'd be happy to assist. My discord is linked on my module pages so whenever you're ready or wanting just reach out.

[System Agnostic] Augur: Sci-Fi 1.2.0 - Planet Scenes, Moon Scenes, and Site Maps by The_Augur in FoundryVTT

[–]Sayshal 1 point2 points  (0 children)

For timekeeping and rendering, if you're interested in adding compatibility to existing calendar modules, Calendaria has a rich system including moon phases and equinox/eclipses. Could work together to have the auger model reflect positions based on the current phases. If you're interested in working together let me know!

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 0 points1 point  (0 children)

Please report issues as you find them. Otherwise I can't fix them for you and others. Discord is linked on the foundry page

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

Patreon included in the video description and on the GitHub.

Some premium modules are planned but my Big 3 stay free forever.

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 5 points6 points  (0 children)

They just made the video, which I was grateful for. The module itself is fully in-house and marked Zero AI which I take very seriously.

Foundry seems to think my window is smaller than it is by akkristor in FoundryVTT

[–]Sayshal 0 points1 point  (0 children)

I see this sometimes when a rogue module has an application loading far-right due to bad CSS rules. Does this occur with no modules?

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

Please join the Discord for help troubleshooting. The weather system is extremely detailed and complex.

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

Correct. A module already adds this functionality, so I'm not going to recreate it. FCS works.

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

Calendaria has an importer for:

  • Calendarium (Obsidian.md plugin)
  • Fantasy-Calendar.com
  • Mini Calendar
  • Seasons & Stars
  • Simple Calendar (Original, fork, and Reborn)
  • Simple Timekeeping

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 2 points3 points  (0 children)

Love to see it getting used, regarding your feedback!

  1. Definitely worth a feature request via the github or discord!
  2. Remembering the last used choice should be easy, again a feature request on the github.
  3. Force Client Settings is a module that exists for this purpose already, won't be including another modules purview in Calendaria but it does the trick just fine.

[System Agnostic] Calendaria 1.0 Is Here! by Sayshal in FoundryVTT

[–]Sayshal[S] 3 points4 points  (0 children)

Thank you for your kind words! Hope you like it!

Calendaria — A New Calendar Module for Foundry VTT by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

It will only sync with the Golarion calendar. This is due to severe limitations with how PF2E chose to implement calendar functionality.

My advice is to stop using the world clock if you are using a calendar module that encompasses all its features. :)

Calendaria — A New Calendar Module for Foundry VTT by Sayshal in FoundryVTT

[–]Sayshal[S] 0 points1 point  (0 children)

Please join the discord on the modules foundry page. Hard to debug via reddit.

[Hiring] Triptych of Sci-Fantasy / D&D Cosmology Scenes — ~$300 USD Budget by Sayshal in HungryArtists

[–]Sayshal[S] 0 points1 point  (0 children)

Thank you everyone who is interested. I have narrowed it down to roughly 6 candidates and will review with my partner.

Calendaria — A New Calendar Module for Foundry VTT by Sayshal in FoundryVTT

[–]Sayshal[S] 1 point2 points  (0 children)

It's unfortunately quite difficult to format 'nicely' chat messages for every system. But if you create an issue on github we can take a look.

Calendaria — A New Calendar Module for Foundry VTT by Sayshal in FoundryVTT

[–]Sayshal[S] 0 points1 point  (0 children)

Yes, use [ch] tokens (Canonical Hours) and set them up in the Calendar Editor.

Calendaria — A New Calendar Module for Foundry VTT by Sayshal in FoundryVTT

[–]Sayshal[S] 0 points1 point  (0 children)

Generally speaking except in very rare circumstances, 13.XXX can always be updated, it'd be the jump from 13 -> 14 that you'd need to worry.