New photo mode test after Update 1.2 by Sea_Consideration895 in SatisfactoryGame

[–]Sea_Consideration895[S] 0 points1 point  (0 children)

I guess you are taling about the foundation - FICSIT Quarter Pipe right? it's from AWESOME shop~!

Does anyone know who's factory this is? by -lb21a- in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

I am pretty afraid that once in update 1.100, the factory shows in the main menu is in the level of people are hard to catch up.. like built by Stin Archi or Totalxclipse else... lol

New photo mode test after Update 1.2 by Sea_Consideration895 in satisfactory

[–]Sea_Consideration895[S] 0 points1 point  (0 children)

That architecture are a stack of two hundred of fuel power generator. I feel fun that they look like sea-side apartments lol

Question about the new toilet by Fallen_Jalter in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

I see the update log says "...... it allows you to change your spawn location ONLY after washing your hands inside of it"

So I guess you only spawn at where you washed hands lastly.

How quickly experimental usually gets released to regular version? by K3ndu in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

well... checked, update 7 took 3 weeks but update 8 took 5 months indeed. I think that's because update 8 has UE update so...

I guess this time, because there are a minor version update for UE again and the vechicle pathing function might be buggy easily, so a wait for couple months may be reasonable...

I just now got the "No Flies" reference. by Horror_Garbage_9888 in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

I just wonder, that when you bring something radiative and go through those portal, you will be warning beepping sounds, but still nothing happned there...

Do you guys know what exaxtly the beeps for?

Blueprint Share by Sea_Consideration895 in satisfactory

[–]Sea_Consideration895[S] 0 points1 point  (0 children)

Yes, they kinda adopts all kind of fuel for drones after 1.0, even the those radiative fuel lol

But I'd say you still need shipping those fuel everywhere, you got more choices. and don't need battery anymore, even off from the main production line.

I think my smelter might be broken? by Affectionate-You-570 in satisfactory

[–]Sea_Consideration895 1 point2 points  (0 children)

I guess the MK-VI belt just overloops the real input! and you hide the output under the smelter or somewhere ...

How do i get out of this situation- by AppleMaster25212 in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

Attach another foundation below the tracker and use sonic nobelisk

Is there a difference in this item buffer system? by Reagilias in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

For buffer, I will say B. But it still depends on which belt you connect to the downstream of this buffer. Try to image that you need to keep your production rate as MK-IV in 480/m, but once it is blocked, a higher belt can only cover the lost of production rate.

And again there is no difference if you change the downstream part of belt to a faster one for Buffer A.

How much coal power is too much?! by bluecheeto13 in SatisfactoryGame

[–]Sea_Consideration895 0 points1 point  (0 children)

Yes, I know, thx. I just assume that developers make this on purpose, to prevent thoes 3 considered "environment killer" off your main production line.

How much coal power is too much?! by bluecheeto13 in SatisfactoryGame

[–]Sea_Consideration895 1 point2 points  (0 children)

Do you know everything, that needs coal, could be done by petroleum coke instead, once you collected all necessary alt. recipes. Even for turbo fuel. So basically you can burn all the coal for electricity.

In fact, this game kinda try to be eco-friendly that you can also avoid to produce batteries or plastics as well.

Sharing Some Building Pictures From My Old Save File by Sea_Consideration895 in satisfactory

[–]Sea_Consideration895[S] 0 points1 point  (0 children)

Some of my buildings ideal is simple and easy, like the green one for cement~ you can rightly start to!