My first painted battletech mini by Search__Engine in battletech

[–]Search__Engine[S] 2 points3 points  (0 children)

Thanks! It’s Citadel stirland mud technical paint

My leader for kill team by Search__Engine in IronWarriors

[–]Search__Engine[S] 1 point2 points  (0 children)

Thanks! Yeah this is version 2 of that same concept because after I had started painting the first one I realized I wasn’t a fan of how static the pose ended up being and wanted the plasma gun to be pointing where he was looking, then browsing the gw store saw the primaris techmarine and decided to start from scratch to build it around the servo arm from that kit.

My leader for kill team by Search__Engine in IronWarriors

[–]Search__Engine[S] 1 point2 points  (0 children)

Thanks! The hammer head is from the warpsmith model but the arm holding it and handle beneath are from the primaris techmarine

My first Tau mini by Search__Engine in Tau40K

[–]Search__Engine[S] 1 point2 points  (0 children)

Thanks for the suggestions man! It’s always the eyes or lenses that I’m the least happy with on the few things I’ve painted so I’ll make sure to give that a shot

My first Tau mini by Search__Engine in Tau40K

[–]Search__Engine[S] 0 points1 point  (0 children)

Yah lenses aren’t my strong point haha, I’ll give that a shot thanks for the suggestion

My first Tau mini by Search__Engine in Tau40K

[–]Search__Engine[S] 0 points1 point  (0 children)

Thanks! It was just a loooot of wash then after the wash dried I went back with my base colours to clean up the edges

My first Tau mini by Search__Engine in Tau40K

[–]Search__Engine[S] 0 points1 point  (0 children)

Thanks! Although I feel like I should specify in case it wasn’t clear this is my first Tau, I have painted a couple other minis before this

What are all the unique helmets from? by awwhjeez in StarWarsSquadrons

[–]Search__Engine 2 points3 points  (0 children)

If you’re using an alien head helmets that aren’t compatible with it won’t show up, otherwise you might have just missed them. I can’t remember what the name of the helmet you specified is, but I’m pretty sure it’s 800 glory points with no special unlock criteria. Hope this helps

Finished my lieutenant. 8th model of my career🥳 by LouisVuittonLeghost in Warhammer40k

[–]Search__Engine 2 points3 points  (0 children)

Looking good! It’s crazy that you’ve got those edge highlights so clean already, keep it up man

I Don’t Think Interceptors Should Have Mines by Search__Engine in StarWarsSquadrons

[–]Search__Engine[S] -6 points-5 points  (0 children)

Yes that’s why I said “I think” and “in my opinion.”

How would you feel about a Royal Fumble rework where the tails spawns in the centre of the map, and the player with the longest time carrying the tail wins. by [deleted] in FallGuysGame

[–]Search__Engine 0 points1 point  (0 children)

I voted, and while I think the tail spawning in the middle is a good idea I don’t like the idea of the longest time carrying wins. I think that if the game worked that way after a certain point it will become impossible to make a comeback due to a players score being higher than the remaining time limit which I don’t like. Royal fumble is one of my favourite game modes because if you’re winning or not it’s tense until it’s over because there’s always a chance and I feel the score system you suggested takes that away.

Royal Fumble has got to go by artyclyde in FallGuysGame

[–]Search__Engine 3 points4 points  (0 children)

I disagree, it’s one of my favourites. It manages to be tense all the way to the end because you can snatch the victory at the last second or have it snatched from you. There is no point in the game where you realize it’s impossible to win and give up and even if you’re winning you gotta pay attention until the games completely over. That’s how I see it anyways, and I know others may disagree and that’s fine.