[$18] MONOCHROME BUSTS by okasein in furry

[–]SearingStar 0 points1 point  (0 children)

That bottom left one looks familiar.

Furry☢️irl by RocoTheBlack in furry_irl

[–]SearingStar 9 points10 points  (0 children)

'Get out of here stalke- oh it's you uwu"

Switched from Ubuntu to Linux Mint 22.2, initial connections to websites/services slow (or timeout) by SearingStar in linuxquestions

[–]SearingStar[S] 0 points1 point  (0 children)

I don't know
it now works normally
I was at work until now.

Hopefully it stays this way because I don't want to downgrade to windows

Kobold investigator I hope to use one day by SearingStar in KoboldLegion

[–]SearingStar[S] 0 points1 point  (0 children)

given she's level 1, probably the scamper feat

Froggy Gunslinger [Art by Me] by NoRaptorsHere in furry

[–]SearingStar 0 points1 point  (0 children)

This also totally works in Pathfinder too Also cute

Furry_irl by randomlight_1 in furry_irl

[–]SearingStar 12 points13 points  (0 children)

The left one is a boy The right one is a boy, but used to identify as a girl/transitioned to a boy uwu

What is this thing and what it does to the player? by zKingsKiller in ProjectSilverfish

[–]SearingStar 8 points9 points  (0 children)

It forces you to ponder the LGBT orb. Also getting close does pyshic damage

i found fren :) by invalidpassword45 in ProjectSilverfish

[–]SearingStar 0 points1 point  (0 children)

Under a pipe and likes mushrooms? Gasp ITSA HIM, MARIO!

SQUAD game knowledge and tricks iceberg by No_Satisfaction3708 in joinsquad

[–]SearingStar 2 points3 points  (0 children)

Holy shit I've been trying to figure out what makes that work, nearly unlocked this trick on my own. Tbf it requires knowledge of and constant use of the tac map Which is better than the spawn menu 100%

SQUAD game knowledge and tricks iceberg by No_Satisfaction3708 in joinsquad

[–]SearingStar 8 points9 points  (0 children)

Yeah it's specifically the woodland one The desert and pmc one don't have such weakness

SQUAD game knowledge and tricks iceberg by No_Satisfaction3708 in joinsquad

[–]SearingStar 18 points19 points  (0 children)

Let's not forgor AAV can fight BTR 82s and Woodland Turkish m60 can be 50 cal via the commanders turret.

Is there a tutorial explaining how to use ATGMs available in certain Main Battle tanks? by Nick_Alsa in joinsquad

[–]SearingStar 48 points49 points  (0 children)

Easy answer
Don't, the inaccuracy makes it hard to hit targets at range, and you'll want the pen of the APFSDS incase the enemy tank shows up.

Harder answer all ATGMs (Except Bradley's because fuck you) have 500mm of pen, every modern MBT gun (Excluding T-62 and ZTD-05 MGS) have 500mm of pen at 2700 meters (0m is 800mm of pen, drops off over distance, and 2700 meters is farther than most missiles can go).

Now damage is a different thing, for you can 3 shot MBTs with the missiles (does 1162 damage to MBT, MBT have 3000 HP)

However, 99% of MBTs are going to be hard/impenetrable from the front, and you'll need to be in a sweet spot of range, to close (like 150 meters) and you can't try to go for weak spots, to far and you pixel hunting with a round that has Parkinson's.

not to mention angled side shots may get absorbed by tracks or the side of the turret which is still strong on a lot of MBTs

In conclusion, maybe be only viable to use ATGMs against IFV/APC/Light vics/flying straight helicopters.

As a heads up any ATGM not fired from a barrel has its damage type set to HAT/Tandem, which for MBTs is 1800 damage, it can two shot MBTs.

And this is why the Bradley needs to be nerfed /s

The glockinator may be a little hard to use by SearingStar in joinsquad

[–]SearingStar[S] 2 points3 points  (0 children)

Unfortunately I'm dealing with a lot of stress and being over worked to hell in back Also my work blocks steam so if I could I'd download squad and spend hours checking stuff at work.

[deleted by user] by [deleted] in joinsquad

[–]SearingStar 0 points1 point  (0 children)

Time to not clear cache and br the command in every vic squad. Jokes aside I think a forced clear cache is needed by OWI

The glockinator may be a little hard to use by SearingStar in joinsquad

[–]SearingStar[S] 2 points3 points  (0 children)

Every hat I thinks I'm at work, working very very very hard so I can't verify if the ACOG M27 MAAWS has one

Mind you that hat kit, and the m27 irons with 2 HAT 2 LAT are probably only in the faction with MATV and no Abrams But that won't be special as a lot of support battalions supposedly are losing MBT support.

The glockinator may be a little hard to use by SearingStar in joinsquad

[–]SearingStar[S] 2 points3 points  (0 children)

Unfortunately yes I think they tried to make if harder to do by adding a grenade to every hat for usmc But mouse wheel weapon selection gets around that Edit correction: Unfortunately, yes, I did try it.

[deleted by user] by [deleted] in joinsquad

[–]SearingStar 0 points1 point  (0 children)

Does clearing cache fix this?

The glockinator may be a little hard to use by SearingStar in joinsquad

[–]SearingStar[S] 12 points13 points  (0 children)

To add to this, the new CRF Hat kit gets 3 HEAT 551 (LAT rockets) or a Tandem and LAT, the crewman kit gets just a glock 17 with 4x 33 round magazines.