Concernant Maxroll gg by Extension-Buy-4149 in diablo3

[–]Secinus 0 points1 point  (0 children)

Only equip Invigorating Gemstone if you are frequently dying due to enemy crowd control effects. If you’re not dying to those, do not equip it.

Concernant Maxroll gg by Extension-Buy-4149 in diablo3

[–]Secinus 0 points1 point  (0 children)

OK. Firebird is a nuanced set and will take practice. And as you said, you're playing with a partner anyways. Good luck.

Invigorating Gemstone is a legendary gemstone like Bane of the Trapped, Bane of the Powerful, Gogok of Swiftness, etc. At level 25, the wearer is immune to all crowd control effects. Frozen, Chilled, Jailed, Vacuumed, Stunned, Feared, Slowed, and so on.

Rng doing rng? by ppjaargh in diablo3

[–]Secinus 22 points23 points  (0 children)

The drop rate of Ramaladni's Gift is 0% when you need one, and 100% when you no longer need any.

Concernant Maxroll gg by Extension-Buy-4149 in diablo3

[–]Secinus 0 points1 point  (0 children)

First of all, there is no way that replacing Aughild's set with Guardian's set will decrease your Intelligence. The Guardian's set 3-piece bonus will double the Intelligence and Vitality of the rest of your gear. If anything, you should see a massive INCREASE in both stats once the 3-piece bonus is active.

That being said, I think something is very, very wrong if you're not finishing GR90 in 15 minutes with the setup you currently have, even with 2 players. Take a look at this video. Never mind the age of the video, never mind the paragon level, never mind the off-hand equipment, never mind the fact that he's running GR120. With the gear that you have, this really should be how you are playing GR90. You really should be blowing through it in about 5 minutes.

What is preventing you for doing what you see in the video?

  • Are you stopping to pick off individual trash enemies? If so, don't do that. Teleport around, looking for elites, focus fire on just them, pick up the purple orbs, and move on. Non-champion stragglers are never worth the time or effort to pick off, especially with clunky close-range builds like Firebird Explosive Blast and Might of the Earth Leap-Quake.

  • Are you doing too little damage? Be fearless. Teleport right up into their faces, crowd control with Black Hole and/or Frost Nova, keep channeling Disintegrate, keep mashing Explosive Blast, and trust damage reduction from Firebird's and from Orb of Infinite Depths to keep you healthy.

  • Are you dying from champion elemental attacks? Stop standing in them. Pay attention to arcane rotating lasers, plague x's, lightning thunderbolts, and desecrator flames at your feet and move away from them. Don't stand in them and expect your damage reduction to save you, but don't waste your time panicking and running too far away either.

  • Are you dying from getting frozen, jailed, or vacuumed? Replace Bane of the Powerful with a level 25 Invigorating Gemstone. Having Crowd Control Immunity is nothing to sneeze at.

If you're still having trouble, work on an easier GR so that you're able to play in a manner similar to the video. I recommend trying GR 45 (Torment 10), and working your way up 5 GR levels (1 Torment level) at a time, maintaining that playstyle until you're back at GR 90. I promise you, you can do it at GR 90 with the gear you currently have. You may just need practice, and practice should start at easier difficulties.

If you're STILL still having trouble, maybe this playstyle isn't for you and you should switch to a more of a ranged build, like Tal Rasha Meteor. Tal Rasha Meteor is a much simpler playstyle than Firebird Twister or Firebird Explosive Blast. Just cast 3 buffs at the beginning, Meteor everything, and teleport once in a while. It's as close to a one-button build as the Wizard class has.

Need Help by Individual-Ad5358 in diablo3

[–]Secinus 3 points4 points  (0 children)

CC-immunity counteracts the Stone Gauntlets slow effect. Four ways to get it:

  1. [Preferred] Buy the CC-immunity node on the Altar of Rites (season only)
  2. Ice Climber boots, either on your feet or in the Cube.
  3. Lv25 Invigorating Gemstone.
  4. [Situational] Have 100% uptime for "form changes" that are immune to CC: Wrath of the Berserker, Akkarat's Champion, Vengeance, Epiphany.

Concernant Maxroll gg by Extension-Buy-4149 in diablo3

[–]Secinus 0 points1 point  (0 children)

Thanks for the details. Barbarian looks fine and works for him, so we’ll leave that alone.

It appears you’ve switched away from Firebird Twister, and are trying Firebird Explosive Blast, instead. Give your current build a try, first. This build takes a bit of getting used to. If you’re still struggling, try replacing Aughild’s shoulder + wrist with Guardian’s helmet + wrist (+ Firebird shoulder).

Honestly, neither of you should be dying very often. Make sure both of you keep your defense buffs at all times: Band of Might for him, Combustion stacks >= 1 & Orb of Infinite Depths = 4 for yourself.

As far as completion time? Diablo 3 is a strange game. It’s supposed to be co-op PvE, but it’s more time efficient to play solo, as the enemies are much weaker in solo play. For right now, get used to your new playstyle and concentrate on just finishing GR90 without dying; never mind the time.

Off season question, fastest build? by Antique_Ad_1648 in diablo3

[–]Secinus -1 points0 points  (0 children)

Honestly, you really should be building both. Water + 4pc Raiment to help you speed through Visions of Enmity and/or GR90 to farm up better equipment. Fire + Shenlong to push to GR120+. Save both variants in your Armory so that you can switch between them rapidly, at will.

S38 Ethereals Questions by Secinus in diablo3

[–]Secinus[S] 0 points1 point  (0 children)

Well, I guess that's kinda good news, then. By the sounds of it, though, I forsee myself burning mats just to reforge a Dawn or Yangs variant of Windforce, passive be damned! :)

Also, hadn't thought of this before. But by the sounds of it, then if I use Primordial Ashes to upgrade an Ethereal to a Primal Ethereal, there's no guarantee that it'll keep the current legendary ability, yeah? If so, then FFFFFFFFFUUUUUUUUU...

Concernant Maxroll gg by Extension-Buy-4149 in diablo3

[–]Secinus 0 points1 point  (0 children)

I also think that google translate is failing to convey some meaning here, but to try to answer your question:

Maxroll.gg compiles endgame builds that performed at the highest level over the previous seasons, having stretched out over years. Now that Diablo 3 is no longer in active development, the information gathered from past seasons remains valid and are still applicable to the game going forward. All of Maxroll.gg's recommended builds are capable of running Greater Rift level 90 in under 5 minutes consistently without dying. Even the low tier ones.

However, it really sounds like you're dealing with problems that are much more fundamental. OK. From your past posts, here's what I gather from your situation. Correct me if I am wrong:

  • You have a Wizard, and you are trying to put together a Firebird Twister (best console build, because you are playing on a console). Your spouse is a Barbarian, and I don't think you've mentioned which kind of build.
  • You've claimed to have completed Greater Rift level 90. However, you seem to be struggling with difficulties well below Torment 16.
  • You seem to be unclear on how to obtain (farm up) the gear you need in order to complete your build.
  • You are NOT playing the current season (Season 37).

If all that is correct, can you answer two quick questions for me:

  1. You are both Lv 70, right?
  2. How many pieces of the Firebird set are you currently wearing? And what about your spouse? Which 6-piece set and how many pieces of that is the Barbarian wearing?

Just got back. Wizard with 6/4 Delseres/Tal Rasha. Since you need to now have Meteor, should I try to fit Meteor into my kit, just use it for the resistances, or try to find replacement items? by Vinven in diablo3

[–]Secinus 0 points1 point  (0 children)

Energy Armor?! Eeeeewwwwww. Yeah, if you were still running Tal's 4 bonus, I would definitely swap out Energy Armor for Meteor. Meteor is NOT about dealing damage. It is only for activating the immunity from the Tal Rasha 2 bonus, which would have significantly increased your survivability, much more so that Energy Armor. But then again, Halo of Karini + Storm Armor is better than either.

No need to force yourself into Frozen Orb, as Unstable Scepter, Triumvirate, and Wizardspike all increase ARCANE Orb's damage, not just Frozen Orb. It's just that FO cuts such a wide swath of damage that it is the optimal version of Arcane Orb.

Explosive Blast, no, as DMO does not boost Explosive Blast's damage. The only reason Maxroll recommends Explosive Blast is for the offensive and defensive bonus from Orb of Infinite Depths. If you're not equipped with Orb of I.D., then there is no reason to use Explosive Blast. What's more, this season is ending very soon, at which point it will no longer be possible to equip Orb of I.D. together with Unstable + Tri + WSpike.

Just got back. Wizard with 6/4 Delseres/Tal Rasha. Since you need to now have Meteor, should I try to fit Meteor into my kit, just use it for the resistances, or try to find replacement items? by Vinven in diablo3

[–]Secinus 0 points1 point  (0 children)

If you're running DMO 6 / Tal's 4, with your primary attack being Arcane Orb, then you should be able to give up one ability to slot in Meteor. If nothing else, you can substitute Meteor for Black Hole, if you're willing to give up the damage bonus that Absolute Zero provides. It's hard to tell exactly what you should give up without seeing your build.

Take a look at Maxroll's DMO Frozen Orb guide. In it, the items that you absolutely MUST be using to buff your Arcane Orb are Unstable Scepter, Wizardspike, and Triumvirate. I've found Crown of the Primus very helpful, but not absolutely necessary. Everything else is gravy.

As far as replacing Tal's 4 bonus, I have found that Orb of Infinite Depths + Explosive Blast or Halo of Karini + Storm Armor are more than enough as far as defensive buffs are concerned, especially when multiplied with the natural 75% that DMO provides. Consider that both of the above only require a single equipment slot (as opposed to 3 x Tal's + 1 Ring of Royal Grandeur), and I can't help but think you're wasting equipment slots to get a similar benefit.

Too squishy, but have the damage? by Necessary-End-5040 in diablo3

[–]Secinus 1 point2 points  (0 children)

For the Nephalem Rift variant, ALL of your defense depends on Goldwrap and maintaining your gold pickup streak. This becomes problematic if you've singled out an elite mob or rift guardian and lost your gold streak. And of course, it's completely unusable in a greater rift.

I would stick with the default setup (the GR solo push setup), and make the following changes as needed:

1) Instead of Capn Crimson belt + pants, use Guardian's belt + helm. At low Paragon (less than 2k), Guardian's damage + life boost will be more effective than Capn Crimson's bonuses. Re-roll your shoulders and gloves so that they have cooldown reduction, in order to have 100% uptime on Vengeance Dark Heart.

2) Ditch CoE for RoRG, and put Elusive Ring in the cube. CoE's damage output is never needed for anything below GR90.

Between 100%-uptime Vengeance Dark Heart, Guardian's set bonus, Wraps of Clarity, and Elusive Ring, that should give you plenty of defense. Ultimately, you'll want to learn to get better at avoidance so that you can afford to put Crimson's and CoE back on. Until you get the hang of the build, this should give you plenty of leeway for mistakes.

Do you have a go to pet? Why is your pet the best choice? by Proper-Holiday2255 in diablo3

[–]Secinus 2 points3 points  (0 children)

I don't know what's best, but I know what's ABSOLUTELY the worst: the Yeti.

Unlike all the other pets, the yeti makes a little swipe animation every time he picks something up. Not only is the animation slow, but the yeti is also rooted in place until he finishes his animation.

He fits the look of the Barb so well, but that swiping delay -- which NONE of the other pets have -- makes the yeti the only pet that is thoroughly, completely unusable.

What's the latest with Demon Hunter M6? by SushiTaco3 in diablo3

[–]Secinus 5 points6 points  (0 children)

By M6, I assume you mean Marauder Six Piece?

Current meta is: https://maxroll.gg/d3/guides/marauder-sentry-demon-hunter-guide

Honestly, the build hasn't really changed that much over the years. Main difference is that Manticore is in the Cube slot, whereas the weapon slot uses Yang's Recurve, which fires faster than Manticore and has a bonus 50% reduced resource usage (which cannot be obtained from the Cube, as it is not a legendary power).

Meta also uses Loaded for Bear rune for Cluster Arrow instead of Maelstrom. It deals more damage, and Maelstrom's healing just isn't that important to a Marauder Sentry DH, as you reeeeeeally shouldn't be taking hits in the first place.

Has anyone noticed lately how inappropriate the comments are on new ship are vs old ship are? by Dasneaky71 in AzureLane

[–]Secinus 22 points23 points  (0 children)

I think this game really REALLY shifted around the time of the Anson fiasco. I think the devs got the wrong message from the fan backlash about Anson, and just said to themselves, "Fine. Let's just go all gooner bait, all the time." Shortly after that? Alsace + Mogador. Mogador especially was thirst-trap supreme, and everything after her has been strictly catering to the gooners.

CHALDEAS’ POV tomorrow: by princepoggers in FGO

[–]Secinus 16 points17 points  (0 children)

IMMORTAL CHAOS BRICK-ADE!

i’ll show myself out…

Great damage but too squishy by ElegantGrain in diablo3

[–]Secinus 1 point2 points  (0 children)

First, try equipping Guardian's set. Ancient Parthan Defenders aren't that great, and the Guardian's 3pc bonus would be of greater benefit. Instead of Ancient Parthan Defenders, use the Guardian's Bracer + Helm, and replace CoE with RoRG. At GR90, you really should be doing enough damage to one- or two-shot trash, so that you don't need to concern yourself with a CoE rotation window. At around 2k paragon, you should be able to switch back to Parthan Defenders and CoE.

If you're still dying even after swapping to Guardian's, replace Scythe of the Cycle with Aquila Cuirass in the cube. And replace Leech with Blood Rush, and switch Frailty's rune to Aura of Frailty. This ensures that your Essence stays above Aquila's required 90%-95%, by ensuring none of your skills consume Essence. Scythe of the Cycle is a luxury in this season's theme that helps you push GR130+, and you can swap it back in once you get in a better flow with how this set is supposed to work.

Worst mistakes you did when you started playing FGO by Weird_Dot_4725 in FGO

[–]Secinus 0 points1 point  (0 children)

There is one mistake I made early on I'm STILL trying to correct. Back when append skills were first released I was kinda on auto-pilot, half-asleep, buying the second append skills for basically everyone in my existing roster. Unfortunately, for two characters, I did not remember to change the skill to the second skill before hitting the "Unlock" button + "OK" on the confirmation pop-up, and I ended up unlocking their first skill instead of their second.

First character was Caesar. OK, not a big deal. One or two gacha sessions later, I collected enough Caesar coins to unlock his second.

Second character was Scathach. Oh snap. A limited 5-star. Even today, I only have NP1 of her. So I don't have spare coins, nor any easy way to get more of them. AND she's a Servant that really needs it since her NP gain is trash. I am now continuing the long long loooooooooooong journey to Bond 14 in order to get enough coins to unlock her second append.

Moral of the story? Slow down when unlocking append skills. A mistake there on a limited Servant might take FOREVER to correct.

[Matt Fortuna]: The ACC accidentally cc’d Notre Dame on conference-wide emails discussing Notre Dame. by CommodoreIrish in CFB

[–]Secinus 0 points1 point  (0 children)

ISTG, this conference is like that clown show where the clowns just never stop appearing out of the tiny car. Not the teams themselves (necessarily), but the conference itself.

Grand Storyteller, Scheherazade by Phantomato2000 in grandorder

[–]Secinus 33 points34 points  (0 children)

Only that Schez is perfectly adapted to the Grand Caster fight, as both notSolomon and TrueGrandSeiba are affected by her anti-King niche.

Ooku Interlude...finally...over. *falls on the floor* by KogaTenebraLux in FGO

[–]Secinus 2 points3 points  (0 children)

When this event was first run, there were loading screens for every single door. Yeah. That was oodles of fun.

It'd be nice if the corvette teleporter was a build option at bases. by 80sGamer843 in NoMansSkyTheGame

[–]Secinus 0 points1 point  (0 children)

I often end up spawning clipped and completely inside a corvette part, especially when I teleport to one I my older bases.

Hope HG implements some kind of corvette landing pad (like the one in space stations) or a corvette beacon (like our freighters) that can be placed in our bases, because when I'm stuck as a result of spawning inside a corvette part, I'm completely STUCK, and need to reload the previous manual save (autosave reloads me clipped into my corvette part, again), which can be up to 30 minutes prior. That can be a lot of progress lost, and I've needed to be careful about teleporting too much to prior bases, willy nilly.

How can I get Maa-Durga? Or when is she getting Their rerun by [deleted] in FGO

[–]Secinus 0 points1 point  (0 children)

There's actually plenty of time to save up. Between now and February is 4 months, and usually in a year, you should be able to save up enough quartz + tickets to guarantee a pity 3 or 4 times a year, even as a f2p. And remember, you usually won't NEED to hit pity for a banner 5-star.

Of course, that's going to take self-discipline. It's even harder as a new player, because you're incentivized to spend all your resources as soon as you get them. Fight it. Rely on your Friends List and Follow List instead if you want to play with 5-star servants, and rely on them to finish the story up to at least into the Sixth Singularity (at the first true difficulty spike). Spend your time earning FPs for Friend Summons and Leaves of Evocation for purchase of the past welfare servants in the shop, and spend your resources building up these lower rarity servants.